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|publisher = [[Strategic Simulations]]
|publisher = [[Strategic Simulations]]
|platforms = [[Apple II]], [[Commodore 64]]
|platforms = [[Apple II]], [[Commodore 64]]
|released = {{vgrelease|NA|1985}}
|released = {{vgrelease|NA|October 1985}}
|genre = [[Computer wargame|Wargame]]
|genre = [[Computer wargame|Wargame]]
|modes = [[Single-player video game|Single-player]], [[multiplayer video game|two-players]]
|modes = [[Single-player video game|Single-player]], [[multiplayer video game|two-players]]
}}
}}


'''''Norway 1985''''' is a [[computer wargame]] published in 1985 by [[Strategic Simulations]]. Developed by [[Roger Keating]], it was the fourth in the "When Superpowers Collide" series.
'''''Norway 1985''''' is a [[computer wargame]] published in October 1985 by [[Strategic Simulations]]. Developed by [[Roger Keating]], it was the fourth in the "When Superpowers Collide" series.


==Summary==
==Summary==
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[[Category:Video games developed in Australia]]
[[Category:Video games developed in Australia]]
[[Category:Video games set in Norway]]
[[Category:Video games set in Norway]]

{{strategy-videogame-stub}}

Revision as of 18:01, 3 January 2022

Norway 1985
Developer(s)Roger Keating
Publisher(s)Strategic Simulations
Platform(s)Apple II, Commodore 64
Release
  • NA: October 1985
Genre(s)Wargame
Mode(s)Single-player, two-players

Norway 1985 is a computer wargame published in October 1985 by Strategic Simulations. Developed by Roger Keating, it was the fourth in the "When Superpowers Collide" series.

Summary

The game simulates NATO forces in Norway during the summer of 1985. The player may choose to play either the NATO or Russian forces, and can play in turns against another human component or against the computer.

Reception

Computer Gaming World in 1986 stated that Norway 1985's simplified rules compared to its predecessors accurately reflected the changes of arctic combat, and made it the most suitable for those new to the series. The magazine concluded that although those familiar with the older games "will have to adjust your expectations ... If you can do this, you will find a good game here".[1]

Reviews

  • The V.I.P. of Gaming Magazine #5 (Sept./Oct., 1986)

See also

References

  1. ^ Selover, Jay (Jun–Jul 1986). "Norway 1985". Computer Gaming World. p. 38. Retrieved 28 July 2014.
Preceded by When Superpowers Collide Succeeded by
None