Jump to content

Ice Age (2002 video game): Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
No edit summary
GreenC bot (talk | contribs)
Rescued 1 archive link. Wayback Medic 2.5
Line 23: Line 23:
| MC = 47/100<ref name="metacritic"/>
| MC = 47/100<ref name="metacritic"/>
}}
}}
The game received mixed reviews from critics, with [[GameRankings]] and [[Metacritic]] reporting an average score of 46.00% and 47/100 respectively.<ref name="gameranks.com">{{cite web|title=Ice Age|url=http://www.gamerankings.com/gba/546916-ice-age/index.html|publisher=GameRankings|accessdate=October 18, 2012|archive-date=June 25, 2012|archive-url=https://www.webcitation.org/68gonHKlR?url=http://www.gamerankings.com/gba/546916-ice-age/index.html|url-status=live}}</ref><ref name="metacritic">{{cite web|title=Ice Age|url=http://www.metacritic.com/game/game-boy-advance/ice-age|publisher=Metacritics|accessdate=October 18, 2012|archive-date=April 30, 2012|archive-url=https://web.archive.org/web/20120430094345/http://www.metacritic.com/game/game-boy-advance/ice-age|url-status=live}}</ref> Tim Tracy of [[GameSpot]] described the game as a "straightforward platform game with a host of problems that ultimately make it a joyless experience", criticizing the repetitive and uninteresting music and "an overall feeling that trial and error is the key to beating the game".<ref>{{cite web|url=http://www.gamespot.com/reviews/ice-age-review/1900-2863338/|title=Ice Age Review|author=Tim Tracy|work=GameSpot|access-date=2014-03-24|archive-date=2018-02-28|archive-url=https://web.archive.org/web/20180228100746/https://www.gamespot.com/reviews/ice-age-review/1900-2863338/|url-status=live}}</ref> Craig Harris, writing for [[IGN]], also criticized the trial-and-error level design; "the developers make [this game's] levels challenging by creating blind leaps, making it impossible to see what's below a ledge without taking that annoying 'leap of faith'." On the other hand, he was more positive when commenting about the music, describing the game's good use of the GBA's audio hardware as "the game's only real plus."<ref>{{cite web|url=http://uk.ign.com/articles/2002/03/19/ice-age-4|title=Ice Age|author=Craig Harris|date=19 March 2002|work=IGN|access-date=24 March 2014|archive-date=12 June 2021|archive-url=https://web.archive.org/web/20210612112013/https://www.ign.com/articles/2002/03/19/ice-age-4|url-status=live}}</ref>
The game received mixed reviews from critics, with [[GameRankings]] and [[Metacritic]] reporting an average score of 46.00% and 47/100 respectively.<ref name="gameranks.com">{{cite web|title=Ice Age|url=http://www.gamerankings.com/gba/546916-ice-age/index.html|publisher=GameRankings|accessdate=October 18, 2012|archive-date=April 30, 2012|archive-url=https://web.archive.org/web/20120430023659/http://www.gamerankings.com/gba/546916-ice-age/index.html|url-status=live}}</ref><ref name="metacritic">{{cite web|title=Ice Age|url=http://www.metacritic.com/game/game-boy-advance/ice-age|publisher=Metacritics|accessdate=October 18, 2012|archive-date=April 30, 2012|archive-url=https://web.archive.org/web/20120430094345/http://www.metacritic.com/game/game-boy-advance/ice-age|url-status=live}}</ref> Tim Tracy of [[GameSpot]] described the game as a "straightforward platform game with a host of problems that ultimately make it a joyless experience", criticizing the repetitive and uninteresting music and "an overall feeling that trial and error is the key to beating the game".<ref>{{cite web|url=http://www.gamespot.com/reviews/ice-age-review/1900-2863338/|title=Ice Age Review|author=Tim Tracy|work=GameSpot|access-date=2014-03-24|archive-date=2018-02-28|archive-url=https://web.archive.org/web/20180228100746/https://www.gamespot.com/reviews/ice-age-review/1900-2863338/|url-status=live}}</ref> Craig Harris, writing for [[IGN]], also criticized the trial-and-error level design; "the developers make [this game's] levels challenging by creating blind leaps, making it impossible to see what's below a ledge without taking that annoying 'leap of faith'." On the other hand, he was more positive when commenting about the music, describing the game's good use of the GBA's audio hardware as "the game's only real plus."<ref>{{cite web|url=http://uk.ign.com/articles/2002/03/19/ice-age-4|title=Ice Age|author=Craig Harris|date=19 March 2002|work=IGN|access-date=24 March 2014|archive-date=12 June 2021|archive-url=https://web.archive.org/web/20210612112013/https://www.ign.com/articles/2002/03/19/ice-age-4|url-status=live}}</ref>


==References==
==References==

Revision as of 06:07, 21 June 2022

Ice Age
North American cover art
Developer(s)Artificial Mind and Movement
Publisher(s)Ubi Soft
Platform(s)Game Boy Advance
Release
  • NA: March 18, 2002
  • EU: April 19, 2002
  • JP: July 20, 2002
Genre(s)Platform game
Mode(s)Single-player

Ice Age is a 2002 platform game based on the film of the same name, developed by Artificial Mind and Movement, published by Ubi Soft and released exclusively for the Game Boy Advance. A sequel, Ice Age 2: The Meltdown, was released on multiple platforms in 2006, itself based on the film of the same name.

It was also used as a runner-up prize during Cartoon Network's Frozen Fantasy Sweepstakes, where people would enter at CartoonNetwork.com, while the grand prize winner would get an Alaskan cruise for four, where they'll see glaciers.[1]

Gameplay

Ice Age is a 2D platform game. The game allows to play as Sid or Manny (not counting Diego) with Roshan. The goal of each of the 10 levels is to collect as many nuts as possible and make it to the end safely.

Reception

The game received mixed reviews from critics, with GameRankings and Metacritic reporting an average score of 46.00% and 47/100 respectively.[2][3] Tim Tracy of GameSpot described the game as a "straightforward platform game with a host of problems that ultimately make it a joyless experience", criticizing the repetitive and uninteresting music and "an overall feeling that trial and error is the key to beating the game".[4] Craig Harris, writing for IGN, also criticized the trial-and-error level design; "the developers make [this game's] levels challenging by creating blind leaps, making it impossible to see what's below a ledge without taking that annoying 'leap of faith'." On the other hand, he was more positive when commenting about the music, describing the game's good use of the GBA's audio hardware as "the game's only real plus."[5]

References

  1. ^ "CartoonNetwork.com - "Ice Age Frozen Fantasy Sweepstakes" Promo (2002) - YouTube". youtube.com. Archived from the original on June 2, 2021. Retrieved May 31, 2021.
  2. ^ a b "Ice Age". GameRankings. Archived from the original on April 30, 2012. Retrieved October 18, 2012.
  3. ^ a b "Ice Age". Metacritics. Archived from the original on April 30, 2012. Retrieved October 18, 2012.
  4. ^ Tim Tracy. "Ice Age Review". GameSpot. Archived from the original on 2018-02-28. Retrieved 2014-03-24.
  5. ^ Craig Harris (19 March 2002). "Ice Age". IGN. Archived from the original on 12 June 2021. Retrieved 24 March 2014.