IQue Player: Difference between revisions
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The iQue Player's library has 14 games, light conversions from past releases for the Nintendo 64 in Europe, North America, and Japan. One game was canceled, ''[[The Legend of Zelda: Majora's Mask]]''<ref name="NS cites iQue Player's Majora's Mask">{{cite web | url=https://nintendosoup.com/chinas-ique-player-was-originally-supposed-to-get-zelda-majoras-mask/ | title=China's iQue Player Was Originally Supposed To Get Zelda: Majora's Mask | work=NintendoSoup | first=Gabriel | last=Lim | date=October 16, 2018| access-date=February 2, 2019}}</ref> and another, a Traditional Chinese version of ''[[The Legend of Zelda: Ocarina of Time]]'', was completed but never announced.<ref>{{Cite web|url=http://www.iquebrew.org/index.php?title=The_Legend_of_Zelda:_Ocarina_of_Time_(Traditional_Chinese)|title=The Legend of Zelda: Ocarina of Time (Traditional Chinese) - iQueBrew|website=www.iquebrew.org|access-date=2019-06-02}}</ref> |
The iQue Player's library has 14 games, light conversions from past releases for the Nintendo 64 in Europe, North America, and Japan. One game was canceled, ''[[The Legend of Zelda: Majora's Mask]]''<ref name="NS cites iQue Player's Majora's Mask">{{cite web | url=https://nintendosoup.com/chinas-ique-player-was-originally-supposed-to-get-zelda-majoras-mask/ | title=China's iQue Player Was Originally Supposed To Get Zelda: Majora's Mask | work=NintendoSoup | first=Gabriel | last=Lim | date=October 16, 2018| access-date=February 2, 2019}}</ref> and another, a Traditional Chinese version of ''[[The Legend of Zelda: Ocarina of Time]]'', was completed but never announced.<ref>{{Cite web|url=http://www.iquebrew.org/index.php?title=The_Legend_of_Zelda:_Ocarina_of_Time_(Traditional_Chinese)|title=The Legend of Zelda: Ocarina of Time (Traditional Chinese) - iQueBrew|website=www.iquebrew.org|access-date=2019-06-02}}</ref> |
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iQue Player games differ slightly from their Nintendo 64 counterparts, with the text and voices having been translated to Chinese. The only exceptions are the ''Mario'' games and the previously Japan-only ''[[Sin and Punishment]]'', where the text has been translated but the voices remain in English. Many [[Video game glitch|glitches]] and errors from the original games have been fixed. Some features were removed due to the system's lack of support for Nintendo 64 controller accessories like the [[Rumble Pak]]. Some features were added, and many games that allow the player to enter their name now have the option to use their iQue Player's username.{{citation needed|date=October 2015}} [[Speedruns]] of several games, such as ''[[ |
iQue Player games differ slightly from their Nintendo 64 counterparts, with the text and voices having been translated to Chinese. The only exceptions are the ''Mario'' games and the previously Japan-only ''[[Sin and Punishment]]'', where the text has been translated but the voices remain in English. Many [[Video game glitch|glitches]] and errors from the original games have been fixed. Some features were removed due to the system's lack of support for Nintendo 64 controller accessories like the [[Rumble Pak]]. Some features were added, and many games that allow the player to enter their name now have the option to use their iQue Player's username.{{citation needed|date=October 2015}} [[Speedruns]] of several games, such as ''[[Super Mario 64]]'' and ''[[Star Fox 64]]'', are sometimes carried out on the iQue Player due to quicker loading times and faster scrolling text than the Nintendo 64 versions.<ref name="Gamerant Ocarina">{{cite web|url=https://gamerant.com/world-record-ocarina-of-time-speedrun-skater82297/|publisher=Gamerant|title=Gamer Sets New World Record for 'Ocarina of Time' Speedrun|last=Gates|first=Christopher|date=2015-05-09}}</ref> |
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Nintendo had plans to support network multiplayer in games that originally only support local multiplayer, which would work in a similar manner to that of an [[console emulator|emulator]].<ref name="IQue Fun Facts">{{cite web|author=IGN IGN|url=http://www.ign.com/wikis/nintendo-ique-player/IQue_Fun_Facts |title=IQue Fun Facts |website=[[IGN]] |date=2014-08-01}}</ref>{{unreliable source?|date=December 2017}} |
Nintendo had plans to support network multiplayer in games that originally only support local multiplayer, which would work in a similar manner to that of an [[console emulator|emulator]].<ref name="IQue Fun Facts">{{cite web|author=IGN IGN|url=http://www.ign.com/wikis/nintendo-ique-player/IQue_Fun_Facts |title=IQue Fun Facts |website=[[IGN]] |date=2014-08-01}}</ref>{{unreliable source?|date=December 2017}} |
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Revision as of 14:15, 11 October 2022
Developer | Nintendo |
---|---|
Manufacturer | iQue |
Type | Home video game console |
Generation | Fifth generation |
Release date |
|
Lifespan | 2003–2016 |
Introductory price | ¥498 |
Discontinued | 2016 |
Media | Flash card, cartridge |
CPU | R-4300i 64Bit CPU @ 140.625 MHz |
Memory | 16 MB (8 MB available) |
Graphics | 62.5 MHz Reality Co-Processor |
Sound | ADPCM 64 |
Connectivity | USB (iQue@Home) |
Power | AC Adapter |
Online services | iQue Depot, iQue@Home[1] |
Best-selling game | Dr. Mario 64 (pre-installed in bundled memory card) |
Related | Nintendo 64 |
Website | iQue (in Chinese) |
The iQue Player (/ˌaɪ ˈkjuː/, stylised as iQue PLAYER[2]) is a handheld TV game version of the Nintendo 64 console that was manufactured by iQue, a joint venture between Nintendo and Taiwanese-American scientist Wei Yen after China had banned the sale of home video games. Its Chinese name is Shén Yóu Ji (神游机), literally "Divine Gaming Machine". Shényóu (神游) is a double entendre as "to make a mental journey". It was never released in any English-speaking countries, but the name "iQue Player" appears in the instruction manual. The console and its controller are one unit, plugging directly into the television. A box accessory allows multiplayer gaming.[3]
History
Development
China has a large black market for video games and usually only a few games officially make it to the Chinese market. Many Chinese gamers tend to purchase pirated cartridge or disc copies or download copied game files to play via emulator. Nintendo wanted to curb software piracy in China, and bypass the ban that the Chinese government has implemented on home game consoles since 2000. Nintendo partnered with Wei Yen, who had led past Nintendo product development such as the Nintendo 64 console and the Wii Remote. Originally, the system would support games released on Nintendo consoles prior to the GameCube, including the NES, Super NES, and Nintendo 64, but it was decided only to include Nintendo 64 games. Additionally, The Legend of Zelda: Majora's Mask was planned and is shown on the back of the box, but was later cancelled.[4]
Release
The iQue Player was released on November 17, 2003 with few launch games. Nintendo's strategy to market games in China was to show how video games can help improve children's mental and social development. However, the launch was not successful. The total estimated sales was between 8,000 and 12,000 units.[5] At first, the only way to get games was via the iQue Depot, but in 2004, Nintendo released iQue@Home to download at home.[6] The last game, Animal Crossing (动物森林, Animal Forest) was released in 2006.
Discontinuation
On October 31, 2016, iQue reported that iQue@Home service would be discontinued by the end of December 2016.[7] The service was gradually phased out until the content distribution servers went offline in 2018.
Technical details
The iQue Player is a size-reduced Nintendo 64 console, using system-on-a-chip technology. It plays Nintendo 64 games specifically ported to the system.
- Processor: R-4300i 64-bit CPU, 140.625 MHz
- Memory: 16 MB DDR (8 MB available)
- Graphics: 100,000 polygons/second, 2.09 million colors
- Sound: ADPCM 64
Games
The iQue Player's library has 14 games, light conversions from past releases for the Nintendo 64 in Europe, North America, and Japan. One game was canceled, The Legend of Zelda: Majora's Mask[8] and another, a Traditional Chinese version of The Legend of Zelda: Ocarina of Time, was completed but never announced.[9]
iQue Player games differ slightly from their Nintendo 64 counterparts, with the text and voices having been translated to Chinese. The only exceptions are the Mario games and the previously Japan-only Sin and Punishment, where the text has been translated but the voices remain in English. Many glitches and errors from the original games have been fixed. Some features were removed due to the system's lack of support for Nintendo 64 controller accessories like the Rumble Pak. Some features were added, and many games that allow the player to enter their name now have the option to use their iQue Player's username.[citation needed] Speedruns of several games, such as Super Mario 64 and Star Fox 64, are sometimes carried out on the iQue Player due to quicker loading times and faster scrolling text than the Nintendo 64 versions.[10] Nintendo had plans to support network multiplayer in games that originally only support local multiplayer, which would work in a similar manner to that of an emulator.[11][unreliable source?]
Original title | Simplified Chinese title | Pinyin | Release date | Game code |
---|---|---|---|---|
Wave Race 64[games note 1] | 水上摩托 | Shuǐ Shàng Mótuō | November 17, 2003 | 51011[12] |
Star Fox 64[games note 1] | 星际火狐 | Xīngjì Huǒhú | November 17, 2003 | 41011[13] |
Dr. Mario 64[games note 2] | 马力欧医生 | Mǎlìōu Yīshēng | November 17, 2003 | 61011[14] |
Super Mario 64[games note 1] | 神游马力欧 | Shén Yóu Mǎlìōu | November 17, 2003 | 11011[15] |
The Legend of Zelda: Ocarina of Time[games note 1] | 塞尔达传说 时光之笛 | Sàiěrdá Chuánshuō: Shíguāng zhī Dí | November 17, 2003 | 21011[16] |
Mario Kart 64 | 马力欧卡丁车 | Mǎlìōu Kǎdīngchē | December 25, 2003 | 52011[17] |
F-Zero X | F-Zero X 未来赛车 | F-Zero X Wèilái Sàichē | February 25, 2004 | 52021[18] |
Yoshi's Story | 耀西故事 | Yàoxī Gùshì | March 25, 2004 | 11021[19] |
Paper Mario | 纸片马力欧 | Zhǐpiàn Mǎlìōu | June 8, 2004 | 21021[20] |
Sin and Punishment | 罪与罚-地球的继承者- | Zuì yǔ Fá: Dìqiú de Jìchéng Zhě | September 25, 2004 | 41021[21] |
Excitebike 64 | 越野摩托 | Yuèyě Mótuō | June 15, 2005[22] | 51021[23] |
Super Smash Bros. | 任天堂明星大乱斗 | Rèntiāntáng Míngxīng Dà Luàn Dǒu | November 15, 2005 | 12021[24] |
Custom Robo | 组合机器人 | Zǔhé Jīqìrén | May 1, 2006 | 21051[25] |
Animal Crossing | 动物森林 | Dòngwù Sēnlín | June 1, 2006[26] | 21041[27] |
See also
References
- ^ iQue Ltd.
- ^ "iQue Ltd". www.ique.com. Retrieved 2018-06-04.
- ^ iQue Ltd Archived 2007-07-05 at the Wayback Machine
- ^ Archived at Ghostarchive and the Wayback Machine: "Nintendo iQue Player - History and Hardware Overview". YouTube.
- ^ "《记录》第17期:神游中国(上) - 触乐". www.chuapp.com. Retrieved 2017-03-01.
- ^ "再次升级啦". iQue Ltd. Retrieved 2022-02-10.
- ^ 神游机服务终止通知 [Notice of Discontinuation]. iQue (in Chinese). 2016-10-31. Archived from the original on 2018-02-24. Retrieved 2016-11-01.
The company has decided to formally terminate the service in the end of December 2016 and hereby informing that iQue Depot stations providing the service will be terminated.
- ^ Lim, Gabriel (October 16, 2018). "China's iQue Player Was Originally Supposed To Get Zelda: Majora's Mask". NintendoSoup. Retrieved February 2, 2019.
- ^ "The Legend of Zelda: Ocarina of Time (Traditional Chinese) - iQueBrew". www.iquebrew.org. Retrieved 2019-06-02.
- ^ Gates, Christopher (2015-05-09). "Gamer Sets New World Record for 'Ocarina of Time' Speedrun". Gamerant.
- ^ IGN IGN (2014-08-01). "IQue Fun Facts". IGN.
- ^ iQue Ltd
- ^ iQue Ltd
- ^ iQue Ltd
- ^ iQue Ltd
- ^ iQue Ltd
- ^ iQue Ltd
- ^ iQue Ltd
- ^ iQue Ltd
- ^ iQue Ltd
- ^ iQue Ltd
- ^ "iQue". Archived from the original on 2006-02-12. Retrieved 2006-02-12.
- ^ iQue Ltd
- ^ iQue Ltd
- ^ iQue Ltd
- ^ "iQue". Archived from the original on 2007-10-28. Retrieved 2007-10-28.
- ^ iQue Ltd
External links
- iQue Player website (in Chinese)
- iQue@Home page (in Chinese)