Cranston Manor: Difference between revisions
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|genre = [[Graphic adventure game|Graphic adventure]] |
|genre = [[Graphic adventure game|Graphic adventure]] |
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|modes = [[Single-player video game|Single-player]] |
|modes = [[Single-player video game|Single-player]] |
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|platforms = [[Apple II]], [[FM-7]], [[PC-8800 |
|platforms = [[Apple II series|Apple II]], [[FM-7]], [[PC-8800 series|PC-88]], [[PC-9800 series|PC-98]] |
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}} |
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'''''Cranston Manor''''' is a [[graphic adventure]] published for the [[Apple II]] by [[Sierra Entertainment|On-Line Systems]] in 1981. It is [[List of Hi-Res Adventures video games|Hi-Res Adventure]] #3.<ref name=manual/> The player must invade a [[mansion]] that was occupied by a [[millionaire]] and steal the sixteen [[treasure]]s that are inside of it.<ref name=manual/> The game allows players to switch between graphics-based and text-based gameplay.<ref name=manual/> |
'''''Cranston Manor''''' is a [[graphic adventure]] published for the [[Apple II series|Apple II]] by [[Sierra Entertainment|On-Line Systems]] in 1981. It is [[List of Hi-Res Adventures video games|Hi-Res Adventure]] #3.<ref name=manual/> The player must invade a [[mansion]] that was occupied by a [[millionaire]] and steal the sixteen [[treasure]]s that are inside of it.<ref name=manual/> The game allows players to switch between graphics-based and text-based gameplay.<ref name=manual/> |
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''Cranston Manor'' is based on Larry Ledden's [[interactive fiction|text adventure]] ''The Cranston Manor Adventure''. The graphical version was programmed by Ledden, [[Ken Williams (game developer)|Ken Williams]], and Harold DeWitz.<ref name=giantlist/> |
''Cranston Manor'' is based on Larry Ledden's [[interactive fiction|text adventure]] ''The Cranston Manor Adventure''. The graphical version was programmed by Ledden, [[Ken Williams (game developer)|Ken Williams]], and Harold DeWitz.<ref name=giantlist/> |
Revision as of 22:54, 12 March 2022
Cranston Manor | |
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Developer(s) | On-Line Systems |
Publisher(s) | On-Line Systems |
Designer(s) | Larry Ledden[2] Harold DeWitz[3] Ken Williams[3] |
Series | Hi-Res Adventures |
Engine | ADL |
Platform(s) | Apple II, FM-7, PC-88, PC-98 |
Release | |
Genre(s) | Graphic adventure |
Mode(s) | Single-player |
Cranston Manor is a graphic adventure published for the Apple II by On-Line Systems in 1981. It is Hi-Res Adventure #3.[4] The player must invade a mansion that was occupied by a millionaire and steal the sixteen treasures that are inside of it.[4] The game allows players to switch between graphics-based and text-based gameplay.[4]
Cranston Manor is based on Larry Ledden's text adventure The Cranston Manor Adventure. The graphical version was programmed by Ledden, Ken Williams, and Harold DeWitz.[3]
Development
Larry Ledden wrote The Cranston Manor Adventure as text-only interactive fiction for the Atari 8-bit family. It was published by Artworx in 1981. Sierra On-Line acquired the rights from Ledden to create a graphical version which was published as Cranston Manor for the Apple II. Ledden was paid royalties, but did not receive credit in Sierra's version.[2]
References
- ^ Cranston Manor at GameFAQs
- ^ a b "Cranston Manor Adventure". Museum of Computer Game History.
- ^ a b c Hague, James. "The Giant list of Classic Game Programmers".
- ^ a b c "Cranston Manor manual" (PDF). Museum of Computer Adventure Game History. On-Line Systems. 1981.
External links
the original Cranston Manor Adventure game at MobyGames