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==Race event==
==Race event==
Each race event starts with an optional practice session before a qualifying session.<ref name="GameSpotReview">{{cite web|last=Rivers|first=Trevor|date=April 30, 2002|title=World of Outlaws: Sprint Cars 2002 Review|url=https://www.gamespot.com/reviews/world-of-outlaws-sprint-cars-2002-review/1900-2863362/|website=[[GameSpot]]|accessdate=December 18, 2017}}</ref> The qualifying results are used to set the starting grid in one of two heat races: the top six finishers in the heat race determine the starting order for a trophy dash which sets the top twelve spots in the main event and the lower six finishers in the heat race are entered in a B dash which sets the final four spots in the main event.<ref name="GameSpotReview" />
Each race event starts with an optional practice session before a qualifying session.<ref name="GameSpotReview">{{cite web|last=Rivers|first=Trevor|date=April 30, 2002|title=World of Outlaws: Sprint Cars 2002 Review|url=https://www.gamespot.com/reviews/world-of-outlaws-sprint-cars-2002-review/1900-2863362/|website=[[GameSpot]]|accessdate=December 18, 2017}}</ref> The qualifying results are used to set the starting grid in one of two heat races: the top six finishers in the heat race determine the starting order for a trophy dash which sets the top twelve spots in the main event and the lower six finishers in the heat race are entered in a B dash which sets the final four spots in the main event.<ref name="GameSpotReview" />

== Development and release ==
In 1999 [[Sony Computer Entertainment Europe]] (SCEE) signed a two game development deal with [[Ratbag Games]].<ref>https://www.ign.com/articles/1999/12/14/ratbag-traps-playstation-2-titles</ref> SCEE revealed one of these under the ''Spin: Sprint Car Racing'' title in April 2000 as one of the eight games the company planned to release that year.<ref>https://www.ign.com/articles/2000/04/15/sony-europe-unveils-eight</ref> The game was first showcased in motion to the public at the [[European Computer Trade Show]] 2000, with a delayed release date to the third quarter of 2001. <ref>https://www.ign.com/articles/2000/12/07/ratbag-spins-out-with-sprint-car</ref>

In 2001, Sony backed out from the project and [[Infogrames]] took over the publishing role. After the change of publisher, they purchased the exclusive license for the [[World of Outlaws]] organisation's [[World of Outlaws Sprint Car Series|Sprint Car Series]] racing series and retitled the game as ''World of Outlaws: Sprint Cars 2002''.<ref name="IGNreview" /> The retitled game was announced at the 2001 [[Electronic Entertainment Expo]] with a January 2002 tentative release date.<ref>https://www.ign.com/articles/2001/12/14/world-of-outlaws-sprint-cars</ref><ref>http://web.archive.org/web/20020714101817/http://us.infogrames.com:80/press/?id=148</ref> The release date was later delayed to March 5, 2002,<ref>http://web.archive.org/web/20060112133630/http://www.ratbaggames.com/news/archive/2001-feb.html</ref> the game was ultimately released on April 4, 2002 in North America on [[PlayStation 2]].<ref name="PS2R" /> Nearly a year later, the game was ported to [[Microsoft Windows]] and was released on February 12, 2003 in North America.<ref name="PCR" />


==Reception==
==Reception==

Revision as of 07:37, 28 December 2022

World of Outlaws: Sprint Cars 2002
Cover art (PlayStation 2 version)
Developer(s)Ratbag Games[3]
Publisher(s)
Platform(s)PlayStation 2, Microsoft Windows
ReleasePlayStation 2
Windows
Genre(s)Racing
Mode(s)Single-player, multiplayer

World of Outlaws: Sprint Cars 2002, also known as simply World of Outlaws: Sprint Cars for the Microsoft Windows and European PlayStation 2 versions (often mislabeled as World of Outlaws: Sprint Car Racing 2002[4]), is a sprint car racing video game developed by the Australian developer Ratbag Games and published by Ignition Entertainment in Europe and Infogrames in North America for the PS2[3] and Windows. GameSpot's review of the former console version described that the "gameplay is solid and the physics are top-notch."[5] The game had a limited sales run; it developed a large following and it was widely requested at video game stores.[6]

Career mode

The career mode starts with one car and little money the driver has to race at the available distance tracks (tracks they can afford to travel to) to unlock other tracks. While also entering as many races in the local, regional, World of Outlaws (WoO) support-class and the World of Outlaw races themselves. The sprint car handling becomes more difficult as the player advances to higher classes.[5]

As money is accumulated, new items can be added to the car to upgrade its horsepower and handling. When enough money is accumulated another car with better handling and horsepower can be purchased. Players can choose to sell any car or hold on to several cars at one time. Players also have the option to repair damage that typically takes place on a race weekend. As little as $5 fixes to as high as several hundred dollar repairs. Depending upon the nature of the damage sustained from the race weekend.

Entering the higher end races (WoO Support, WoO) will require better cars to be able to compete, so winning at the local and regional level is very critical to overall success. Doing well in the lower series will help players earn sponsorship that can help them make the necessary upgrades.

The racing happens on dirt ovals - 12 real-world tracks and several simulated ovals.[3] The gameplay is known for its unpredictability: artificial intelligence (AI) cars sometimes drive perfect laps and sometimes spin out after bumping into other sprint cars.[3] The dirt surface can quickly change between laps with the addition of loose dirt, hard surface, and ruts.[5] Another example of its realism is that the player receives a limited number of tearoffs to clean the loose dirt which accumulates on the player's helmet.[7]

Race event

Each race event starts with an optional practice session before a qualifying session.[5] The qualifying results are used to set the starting grid in one of two heat races: the top six finishers in the heat race determine the starting order for a trophy dash which sets the top twelve spots in the main event and the lower six finishers in the heat race are entered in a B dash which sets the final four spots in the main event.[5]

Development and release

In 1999 Sony Computer Entertainment Europe (SCEE) signed a two game development deal with Ratbag Games.[8] SCEE revealed one of these under the Spin: Sprint Car Racing title in April 2000 as one of the eight games the company planned to release that year.[9] The game was first showcased in motion to the public at the European Computer Trade Show 2000, with a delayed release date to the third quarter of 2001. [10]

In 2001, Sony backed out from the project and Infogrames took over the publishing role. After the change of publisher, they purchased the exclusive license for the World of Outlaws organisation's Sprint Car Series racing series and retitled the game as World of Outlaws: Sprint Cars 2002.[3] The retitled game was announced at the 2001 Electronic Entertainment Expo with a January 2002 tentative release date.[11][12] The release date was later delayed to March 5, 2002,[13] the game was ultimately released on April 4, 2002 in North America on PlayStation 2.[14] Nearly a year later, the game was ported to Microsoft Windows and was released on February 12, 2003 in North America.[15]

Reception

The game received "favorable" reviews on both platforms according to the review aggregation website Metacritic.[26][27]

As of February 2004 the game sold 12,000 copies in Australia. The game won in the "Best Game" category at the 10th Annual Australian Interactive Media Industry Association Awards.[28]

References

  1. ^ http://web.archive.org/web/20021216203359/http://us.infogrames.com:80/press/?id=190
  2. ^ http://web.archive.org/web/20030216163510/http://us.infogrames.com:80/press/?id=320
  3. ^ a b c d e f g Perry, Douglass C. (April 3, 2002). "World of Outlaws: Sprint Cars 2002 (PS2)". IGN. Ziff Davis. Retrieved December 18, 2017.
  4. ^ "World of Outlaws: Sprint Car Racing 2002 (2002)". MobyGames. Blue Flame Labs. Retrieved February 12, 2020.
  5. ^ a b c d e f Rivers, Trevor (April 30, 2002). "World of Outlaws: Sprint Cars 2002 Review". GameSpot. Retrieved December 18, 2017.
  6. ^ Aziz, Hamza CTZ (January 12, 2010). "THQ reviving World of Outlaws: Sprint Cars series". Destructoid. Enthusiast Gaming. Retrieved December 18, 2017.
  7. ^ Shaw, Ryan (October 21, 2003). "PC games: World of Outlaws Sprint Cars 2002". PC World. IDG Entertainment. Retrieved December 18, 2017.
  8. ^ https://www.ign.com/articles/1999/12/14/ratbag-traps-playstation-2-titles
  9. ^ https://www.ign.com/articles/2000/04/15/sony-europe-unveils-eight
  10. ^ https://www.ign.com/articles/2000/12/07/ratbag-spins-out-with-sprint-car
  11. ^ https://www.ign.com/articles/2001/12/14/world-of-outlaws-sprint-cars
  12. ^ http://web.archive.org/web/20020714101817/http://us.infogrames.com:80/press/?id=148
  13. ^ http://web.archive.org/web/20060112133630/http://www.ratbaggames.com/news/archive/2001-feb.html
  14. ^ Cite error: The named reference PS2R was invoked but never defined (see the help page).
  15. ^ Cite error: The named reference PCR was invoked but never defined (see the help page).
  16. ^ "World of Outlaws: Sprint Cars". Computer Games Magazine. No. 150. theGlobe.com. May 2003. p. 84.
  17. ^ Gladstone, Darren (June 2003). "World of Outlaws: Sprint Cars" (PDF). Computer Gaming World. No. 227. Ziff Davis. p. 91. Retrieved February 13, 2020.
  18. ^ Air Hendrix (April 8, 2002). "World of Outlaws: Sprint Cars [2002] Review for PS2 on GamePro.com". GamePro. IDG Entertainment. Archived from the original on February 12, 2005. Retrieved February 13, 2020.
  19. ^ Goble, Gord (March 7, 2003). "World of Outlaws: Sprint Cars Review". GameSpot. CBS Interactive. Retrieved February 12, 2020.
  20. ^ Smolka, Rob (March 1, 2003). "GameSpy: World of Outlaws: Sprint Cars". GameSpy. IGN Entertainment. Retrieved February 13, 2020.
  21. ^ Mahood, Andy (April 28, 2002). "World of Outlaws: Sprint Cars 2002". GameSpy. IGN Entertainment. Archived from the original on February 17, 2005. Retrieved February 13, 2020.
  22. ^ Magruder, Randy (March 24, 2003). "World of Outlaws [Sprint Cars]". IGN. Ziff Davis. Retrieved February 12, 2020.
  23. ^ "World of Outlaws: Sprint Cars 2000". Official U.S. PlayStation Magazine. No. 55. Ziff Davis. April 2002. p. 107.
  24. ^ Mahood, Andy (May 2003). "World of Outlaws: Sprint Cars". PC Gamer. Vol. 10, no. 5. Imagine Media. p. 94. Archived from the original on March 15, 2006. Retrieved February 13, 2020.
  25. ^ Jackson, Jonah (March 3, 2003). "'World of Outlaws Sprint Cars' (PC) Review". X-Play. TechTV. Archived from the original on March 13, 2003. Retrieved February 13, 2020.
  26. ^ a b "World of Outlaws: Sprint Cars for PC Reviews". Metacritic. CBS Interactive. Retrieved February 12, 2020.
  27. ^ a b "World of Outlaws: Sprint Cars 2002 for PlayStation 2 Reviews". Metacritic. CBS Interactive. Retrieved February 12, 2020.
  28. ^ https://www.pcworld.idg.com.au/article/120557/world_outlaws_declared_spin-out_/