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Similar to the first game, ''Evolution 2'' is a [[business simulation]] in which the player constructs a Jurassic World prehistoric theme park. The game features more than 75 prehistoric species, including various dinosaurs, pterosaurs, and marine reptiles. Players need to build enclosures, aviaries, and lagoons to contain these animals for visitors' viewing.<ref>{{cite web|url=https://blog.playstation.com/2021/06/10/jurassic-world-evolution-2-exploring-a-new-era-of-management-simulation/|title=Jurassic World Evolution 2: exploring a new era of management simulation|first=Adam|last=Woods|work=[[PlayStation Blog]]|date=June 10, 2021|accessdate=August 27, 2021}}</ref> These animals have different needs, such as the type of food they eat and the extent of forestation they require in their habitat, that must be met to keep them healthy and satisfied. The game features a dynamic territory system which sees animals combating against each other for resources if they live in the same habitat. Their territories are constantly shifting depending on the resources available in their habitat.<ref name="EuroG Preview">{{cite web|url=https://www.eurogamer.net/articles/2021-07-23-jurassic-world-evolution-2-dev-video-talks-dino-behaviours-habitat-enhancements-and-more|title=Jurassic World Evolution 2 dev video talks dino behaviours, habitat enhancements, and more|first=Matt|last=Wales|work=[[Eurogamer]]|date=July 24, 2021|accessdate=August 27, 2021}}</ref> When compared with its predecessors, the game features a more complex [[artificial intelligence]] for the prehistoric species, which will now hunt in packs and interact with other more frequently and realistically. The terrain tool has been completely reworked, with players needing to plant the appropriate trees and shrubs for the herbivores to eat.<ref>{{cite web|url=https://www.gamesradar.com/jurassic-world-evolution-2-preview-e3-2021/|title=Jurassic World Evolution 2 preview: Deeper management, better dinosaurs, and a whole load of customization options|first=Sam|last=Loveridge|work=[[GamesRadar]]|date=June 25, 2021|accessdate=August 27, 2021}}</ref>
Similar to the first game, ''Evolution 2'' is a [[business simulation]] in which the player constructs a Jurassic World prehistoric theme park. The game features more than 75 prehistoric species, including various dinosaurs, pterosaurs, and marine reptiles. Players need to build enclosures, aviaries, and lagoons to contain these animals for visitors' viewing.<ref>{{cite web|url=https://blog.playstation.com/2021/06/10/jurassic-world-evolution-2-exploring-a-new-era-of-management-simulation/|title=Jurassic World Evolution 2: exploring a new era of management simulation|first=Adam|last=Woods|work=[[PlayStation Blog]]|date=June 10, 2021|accessdate=August 27, 2021}}</ref> These animals have different needs, such as the type of food they eat and the extent of forestation they require in their habitat, that must be met to keep them healthy and satisfied. The game features a dynamic territory system which sees animals combating against each other for resources if they live in the same habitat. Their territories are constantly shifting depending on the resources available in their habitat.<ref name="EuroG Preview">{{cite web|url=https://www.eurogamer.net/articles/2021-07-23-jurassic-world-evolution-2-dev-video-talks-dino-behaviours-habitat-enhancements-and-more|title=Jurassic World Evolution 2 dev video talks dino behaviours, habitat enhancements, and more|first=Matt|last=Wales|work=[[Eurogamer]]|date=July 24, 2021|accessdate=August 27, 2021}}</ref> When compared with its predecessors, the game features a more complex [[artificial intelligence]] for the prehistoric species, which will now hunt in packs and interact with other more frequently and realistically. The terrain tool has been completely reworked, with players needing to plant the appropriate trees and shrubs for the herbivores to eat.<ref>{{cite web|url=https://www.gamesradar.com/jurassic-world-evolution-2-preview-e3-2021/|title=Jurassic World Evolution 2 preview: Deeper management, better dinosaurs, and a whole load of customization options|first=Sam|last=Loveridge|work=[[GamesRadar]]|date=June 25, 2021|accessdate=August 27, 2021}}</ref>


Players need to build various facilities and recruit scientists for research and incubating the prehistoric species. The scientists recruited offer different gameplay benefits, but overworked and disgruntled workers will sabotage the park and intentionally let the animals escape. To incubate a prehistoric animal, the player must first extract their DNA from their [[fossil]]s. Their DNA can be adjusted to give the animals unique traits, such as resillience towards a certain kind of disease.<ref>{{cite web|url=https://www.gameinformer.com/2021/08/25/jurassic-world-evolution-2-arrives-on-november-9-take-your-first-look-at-the-mosasaurus|title=Jurassic World Evolution 2 Arrives On November 9, Take Your First Look At The Mosasaurus!|first=Andrew|last=Reiner|work=[[Game Informer]]|date=August 25, 2021|accessdate=August 27, 2021}}</ref> Players also need to recruit rangers and [[veterinarian]]s in order to keep the animals happy and healthy. To entertain the guests, players can construct different rides such as the Gyrospheres, which can now pass through multiple enclosures and be attacked by prehistoric animals.<ref>{{cite web|url=https://www.pcgamesn.com/jurassic-world-evolution-2/park-tours|title=Jurassic World Evolution 2's tourists are no longer safe in Gyrospheres|first=Chris|last=Carpel|work=[[PCGamesN]]|date=August 15, 2021|accessdate=August 27, 2021}}</ref> Guests are categorised into different groups with different interests. For instance, nature lovers are more keen to see herbivores, while adventurists are more interested in seeing carnivores. Amenties such as toilets, gift shops, and restaurants also need to be constructed, and players can customize them with different modules and decorations in order to meet the needs of different guests.<ref name="GI Int">{{cite web|url=https://www.gameinformer.com/2021/06/21/raptors-hunt-in-packs-exclusive-first-details-for-jurassic-world-evolution-2|title=Raptors Hunt In Packs! Exclusive First Details For Jurassic World Evolution 2|first=Andrew|last=Reiner|work=[[Game Informer]]|date=June 21, 2021|accessdate=August 27, 2021}}</ref>
Players need to build various facilities and recruit scientists for research and incubating the prehistoric species. The scientists recruited offer different gameplay benefits, but overworked and disgruntled workers will sabotage the park and intentionally let the animals escape. To incubate a prehistoric animal, the player must first extract their DNA from their [[fossil]]s. Their DNA can be adjusted to give the animals unique traits, such as resillience towards a certain kind of disease.<ref>{{cite web|url=https://www.gameinformer.com/2021/08/25/jurassic-world-evolution-2-arrives-on-november-9-take-your-first-look-at-the-mosasaurus|title=Jurassic World Evolution 2 Arrives On November 9, Take Your First Look At The Mosasaurus!|first=Andrew|last=Reiner|work=[[Game Informer]]|date=August 25, 2021|accessdate=August 27, 2021}}</ref> Players also need to recruit rangers and [[veterinarian]]s in order to keep the animals happy and healthy. To entertain the guests, players can construct different rides such as the Gyrospheres, which can now pass through multiple enclosures and be attacked by prehistoric animals.<ref>{{cite web|url=https://www.pcgamesn.com/jurassic-world-evolution-2/park-tours|title=Jurassic World Evolution 2's tourists are no longer safe in Gyrospheres|first=Chris|last=Carpel|work=[[PCGamesN]]|date=August 15, 2021|accessdate=August 27, 2021}}</ref> Guests are categorised into different groups with different interests. For instance, nature lovers are more keen to see herbivores, while adventurists are more interested in seeing carnivores. Amenities such as toilets, gift shops, and restaurants also need to be constructed, and players can customize them with different modules and decorations in order to meet the needs of different guests.<ref name="GI Int">{{cite web|url=https://www.gameinformer.com/2021/06/21/raptors-hunt-in-packs-exclusive-first-details-for-jurassic-world-evolution-2|title=Raptors Hunt In Packs! Exclusive First Details For Jurassic World Evolution 2|first=Andrew|last=Reiner|work=[[Game Informer]]|date=June 21, 2021|accessdate=August 27, 2021}}</ref>


Unlike the first game, which is set on an [[archipelago]], ''Evolution 2'' is set in the [[contiguous United States]] and features various biomes such as forests and deserts, with each providing unique challenges for the player while they are designing their parks.<ref>{{cite web|url=https://www.pcgamer.com/jurassic-world-evolution-2-gets-back-to-the-pure-wonder-of-just-seeing-dinosaurs/|title=Jurassic World Evolution 2 gets back to the pure wonder of just seeing dinosaurs|first=Rachel|last=Watts|work=[[PC Gamer]]|date=August 26, 2021|accessdate=August 27, 2021}}</ref> The maps featured in the game are significantly larger than those in the first game.<ref name="GI Int"/> The game features various modes, including a campaign mode which is set after ''[[Jurassic World: Fallen Kingdom]]'', a "Chaos Theory" mode which revisits key narrative moments in the films (such as constructing the Jurassic Park facility near [[San Diego]], as seen in ''[[The Lost World: Jurassic Park]]''), and the returning Challenge and Sandbox modes.<ref name="EuroG Preview"/> [[Jeff Goldblum]] and [[Bryce Dallas Howard]] return to provide the voice for [[Ian Malcolm (character)|Ian Malcolm]] and [[Claire Dearing]] respectively.<ref>{{cite web|url=https://www.polygon.com/22527620/jeff-goldblum-jurassic-world-evolution-2-reveal-trailer-announcement|title=Jeff Goldblum announces Jurassic World Evolution 2|first=Ana|last=Diaz|work=[[Polygon (website)|Polygon]]|date=June 10, 2021|accessdate=August 27, 2021}}</ref>
Unlike the first game, which is set on an [[archipelago]], ''Evolution 2'' is set in the [[contiguous United States]] and features various biomes such as forests and deserts, with each providing unique challenges for the player while they are designing their parks.<ref>{{cite web|url=https://www.pcgamer.com/jurassic-world-evolution-2-gets-back-to-the-pure-wonder-of-just-seeing-dinosaurs/|title=Jurassic World Evolution 2 gets back to the pure wonder of just seeing dinosaurs|first=Rachel|last=Watts|work=[[PC Gamer]]|date=August 26, 2021|accessdate=August 27, 2021}}</ref> The maps featured in the game are significantly larger than those in the first game.<ref name="GI Int"/> The game features various modes, including a campaign mode which is set after ''[[Jurassic World: Fallen Kingdom]]'', a "Chaos Theory" mode which revisits key narrative moments in the films (such as constructing the Jurassic Park facility near [[San Diego]], as seen in ''[[The Lost World: Jurassic Park]]''), and the returning Challenge and Sandbox modes.<ref name="EuroG Preview"/> [[Jeff Goldblum]] and [[Bryce Dallas Howard]] return to provide the voice for [[Ian Malcolm (character)|Ian Malcolm]] and [[Claire Dearing]] respectively.<ref>{{cite web|url=https://www.polygon.com/22527620/jeff-goldblum-jurassic-world-evolution-2-reveal-trailer-announcement|title=Jeff Goldblum announces Jurassic World Evolution 2|first=Ana|last=Diaz|work=[[Polygon (website)|Polygon]]|date=June 10, 2021|accessdate=August 27, 2021}}</ref>

Revision as of 02:11, 28 December 2021

Jurassic World Evolution 2
Developer(s)Frontier Developments
Publisher(s)Frontier Developments
Director(s)Rich Newbold
SeriesJurassic Park
Platform(s)
ReleaseNovember 9, 2021
Genre(s)Business simulation
Mode(s)Single-player

Jurassic World Evolution 2 is a construction and management simulation video game developed and published by Frontier Developments. A sequel to Jurassic World Evolution (2018) and set after Jurassic World: Fallen Kingdom, the game was released for Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X and Series S on November 9, 2021.

Gameplay

Similar to the first game, Evolution 2 is a business simulation in which the player constructs a Jurassic World prehistoric theme park. The game features more than 75 prehistoric species, including various dinosaurs, pterosaurs, and marine reptiles. Players need to build enclosures, aviaries, and lagoons to contain these animals for visitors' viewing.[1] These animals have different needs, such as the type of food they eat and the extent of forestation they require in their habitat, that must be met to keep them healthy and satisfied. The game features a dynamic territory system which sees animals combating against each other for resources if they live in the same habitat. Their territories are constantly shifting depending on the resources available in their habitat.[2] When compared with its predecessors, the game features a more complex artificial intelligence for the prehistoric species, which will now hunt in packs and interact with other more frequently and realistically. The terrain tool has been completely reworked, with players needing to plant the appropriate trees and shrubs for the herbivores to eat.[3]

Players need to build various facilities and recruit scientists for research and incubating the prehistoric species. The scientists recruited offer different gameplay benefits, but overworked and disgruntled workers will sabotage the park and intentionally let the animals escape. To incubate a prehistoric animal, the player must first extract their DNA from their fossils. Their DNA can be adjusted to give the animals unique traits, such as resillience towards a certain kind of disease.[4] Players also need to recruit rangers and veterinarians in order to keep the animals happy and healthy. To entertain the guests, players can construct different rides such as the Gyrospheres, which can now pass through multiple enclosures and be attacked by prehistoric animals.[5] Guests are categorised into different groups with different interests. For instance, nature lovers are more keen to see herbivores, while adventurists are more interested in seeing carnivores. Amenities such as toilets, gift shops, and restaurants also need to be constructed, and players can customize them with different modules and decorations in order to meet the needs of different guests.[6]

Unlike the first game, which is set on an archipelago, Evolution 2 is set in the contiguous United States and features various biomes such as forests and deserts, with each providing unique challenges for the player while they are designing their parks.[7] The maps featured in the game are significantly larger than those in the first game.[6] The game features various modes, including a campaign mode which is set after Jurassic World: Fallen Kingdom, a "Chaos Theory" mode which revisits key narrative moments in the films (such as constructing the Jurassic Park facility near San Diego, as seen in The Lost World: Jurassic Park), and the returning Challenge and Sandbox modes.[2] Jeff Goldblum and Bryce Dallas Howard return to provide the voice for Ian Malcolm and Claire Dearing respectively.[8]

Development and release

Like its predecessor, Jurassic World Evolution 2 was developed and published by Frontier Developments. The game was announced by Goldblum in June 2021 during Summer Game Fest.[9] The game's campaign mode is considered canon with the Jurassic World films, taking place prior to the 2022 film Jurassic World: Dominion. Frontier worked closely with Universal Pictures, ensuring that the game fits into the studio's future plans for the franchise. The company was given access to Universal's collection of sound effects and theme music from the films.[10]

Jurassic World Evolution 2 was released on November 9, 2021 for Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X and Series S. Players who pre-ordered the game will receive three vehicle skins inspired by The Lost World: Jurassic Park.[11] A paid downloadable content (DLC) pack was released a month later, adding four new creatures from the early Cretaceous period: Wuerhosaurus, Minmi, the pterosaur Dsungaripterus, and the aquatic reptile Kronosaurus.[12][13]

Reception

The game received generally positive reviews upon release according to review aggregator Metacritic.[14][15]

PCGames N awarded the game 7: "Improves on its predecessor in clever ways and still boasts the most gorgeous dinosaurs ever made in a game. But dealing with disastrous events beyond your control still isn't any fun, even if it's thematic for the Jurassic Park IP."[23]

Early sales on the PC were lower than expected, as the game was released during the same week as several other high-profile PC games. The home console versions sold as expected, and the game had approximately 500,000 players across all platforms within two weeks of its release. Frontier expected the game to raise more revenue than its predecessor within its first year, in part because of the upcoming release of Jurassic World: Dominion.[24]

References

  1. ^ Woods, Adam (June 10, 2021). "Jurassic World Evolution 2: exploring a new era of management simulation". PlayStation Blog. Retrieved August 27, 2021.
  2. ^ a b Wales, Matt (July 24, 2021). "Jurassic World Evolution 2 dev video talks dino behaviours, habitat enhancements, and more". Eurogamer. Retrieved August 27, 2021.
  3. ^ Loveridge, Sam (June 25, 2021). "Jurassic World Evolution 2 preview: Deeper management, better dinosaurs, and a whole load of customization options". GamesRadar. Retrieved August 27, 2021.
  4. ^ Reiner, Andrew (August 25, 2021). "Jurassic World Evolution 2 Arrives On November 9, Take Your First Look At The Mosasaurus!". Game Informer. Retrieved August 27, 2021.
  5. ^ Carpel, Chris (August 15, 2021). "Jurassic World Evolution 2's tourists are no longer safe in Gyrospheres". PCGamesN. Retrieved August 27, 2021.
  6. ^ a b Reiner, Andrew (June 21, 2021). "Raptors Hunt In Packs! Exclusive First Details For Jurassic World Evolution 2". Game Informer. Retrieved August 27, 2021.
  7. ^ Watts, Rachel (August 26, 2021). "Jurassic World Evolution 2 gets back to the pure wonder of just seeing dinosaurs". PC Gamer. Retrieved August 27, 2021.
  8. ^ Diaz, Ana (June 10, 2021). "Jeff Goldblum announces Jurassic World Evolution 2". Polygon. Retrieved August 27, 2021.
  9. ^ Kim, Matt (June 18, 2021). "Jurassic World Evolution 2 Announced - Summer of Gaming". IGN. Retrieved August 27, 2021.
  10. ^ Abbott, Harrison (November 24, 2021). "How 'Jurassic World Evolution 2' Bridges the Gap Between 'Fallen Kingdom' and 'Dominion'". Newsweek. Retrieved December 11, 2021.
  11. ^ Conditt, Jessica (August 25, 2021). "'Jurassic World Evolution 2' brings dino world-building to PC and consoles November 9th". Engadget. Retrieved August 27, 2021.
  12. ^ Wales, Matt (December 2, 2021). "Jurassic World Evolution 2's first paid DLC adds four new Early Cretaceous era dinosaurs". Eurogamer. Retrieved December 11, 2021.
  13. ^ Barker, Sammy (December 9, 2021). "Jurassic World Evolution 2 Turns Back Time with Early Cretaceous DLC". Push Square. Retrieved December 11, 2021.
  14. ^ a b "Jurassic World Evolution 2 for PC Reviews". Metacritic. Retrieved December 11, 2021.
  15. ^ a b "Jurassic World Evolution 2 for PlayStation 5 Reviews". Metacritic. Retrieved December 11, 2021.
  16. ^ "Jurassic World Evolution 2 (Xbox Series X)". Metacritic. Retrieved December 11, 2021.
  17. ^ "Jurassic World Evolution 2 (Xbox One)". Metacritic. Retrieved December 11, 2021.
  18. ^ Roemer, Dan (11 November 2021). "Review: Jurassic World Evolution 2". Destructoid. Retrieved 12 November 2021.
  19. ^ Reiner, Andrew (5 November 2021). "Jurassic World Evolution 2 Review – A Dynamic And Deadly Park-Building Experience". Game Informer. Retrieved 12 November 2021.
  20. ^ Scott-Jones, Richard (5 November 2021). "Jurassic World Evolution 2 review – dino crises". PCGamesN. Retrieved 12 November 2021.
  21. ^ Cal McCormick, John (5 November 2021). "Jurassic World Evolution 2 Review (PS5)". Push Square. Retrieved 12 November 2021.
  22. ^ Bohn, Jason (12 November 2021). "Review: Jurassic World Evolution 2". Hardcore Gamer. Retrieved 12 November 2021.
  23. ^ "Jurassic World Evolution 2 review – dino crises". PCGamesN. Retrieved 2021-11-12.
  24. ^ Yin-Poole, Wesley (November 23, 2021). "Jurassic World Evolution 2 sales lower than expected and Elite Dangerous: Odyssey under-performed". Eurogamer. Retrieved December 11, 2021.