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Dick Aarons for ''[[PC Magazine]]'' said "I've found that the peaceful world of flying in the Microsoft Flight Simulator can provide hours of realistic flying fun."<ref>{{Cite web|url=https://archive.org/details/PC-Mag-1984-10-02|title=PC Mag 1984-10-02|date=October 2, 1984|via=Internet Archive}}</ref>
Dick Aarons for ''[[PC Magazine]]'' said "I've found that the peaceful world of flying in the Microsoft Flight Simulator can provide hours of realistic flying fun."<ref>{{Cite web|url=https://archive.org/details/PC-Mag-1984-10-02|title=PC Mag 1984-10-02|date=October 2, 1984|via=Internet Archive}}</ref>

''Microsoft Flight Simulator, Version 2.0'' was reviewed in 1989 in ''[[Dragon (magazine)|Dragon]]'' #142 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars.<ref name="Dragon142">{{cite journal
|title=The Role of Computers
|author=Lesser, Hartley, Patricia, and Kirk
|journal=Dragon
|issue=142
|date=February 1989
|pages=42-51}}</ref>


==Reviews==
==Reviews==

Revision as of 13:46, 27 March 2022

Microsoft Flight Simulator 2.0
Developer(s)Sublogic
Publisher(s)Microsoft
Designer(s)Bruce Artwick
SeriesMicrosoft Flight Simulator
Platform(s)IBM PC, IBM PCjr
ReleaseMay 1984
Genre(s)Amateur flight simulation
Mode(s)Single-player

Microsoft Flight Simulator, commonly known as Microsoft Flight Simulator 2.0, is a flight simulator video game. It was released in May 1984 for the IBM PC as a self-booting disk.

Publication history

FS 2.0 – Scenery coverage includes the entire United States.

In 1984, Microsoft released their version 2 for IBM PCs. This version made small improvements to the original version, including the graphics and a more precise simulation in general. It added joystick and mouse input, as well as support for RGB monitors (4-color CGA graphics), the IBM PCjr, and (in later versions) Hercules graphics, and LCD displays for laptops. The new simulator expanded the scenery coverage to include a model of the entire United States, although the airports were limited to the same areas as in Microsoft Flight Simulator 1.0.

Over the next year or two, compatibility with Sublogic Scenery Disks was provided, gradually covering the whole U.S. (including Hawaii), Japan, and part of Europe.

Reception

David Florance for Compute! said "shortcomings are easily outweighed by the sheer delight this program brings."[1]

Jason Durbin for PC World said of v. 2.13 "for the timid types who wouldn't be caught living or dead at 10,000 feet, Microsoft Flight Simulator is an excellent way to enjoy the thrill of flight vicariously."[2]

Dick Aarons for PC Magazine said "I've found that the peaceful world of flying in the Microsoft Flight Simulator can provide hours of realistic flying fun."[3]

Microsoft Flight Simulator, Version 2.0 was reviewed in 1989 in Dragon #142 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars.[4]

Reviews

References

  1. ^ "Compute! Magazine Issue 055". December 27, 1984 – via Internet Archive.
  2. ^ "PC World" – via Internet Archive.
  3. ^ "PC Mag 1984-10-02". October 2, 1984 – via Internet Archive.
  4. ^ Lesser, Hartley, Patricia, and Kirk (February 1989). "The Role of Computers". Dragon (142): 42–51.{{cite journal}}: CS1 maint: multiple names: authors list (link)
  5. ^ "Tilt 037". December 27, 1986 – via Internet Archive.