Splatterhouse: Wanpaku Graffiti: Difference between revisions
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{{Infobox video game |
{{Infobox video game |
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|title= Splatterhouse: Wanpaku Graffiti |
| title = Splatterhouse: Wanpaku Graffiti |
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|image= |
| image = Splatterhouse Wanpaku Graffiti.jpg |
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|caption= |
| caption = Japanese box art |
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|developer= [[Now Production]] |
| developer = [[Now Production]] |
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|publisher= [[Namco]] |
| publisher = [[Namco]] |
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|designer= Taiji Nagayama<br />Bishibashi Haro |
| designer = Taiji Nagayama<br />Bishibashi Haro |
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|programmer= Nobuyuki Shinohara<br />Myt Juso |
| programmer = Nobuyuki Shinohara<br />Myt Juso |
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|artist= Taiji Nagayaam<br />Juncha<br />Baguchan<br />Hidebou |
| artist = Taiji Nagayaam<br />Juncha<br />Baguchan<br />Hidebou |
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|composer= Anna Puruna<br />Masakatsu Maekawa |
| composer = Anna Puruna<br />Masakatsu Maekawa |
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|released= {{vgrelease|JP|July 31, 1989}} |
| released = {{vgrelease|JP|July 31, 1989}} |
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|genre= [[Beat 'em up]], [[ |
| genre = [[Beat 'em up]], [[Platform game|platform]] |
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|modes= [[Single-player video game|Single player]] |
| modes = [[Single-player video game|Single player]] |
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|series= ''Splatterhouse'' |
| series = ''Splatterhouse'' |
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|platforms= [[Nintendo Entertainment System| |
| platforms = [[Nintendo Entertainment System|Family Computer]] |
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}} |
}} |
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{{nihongo foot|'''''Splatterhouse: Wanpaku Graffiti'''''|スプラッターハウス わんぱくグラフィティ|''Supurattāhausu: Wanpaku Gurafiti''|"Splatterhouse: Naughty Graffiti"|lead=yes|group=lower-alpha}} is |
{{nihongo foot|'''''Splatterhouse: Wanpaku Graffiti'''''|スプラッターハウス わんぱくグラフィティ|''Supurattāhausu: Wanpaku Gurafiti''|"Splatterhouse: Naughty Graffiti"|lead=yes|group=lower-alpha}} is an [[Action game|action]] [[Platform game|platform]] [[video game]] developed by [[Now Production]] and published by [[Namco]] for the [[Family Computer]] in 1989. Unlike the other games in the series, ''Wanpaku Graffiti'' was released only in Japan. It is the second game to be released in the ''[[Splatterhouse]]'' [[video game]] series. It is also the first ''Splatterhouse'' game to be released for a home console. |
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The game |
The game is a parody of the arcade game ''[[Splatterhouse]]''. It takes a comical approach to its presentation, having "[[super deformed]]” characters, parodying horror movies and by incorporating other pop-culture references related with the genre into itself.<ref name="rob">{{cite web |url=http://www.hardcoregaming101.net/splatterhouse/splatterhouse.htm |title= Splatterhouse at Hardcore Gaming 101|accessdate=2009-03-13 |author=Rob Strangman |year=2007}}</ref> |
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==Gameplay== |
==Gameplay== |
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[[File:Splatterhouse Wanpaku Graffiti gameplay.png|thumb|left|Rick faces the boss of the first level, a [[Michael Jackson]] inspired vampire.<ref name="rob"/>]] |
[[File:Splatterhouse Wanpaku Graffiti gameplay.png|thumb|left|Rick faces the boss of the first level, a [[Michael Jackson]] inspired vampire.<ref name="rob"/>]] |
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Unlike the other ''Splatterhouse'' games, ''Wanpaku Graffiti'' focuses more on [[Platform game|platforming]] elements than [[ |
Unlike the other ''Splatterhouse'' games, ''Wanpaku Graffiti'' focuses more on [[Platform game|platforming]] elements than [[beat 'em up]] gameplay.<ref name="rob"/> Instead of using punches and kicks, Rick wields an axe and can pick up a shotgun with limited ammo during certain levels. This game also features an [[experience point]] system. By defeating a certain number of enemies, Rick's health bar grows. The number of enemies needed is seen at the top of the screen. New to the series is the [[Password (video games)|password]] system, which allows players to enter stages through four digit numbers. |
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If both of the crystal orbs are collected during the game, a shot at the end with Rick and Jennifer approaching the West Mansion like in the original ''Splatterhouse'' will be revealed. The ending would suggest that Rick was possibly dreaming all the events of this game when he is seen on the hill with Jennifer. The dream may have been a warning about what was going to happen in the West Mansion in the next game. |
If both of the crystal orbs are collected during the game, a shot at the end with Rick and Jennifer approaching the West Mansion like in the original ''Splatterhouse'' will be revealed. The ending would suggest that Rick was possibly dreaming all the events of this game when he is seen on the hill with Jennifer. The dream may have been a warning about what was going to happen in the West Mansion in the next game. |
Revision as of 10:41, 13 September 2022
Splatterhouse: Wanpaku Graffiti | |
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Developer(s) | Now Production |
Publisher(s) | Namco |
Designer(s) | Taiji Nagayama Bishibashi Haro |
Programmer(s) | Nobuyuki Shinohara Myt Juso |
Artist(s) | Taiji Nagayaam Juncha Baguchan Hidebou |
Composer(s) | Anna Puruna Masakatsu Maekawa |
Series | Splatterhouse |
Platform(s) | Family Computer |
Release |
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Genre(s) | Beat 'em up, platform |
Mode(s) | Single player |
Splatterhouse: Wanpaku Graffiti[a] is an action platform video game developed by Now Production and published by Namco for the Family Computer in 1989. Unlike the other games in the series, Wanpaku Graffiti was released only in Japan. It is the second game to be released in the Splatterhouse video game series. It is also the first Splatterhouse game to be released for a home console.
The game is a parody of the arcade game Splatterhouse. It takes a comical approach to its presentation, having "super deformed” characters, parodying horror movies and by incorporating other pop-culture references related with the genre into itself.[1]
Gameplay
Unlike the other Splatterhouse games, Wanpaku Graffiti focuses more on platforming elements than beat 'em up gameplay.[1] Instead of using punches and kicks, Rick wields an axe and can pick up a shotgun with limited ammo during certain levels. This game also features an experience point system. By defeating a certain number of enemies, Rick's health bar grows. The number of enemies needed is seen at the top of the screen. New to the series is the password system, which allows players to enter stages through four digit numbers.
If both of the crystal orbs are collected during the game, a shot at the end with Rick and Jennifer approaching the West Mansion like in the original Splatterhouse will be revealed. The ending would suggest that Rick was possibly dreaming all the events of this game when he is seen on the hill with Jennifer. The dream may have been a warning about what was going to happen in the West Mansion in the next game.
Plot
Wanpaku Graffiti opens as Jennifer weeps over Rick's grave. Lightning strikes, hitting the grave and reviving Rick, who has been wearing a mask. Lightning strikes again, hitting the grave next to Rick's and revives the Pumpkin King, the game's main antagonist. The Pumpkin King kidnaps Jennifer and Rick must go save her.
After fighting through several levels of super deformed monster parodies, Rick finds himself in the office of the Pumpkin King. Upon defeating him, it is revealed to the player that the whole game was merely a movie. A director congratulates Rick on his fine acting, Rick removes his mask, and they leave. Once everyone has left, the mask comes to life, revealing it is not what it seems. If the two crystal balls are collected, there is an extended epilogue. One crystal ball contains a picture of Rick lying on top a hill with Jennifer, stating that they live happily ever after. The second crystal ball has a glimpse of Rick looking uncertain as Jennifer excitedly approaches what appears to be West Mansion during a storm, ominously stating that they will face a crisis. This may imply that Wanpaku Graffiti was intended to be a prequel to the original game.[1]
Reception
JC Fletcher of Joystiq.com reviewed the game in the "Virtually Overlooked" column, devoted to games that should appear on the Wii's Virtual Console. Fletcher praised the game's graphics and parody elements, writing "Splatterhouse wasn't the most deadly serious game, but it was bloody enough to be shocking...How would you follow up a game like that?" Fletcher went on to say that "parody remakes" are missed in the video game industry.[2] Overall, critics of the game have deemed its graphics, control, and parody nature Wanpaku Graffiti's strongest aspects.[1][2]
Notes
References
- ^ a b c d e Rob Strangman (2007). "Splatterhouse at Hardcore Gaming 101". Retrieved 2009-03-13.
- ^ a b JC Fletcher (2007). "Virtually Overlooked: Splatterhouse: Wanpaku Graffiti". Retrieved 2009-12-07.
External links
- 1989 video games
- Horror video games
- Japan-exclusive video games
- Namco games
- Now Production games
- Nintendo Entertainment System games
- Nintendo Entertainment System-only games
- Parody video games
- Platform games
- Side-scrolling beat 'em ups
- Video game prequels
- Video games developed in Japan
- Parodies of horror
- Single-player video games