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Each player is dealt ten cards from a pool of 52,<ref name="VAM" /> each depicting a letter and a point value.<ref name="Sharp" />{{rp|25}} Two packs of cards are used for more than 5 players.<ref name="VAM" /> On their turn, a player may lay down complete word with their letters, extend a word already played, or discard one of their cards and draw one from the top of the stock or discard piles.<ref name="Sharp" />{{rp|25}} The player may also choose to exchange one or more cards with those forming a word in play, so long as the exchange results in a complete word.<ref name="VAM" />
Each player is dealt ten cards from a pool of 52,<ref name="VAM" /> each depicting a letter and a point value.<ref name="Sharp" />{{rp|25}} Two packs of cards are used for more than 5 players.<ref name="VAM" /> On their turn, a player may lay down complete word with their letters, extend a word already played, or discard one of their cards and draw one from the top of the stock or discard piles.<ref name="Sharp" />{{rp|25}} The player may also choose to exchange one or more cards with those forming a word in play, so long as the exchange results in a complete word.<ref name="VAM" />


When a player has no cards left in their hand, the round ends and the other players each tally the point value of the cards they hold.<ref name="Sharp" />{{rp|25}} A player may challenge a word as being non-existant or mis-spelt. A successful challenge reduces the challengers accumulated points by 10, and an unsuccessful one increases it by 10.<ref name="VAM" /> When a player has accumulated 100 penalty points over any number of rounds, they are eliminated from the game, and the last player remaining is the winner.<ref name="Sharp" />{{rp|25}}
The object is for a player to eliminate all cards from their hand.<ref name="Ross" />{{rp|8}} When a player has no cards left in their hand, the round ends and the other players each tally the point value of the cards they hold.<ref name="Sharp" />{{rp|25}} A player may challenge a word as being non-existant or mis-spelt. A successful challenge reduces the challengers accumulated points by 10, and an unsuccessful one increases it by 10.<ref name="VAM" /> When a player has accumulated 100 penalty points over any number of rounds, they are eliminated from the game, and the last player remaining is the winner.<ref name="Sharp" />{{rp|25}}


==Reception==
==Reception==
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{{reflist|refs=
{{reflist|refs=
<ref name="Blalock">{{cite web|url=https://books.google.ca/books?id=ABBQAAAAIBAJ&pg=PA9&article_id=3257%2C6773119|title=Inventor of famous games began success career as schoolboy|last=Blalock|first=Dick|volume=32|issue=116|newspaper=[[Evening Independent]]|date=19 March 1938|access-date=23 February 2023}}</ref>
<ref name="Blalock">{{cite web|url=https://books.google.ca/books?id=ABBQAAAAIBAJ&pg=PA9&article_id=3257%2C6773119|title=Inventor of famous games began success career as schoolboy|last=Blalock|first=Dick|volume=32|issue=116|newspaper=[[Evening Independent]]|date=19 March 1938|access-date=23 February 2023}}</ref>
<ref name="Ross">{{cite web|url=https://books.google.ca/books?id=DEFdAAAAIBAJ&pg=PA9&article_id=4643%2C5266254|title=Household hints|last=Ross|first=Eleanor|newspaper=[[Washington Reporter]]|date=23 December 1938|access-date=23 February 2023}}</ref>
<ref name="Sharp">{{cite magazine|magazine=Games & Puzzles|url=https://archive.org/details/sim_games-and-puzzles_1973-03_11/page/n23/mode/2up|title=Games View|last=Sharp|first=Richard|issue=11|date=March 1973|access-date=22 February 2023}}</ref>
<ref name="Sharp">{{cite magazine|magazine=Games & Puzzles|url=https://archive.org/details/sim_games-and-puzzles_1973-03_11/page/n23/mode/2up|title=Games View|last=Sharp|first=Richard|issue=11|date=March 1973|access-date=22 February 2023}}</ref>
<ref name="Wintle">{{cite web|url=https://www.wopc.co.uk/uk/waddingtons/lexicon/|title=Lexicon|last=Wintle|first=Simon|website=The World of Playing Cards|date=29 August 2015|access-date=22 February 2023}}</ref>
<ref name="Wintle">{{cite web|url=https://www.wopc.co.uk/uk/waddingtons/lexicon/|title=Lexicon|last=Wintle|first=Simon|website=The World of Playing Cards|date=29 August 2015|access-date=22 February 2023}}</ref>
<ref name="VAM">{{cite web|url=https://collections.vam.ac.uk/item/O26808/lexicon-card-game-john-waddington-ltd/|title=Lexicon|website=[[Victoria and Albert Museum]]|date=29 August 2015|access-date=22 February 2023}}</ref>
<ref name="Sheffield">{{cite web|url=https://books.google.ca/books?id=6B9XAAAAIBAJ&pg=PA3&article_id=7152%2C171029|title=Right out of the air|newspaper=[[Sheffield Observer]]|date=10 February 1938|access-date=23 February 2023}}</ref>
<ref name="Sheffield">{{cite web|url=https://books.google.ca/books?id=6B9XAAAAIBAJ&pg=PA3&article_id=7152%2C171029|title=Right out of the air|newspaper=[[Sheffield Observer]]|date=10 February 1938|access-date=23 February 2023}}</ref>
<ref name="SydneyMail">{{cite web|url=https://books.google.ca/books?id=3XpVAAAAIBAJ&pg=PA37&article_id=6489%2C2901926|title=Social news and notes|newspaper=The Sydney Mail|date=14 March 1934|access-date=23 February 2023}}</ref>
<ref name="SydneyMail">{{cite web|url=https://books.google.ca/books?id=3XpVAAAAIBAJ&pg=PA37&article_id=6489%2C2901926|title=Social news and notes|newspaper=The Sydney Mail|date=14 March 1934|access-date=23 February 2023}}</ref>
<ref name="VAM">{{cite web|url=https://collections.vam.ac.uk/item/O26808/lexicon-card-game-john-waddington-ltd/|title=Lexicon|website=[[Victoria and Albert Museum]]|date=29 August 2015|access-date=22 February 2023}}</ref>
}}
}}



Revision as of 15:50, 23 February 2023

Lexicon is a word game for 2 to 6 players published as a shedding card game. It was created by David Whitelaw in 1932[1] and originally published by Waddingtons. The company was purchased by Hasbro in 1994, which later sold Lexicon to Winning Moves.[2] Early rulebooks distributed with the game contained instructions for other games that could be played with the cards.[3]: 25  Certain copies came with a 1936 competition slip wherein £1,000 was offered in cash prizes. Several subsequent versions have been released.

After a poor launch for an initial small edition as a market test, Waddingtons upgraded the packaging and increased the price, and by late 1932 were selling thousands of units per day in stationery shops.[2]

By 1934, the game was being sold internationally. In March 1934, proceeds from a game were in Australia were donated towards children's health care.[4]: 20  In the United States, it was distributed by Parker Brothers.[5]: 1  In 1938, George Parker stated that of all games sold by the company, the demand for Lexicon was only exceeded by that of regular playing cards.[5]: 1 

Gameplay

Each player is dealt ten cards from a pool of 52,[1] each depicting a letter and a point value.[3]: 25  Two packs of cards are used for more than 5 players.[1] On their turn, a player may lay down complete word with their letters, extend a word already played, or discard one of their cards and draw one from the top of the stock or discard piles.[3]: 25  The player may also choose to exchange one or more cards with those forming a word in play, so long as the exchange results in a complete word.[1]

The object is for a player to eliminate all cards from their hand.[6]: 8  When a player has no cards left in their hand, the round ends and the other players each tally the point value of the cards they hold.[3]: 25  A player may challenge a word as being non-existant or mis-spelt. A successful challenge reduces the challengers accumulated points by 10, and an unsuccessful one increases it by 10.[1] When a player has accumulated 100 penalty points over any number of rounds, they are eliminated from the game, and the last player remaining is the winner.[3]: 25 

Reception

An entry in a 1934 article in The Sydney Mail stated that the cards "are packed in amusing little boxes looking like pocket dictionaries".[4]: 20  In 1938, the game was promoted by Jane Froman on her radio programme Radio Row.[7]: 3 

In a 1973 review, Richard Sharp described it as "durable game" owing to its simplicity, as players can learn its rules quickly and games are generally short.[3]: 25 

In its catalogue description, the Victoria and Albert Museum state that Lexicon is "the best known of the more sophisticated spelling card games" published during the 1920s and 1930s.[1]

References

  1. ^ a b c d e f "Lexicon". Victoria and Albert Museum. 29 August 2015. Retrieved 22 February 2023.
  2. ^ a b Wintle, Simon (29 August 2015). "Lexicon". The World of Playing Cards. Retrieved 22 February 2023.
  3. ^ a b c d e f Sharp, Richard (March 1973). "Games View". Games & Puzzles. No. 11. Retrieved 22 February 2023.
  4. ^ a b "Social news and notes". The Sydney Mail. 14 March 1934. Retrieved 23 February 2023.
  5. ^ a b Blalock, Dick (19 March 1938). "Inventor of famous games began success career as schoolboy". Evening Independent. Retrieved 23 February 2023.
  6. ^ Ross, Eleanor (23 December 1938). "Household hints". Washington Reporter. Retrieved 23 February 2023.
  7. ^ "Right out of the air". Sheffield Observer. 10 February 1938. Retrieved 23 February 2023.

Further reading