Hello Kitty: Big City Dreams: Difference between revisions
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Revision as of 03:40, 12 May 2023
This article needs additional citations for verification. (March 2021) |
Hello Kitty: Big City Dreams | |
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Developer(s) | Human Soft |
Publisher(s) | Empire Interactive |
Platform(s) | Nintendo DS |
Release | |
Genre(s) | Puzzle game |
Mode(s) | Single-player, multiplayer |
Hello Kitty: Big City Dreams is a Hello Kitty game published by Empire Interactive for the Nintendo DS.[2]
Gameplay
Hello Kitty: Big City Dreams offers two complementary styles of play: exploration and mini-game. Exploration mode offers the chance to take control of Hello Kitty and explore a 3D city, complete with streets, buildings, shops, neighborhood characters, and public transportation that Hello Kitty can ride. Different locations within the city will trigger a variety of mini-games for Hello Kitty to play. Completing these mini-games will earn friendship points which Hello Kitty can then use to ride the bus or train, purchase new outfits and items, decorate and customize her apartment, and progress in her journey. In order to keep her friends happy, Hello Kitty will have to stay in touch by checking her mail frequently.
Development
The game went gold on October 20, 2008.[3] In North America the game was distributed by Atari.[4]
References
- ^ "Empire Interactive Ships Hello Kitty: Big City Dreams to North American Stores". IGN. November 11, 2008. Retrieved March 21, 2023.
- ^ "Hello Kitty Packs Her Fall Wardrobe in Preparation for Her Move in Hello Kitty: Big City Dreams". IGN. August 4, 2008. Retrieved March 21, 2023.
- ^ "Empire Interactive's Hello Kitty: Big City Dreams Goes Gold". IGN. October 20, 2008. Retrieved March 21, 2023.
- ^ Sinclair, Brendan (August 14, 2008). "Atari, Empire sign distro deal". GameSpot. Retrieved March 21, 2023.