JrMan: Difference between revisions
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|developer = jrMan Team |
|developer = jrMan Team |
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|latest_release_version = 0.4 |
|latest_release_version = 0.4 |
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|latest_release_date = [[ |
|latest_release_date = [[February 20]], [[2007]] |
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|operating_system = [[Cross-platform]] |
|operating_system = [[Cross-platform]] |
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|licence = [[GNU General Public License|GPL]] |
|licence = [[GNU General Public License|GPL]] |
Revision as of 08:31, 21 February 2007
Developer(s) | jrMan Team |
---|---|
Stable release | 0.4
/ February 20, 2007 |
Operating system | Cross-platform |
Platform | Java |
Type | Renderer |
Licence | GPL |
Website | http://www.jrman.org/ |
jrMan renderer is an open source version of the Reyes rendering algorithm used by Pixar's PhotoRealistic RenderMan, implemented in Java by Gerardo Horvilleur, Jorge Vargas, Elmer Garduno and Alessandro Falappa.
jrMan is available under the open-source GNU General Public License (GPL)
History
Current version
Relesase 0.4
Features
Shadows, texture mapping, surface shaders, light shaders, volume shaders, displacement shaders, all pixel filters, generate image to file (RGB & RGBA), delayed Read Archive.
Supported primitives
Sphere, Torus, Cone, Disk, Cylinder, Paraboloid, Hyperboloid, Points, Patch "bilinear"and "bicubic" (all basis & rational), Polygon, PointsPolygon, ObjectInstance, PatchMesh, NuPatch Curves.
Features not yet implemented
Shading language compiler, Motion blur, Depth of field, Level of detail, CSG, Trim curves, Subdivision surfaces, General Polygons.