Jump to content

Microsoft Flight Simulator 2.0: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
No edit summary
Flight Simulator II (Sublogic) is for C64 but not this game ASFAIK
Line 7: Line 7:
| designer = [[Bruce Artwick]]
| designer = [[Bruce Artwick]]
| series = ''[[Microsoft Flight Simulator]]''
| series = ''[[Microsoft Flight Simulator]]''
| platforms = [[IBM Personal Computer|IBM PC]], [[IBM PCjr]], [[PC AT]], [[IBM PC Convertible]], [[MS-DOS]], [[IBM PS/2]], [[Commodore 64]]
| platforms = [[IBM Personal Computer|IBM PC]], [[IBM PCjr]], [[PC AT]], [[IBM PC Convertible]], [[MS-DOS]], [[IBM PS/2]]
| released = {{release date and age|1984|5}}
| released = {{release date and age|1984|5}}
| genre = [[Amateur flight simulation]]
| genre = [[Amateur flight simulation]]

Revision as of 12:57, 3 October 2022

Microsoft Flight Simulator 2.0
Developer(s)Sublogic
Publisher(s)Microsoft
Designer(s)Bruce Artwick
SeriesMicrosoft Flight Simulator
Platform(s)IBM PC, IBM PCjr, PC AT, IBM PC Convertible, MS-DOS, IBM PS/2
ReleaseMay 1984; 40 years ago (1984-05)
Genre(s)Amateur flight simulation
Mode(s)Single-player

Microsoft Flight Simulator, commonly known as Microsoft Flight Simulator 2.0 or FS2, is a flight simulator video game. It was released in 1984[1] for the IBM PC as a self-booting disk.

Publication history

FS 2.0 – Scenery coverage includes the entire United States.

In May 1984, Microsoft released their version 2 (v2.10)[1] for IBM PCs. This version made small improvements to the original version, including the graphics and a more precise simulation in general. It added joystick and mouse input, as well as support for RGB (4-color CGA graphics) and composite monitors[2] and IBM PCjr.

The new simulator expanded the scenery coverage to include a model of the entire United States,[2] although the airports were limited to the same areas as in Microsoft Flight Simulator 1.0.

Version 2.10a,[1] released in August 1984, added PC AT support and minor bug corrections.

Later versions (2.11,[1] unreleased and v2.12,[1] released in April 1985) fixed a no color problem on PCjr graphics, adding Hercules graphics and EGA support.

Version 2.13,[1] released in August 1986, added support for IBM PC Convertible, enhanced keyboard, 3.5" inch floppy drives, MS-DOS 3.2 and laptop LCD displays.

Version 2.14,[1] released in June 1987 brought IBM PS/2 support.

Over the next year or two, compatibility with Sublogic Scenery Disks was provided, gradually covering the whole U.S. (including Hawaii), Japan, and part of Europe.

Reception

David Florance for Compute! said "shortcomings are easily outweighed by the sheer delight this program brings."[3]

Jason Durbin for PC World said of v. 2.13 "for the timid types who wouldn't be caught living or dead at 10,000 feet, Microsoft Flight Simulator is an excellent way to enjoy the thrill of flight vicariously."[2]

Dick Aarons for PC Magazine said "I've found that the peaceful world of flying in the Microsoft Flight Simulator can provide hours of realistic flying fun."[4]

Microsoft Flight Simulator, Version 2.0 was reviewed in 1989 in Dragon #142 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars.[5]

Reviews

References

  1. ^ a b c d e f g "Microsoft Flight Simulator (v2.0) for PC Booter (1984)". MobyGames.
  2. ^ a b c "PC World Dec. 1987, p.209" – via Internet Archive.
  3. ^ "Compute! Magazine Issue 055". December 27, 1984 – via Internet Archive.
  4. ^ "PC Mag 1984-10-02". October 2, 1984 – via Internet Archive.
  5. ^ Lesser, Hartley, Patricia, and Kirk (February 1989). "The Role of Computers". Dragon (142): 42–51.{{cite journal}}: CS1 maint: multiple names: authors list (link)
  6. ^ "Tilt 037". December 27, 1986 – via Internet Archive.