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|developer = jrMan Team
|developer = jrMan Team
|latest_release_version = 0.4
|latest_release_version = 0.4
|latest_release_date = [[Feburary 20]], [[2007]]
|latest_release_date = [[February 20]], [[2007]]
|operating_system = [[Cross-platform]]
|operating_system = [[Cross-platform]]
|licence = [[GNU General Public License|GPL]]
|licence = [[GNU General Public License|GPL]]

Revision as of 08:31, 21 February 2007

jrMan
Developer(s)jrMan Team
Stable release
Operating systemCross-platform
PlatformJava
TypeRenderer
LicenceGPL
Websitehttp://www.jrman.org/

jrMan renderer is an open source version of the Reyes rendering algorithm used by Pixar's PhotoRealistic RenderMan, implemented in Java by Gerardo Horvilleur, Jorge Vargas, Elmer Garduno and Alessandro Falappa.

jrMan is available under the open-source GNU General Public License (GPL)

History

Current version

Relesase 0.4

Features

Shadows, texture mapping, surface shaders, light shaders, volume shaders, displacement shaders, all pixel filters, generate image to file (RGB & RGBA), delayed Read Archive.

Supported primitives

Sphere, Torus, Cone, Disk, Cylinder, Paraboloid, Hyperboloid, Points, Patch "bilinear"and "bicubic" (all basis & rational), Polygon, PointsPolygon, ObjectInstance, PatchMesh, NuPatch Curves.

Features not yet implemented

Shading language compiler, Motion blur, Depth of field, Level of detail, CSG, Trim curves, Subdivision surfaces, General Polygons.

See also