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|notable works = ''[[Super Mario]]''<br>''[[Metroid]]''<br>''[[Pikmin]]''
|notable works = ''[[Super Mario]]''<br>''[[Metroid]]''<br>''[[Pikmin]]''
|occupation = Video game director, producer and artist
|occupation = Video game director, producer and artist
|title = Manager at [[Nintendo EAD]] (2003-2015)<br>Manager at [[Nintendo Entertainment Planning & Development|Nintendo EPD]] Production Group No. 10 (2015-present)
|title = Manager at [[Nintendo EAD]] (2003–2015)<br>Manager at [[Nintendo Entertainment Planning & Development|Nintendo EPD]] Production Group No. 10 (2015–present)
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Revision as of 11:55, 24 March 2022

Hiroyuki Kimura
木村 浩之
Born (1965-06-01) June 1, 1965 (age 59)
Occupation(s)Video game director, producer and artist
EmployerNintendo (1988–present)
Notable workSuper Mario
Metroid
Pikmin
TitleManager at Nintendo EAD (2003–2015)
Manager at Nintendo EPD Production Group No. 10 (2015–present)

Hiroyuki Kimura (木村 浩之, Kimura Hiroyuki, born June 1, 1965 in Ishikawa Prefecture) is a Japanese video game director and producer who works for Nintendo.[1] Kimura joined the company as a trainee in 1988, and designed the characters of Super Mario Bros. 3.[2] After that, he was originally assigned to Gunpei Yokoi and the Nintendo R&D1 team. Kimura designed a variety of games for Nintendo including several of the NES Zapper software and the Metroid series. Shortly after working on Super Metroid, Kimura was transferred to Shigeru Miyamoto and the Nintendo EAD group.[1][3]

He is also the manager of Nintendo's Entertainment Planning & Development (EPD) Group No. 10, which oversees the Super Mario 2D games and the Pikmin franchise.

Works

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