RPCS3: Difference between revisions
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{{Short description|Emulator for PlayStation 3 software}} |
{{Short description|Emulator for PlayStation 3 software}} |
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'''RPCS3''' is a [[free and open-source]] [[video game console emulator]] and [[debugger]] for the [[Sony]] [[PlayStation 3]] that runs on [[Windows]], [[Linux]], [[FreeBSD]] and [[macOS]] operating systems, allowing PlayStation 3 games and software to be played and debugged on a [[personal computer]]. It is being developed in the [[C++ programming language]] targeting [[x86-64]] [[Central processing unit|CPUs]] and features [[OpenGL]] and [[Vulkan]] as its backend renderers. |
'''RPCS3''' is a [[free and open-source]] [[video game console emulator]] and [[debugger]] for the [[Sony]] [[PlayStation 3]] that runs on [[Windows]], [[Linux]], [[FreeBSD]] and [[macOS]] operating systems, allowing PlayStation 3 games and software to be played and debugged on a [[personal computer]]. It is being developed in the [[C++ programming language]] targeting [[x86-64]] [[Central processing unit|CPUs]] and features [[OpenGL]] and [[Vulkan]] as its backend renderers. |
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As of December 26, 2022, the emulator is able to run all commercially-released PS3 games, at least to some extent.<ref>{{cite web|url=https://www.dsogaming.com/news/playstation-3-emulator-rpcs3-can-now-boot-all-released-ps3-games/ |
As of December 26, 2022, the emulator is able to run all commercially-released PS3 games, at least to some extent.<ref>{{cite web |last=Papadopoulos |first=John |date=2022-12-26 |title=Playstation 3 emulator, RPCS3, can now run all released PS3 games |url=https://www.dsogaming.com/news/playstation-3-emulator-rpcs3-can-now-boot-all-released-ps3-games/ |website=DSOGaming}}</ref> |
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==Development== |
==Development== |
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Despite the general idea that the complexity of the PlayStation 3's [[Cell (microprocessor)|Cell]] [[Processor design|architecture]] would prevent it from being emulated,<ref>{{cite web|url=https://www.cinemablend.com/games/PS3-Emulator-Can-Now-Run-Commercial-Games-62686.html |
Despite the general idea that the complexity of the PlayStation 3's [[Cell (microprocessor)|Cell]] [[Processor design|architecture]] would prevent it from being emulated,<ref>{{cite web |last=Usher |first=William |date=2014-03-08 |title=PS3 Emulator Can Now Run Commercial Games |url=https://www.cinemablend.com/games/PS3-Emulator-Can-Now-Run-Commercial-Games-62686.html |url-status=live |archive-url=https://web.archive.org/web/20140313053021/https://www.cinemablend.com/games/PS3-Emulator-Can-Now-Run-Commercial-Games-62686.html |archive-date=2014-03-13 |access-date=2017-03-03 |website=[[CinemaBlend]]}}</ref> RPCS3 released on May 23, 2011, by programmers DH and Hykem as a working emulator.<ref>{{cite web |date=2011-05-23 |title=rpcs3 r1 Google Code |url=https://code.google.com/p/rpcs3/source/detail?r=1 |archive-url=https://web.archive.org/web/20140314021939/https://code.google.com/p/rpcs3/source/detail?r=1 |archive-date=2014-03-14 |via=[[Google Code]]}}</ref> The developers initially hosted the project on [[Google Developers#Google Code|Google Code]] and eventually moved it to [[GitHub]] on August 27, 2013. The emulator was first able to successfully run simple [[Homebrew (video games)|homebrew]] projects in September 2011<ref>{{cite web |date=2011-05-23 |title=rpcs3 r28 on Google Code |url=https://code.google.com/p/rpcs3/source/detail?r=28 |archive-url=https://web.archive.org/web/20120820004504/https://code.google.com/p/rpcs3/source/detail?r=28 |archive-date=2012-08-20 |via=[[Google Code]]}}</ref> and got its first public release in June 2012 as v0.0.0.2.<ref>{{cite web |date=2012-06-01 |title=rpcs3 tag 0.0.0.2 |url=https://code.google.com/p/rpcs3/downloads/list |archive-url=https://web.archive.org/web/20130106221557/http://code.google.com/p/rpcs3/downloads/list |archive-date=2013-01-06 |via=[[Google Code]]}}</ref> |
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On February 9, 2017, RPCS3 received its first implementation of a [[Power Processing Element|PPE]] [[Thread (computing)|thread]] [[Scheduling (computing)|scheduler]], enhancing its emulation of the many-core Cell microprocessor.<ref>{{cite web |url=https://github.com/RPCS3/rpcs3/pull/2349 |title=Pull request #2349 - [WIP] PPU scheduler |access-date=2017-03-03 |via=GitHub}}</ref> On February 16, 2017, RPCS3 gained the ability to install official PlayStation 3 firmware directly to its core file system.<ref>{{cite web |url=https://github.com/RPCS3/rpcs3/commit/458dbbd15d57ae6df928774d4dd83317635482e3 |title=PS3UPDAT.PUP installer (#2386) · RPCS3/rpcs3@458dbbd |access-date=2017-03-03 |via=GitHub}}</ref> In May 2017, it was reported that the implementation of the Vulkan graphics API had shown some performance improvements approaching 400%, pushing several games into "playable" status.<ref>{{cite web|url=https://www.eteknix.com/rpcs3-vulkan-api/|title=RPCS3 Gets Performance Boost with Vulkan API|last=Donnell|first=Peter|date=2017-05-22|website=Eteknix|archive-url=https://web.archive.org/web/20190122004353/https://www.eteknix.com/rpcs3-vulkan-api/|archive-date=2019-01-22|url-status=live}}</ref> |
On February 9, 2017, RPCS3 received its first implementation of a [[Power Processing Element|PPE]] [[Thread (computing)|thread]] [[Scheduling (computing)|scheduler]], enhancing its emulation of the many-core Cell microprocessor.<ref>{{cite web |url=https://github.com/RPCS3/rpcs3/pull/2349 |title=Pull request #2349 - [WIP] PPU scheduler |access-date=2017-03-03 |via=GitHub}}</ref> On February 16, 2017, RPCS3 gained the ability to install official PlayStation 3 firmware directly to its core file system.<ref>{{cite web |url=https://github.com/RPCS3/rpcs3/commit/458dbbd15d57ae6df928774d4dd83317635482e3 |title=PS3UPDAT.PUP installer (#2386) · RPCS3/rpcs3@458dbbd |access-date=2017-03-03 |via=GitHub}}</ref> In May 2017, it was reported that the implementation of the Vulkan graphics API had shown some performance improvements approaching 400%, pushing several games into "playable" status.<ref>{{cite web|url=https://www.eteknix.com/rpcs3-vulkan-api/|title=RPCS3 Gets Performance Boost with Vulkan API|last=Donnell|first=Peter|date=2017-05-22|website=Eteknix|archive-url=https://web.archive.org/web/20190122004353/https://www.eteknix.com/rpcs3-vulkan-api/|archive-date=2019-01-22|url-status=live}}</ref> |
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In July 2020, the developers of RPCS3 implemented [[Save state|save states]] into the emulator. This feature had previously been considered infeasible due to technical limitations.<ref>{{Cite web |last=Bailey |first=Dustin |date=2022-08-04 |title=PS3 emulator RPCS3 finally adds save states |url=https://www.gamesradar.com/ps3-emulator-rpcs3-finally-adds-save-states/ |access-date=2022-10-19 |website= |
In July 2020, the developers of RPCS3 implemented [[Save state|save states]] into the emulator. This feature had previously been considered infeasible due to technical limitations.<ref>{{Cite web |last=Bailey |first=Dustin |date=2022-08-04 |title=PS3 emulator RPCS3 finally adds save states |url=https://www.gamesradar.com/ps3-emulator-rpcs3-finally-adds-save-states/ |access-date=2022-10-19 |website=[[GamesRadar]] |language=en}}</ref> |
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==Requirements== |
==Requirements== |
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As of August 18, 2022, the emulator requires a 64-bit version of [[Windows 7]] or later, a modern [[Linux]] distribution, [[macOS]] [[MacOS Big Sur|11.6]] or later, or a modern [[BSD]] distribution. The PC must have at least 4 GB of [[RAM]], 8 GB recommended, an [[x86-64]] [[Central processing unit|CPU]] and a [[Graphics processing unit|GPU]] supporting one of the supported graphics APIs: [[OpenGL]] 4.3 or greater, or [[Vulkan]], the latter being recommended. Apart from the game itself to be run, the emulator requires the PlayStation 3's [[firmware]], which can be downloaded from Sony's official website. |
As of August 18, 2022, the emulator requires a 64-bit version of [[Windows 7]] or later, a modern [[Linux]] distribution, [[macOS]] [[MacOS Big Sur|11.6]] or later, or a modern [[BSD]] distribution. The PC must have at least 4 GB of [[RAM]], 8 GB recommended, an [[x86-64]] [[Central processing unit|CPU]] and a [[Graphics processing unit|GPU]] supporting one of the supported graphics APIs: [[OpenGL]] 4.3 or greater, or [[Vulkan]], the latter being recommended. Apart from the game itself to be run, the emulator requires the PlayStation 3's [[firmware]], which can be downloaded from Sony's official website.<ref>{{Cite web |last= |title=Quickstart |url=https://rpcs3.net/ |access-date=2023-05-18 |website=RPCS3 |language=en-US}}</ref> |
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==Atlus DMCA takedown notice== |
==Atlus DMCA takedown notice== |
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RPCS3 received significant media attention in April 2017 for its ability to emulate ''[[Persona 5]]'', achieving playability prior to the game's Western release date.<ref>{{cite web|url=https://www.pcgamer.com/persona-5-is-playable-on-pc-with-this-ps3-emulator/|title=Persona 5 is playable on PC with this PS3 emulator|last=Prescott|first=Shaun|date=2017-04-03|website=[[PC Gamer]]|archive-url=https://web.archive.org/web/20170621050912/https://www.pcgamer.com/persona-5-is-playable-on-pc-with-this-ps3-emulator/|archive-date=2017-06-21|url-status=live}}</ref><ref>{{cite web|url=https://kotaku.com/heres-persona-5-running-on-a-pc-1794012308 |
RPCS3 received significant media attention in April 2017 for its ability to emulate ''[[Persona 5]]'', achieving playability prior to the game's Western release date.<ref>{{cite web|url=https://www.pcgamer.com/persona-5-is-playable-on-pc-with-this-ps3-emulator/|title=Persona 5 is playable on PC with this PS3 emulator|last=Prescott|first=Shaun|date=2017-04-03|website=[[PC Gamer]]|archive-url=https://web.archive.org/web/20170621050912/https://www.pcgamer.com/persona-5-is-playable-on-pc-with-this-ps3-emulator/|archive-date=2017-06-21|url-status=live}}</ref><ref>{{cite web |last=Plunkett |first=Luke |date=2017-04-04 |title=Here's Persona 5 'Running' On A PC |url=https://kotaku.com/heres-persona-5-running-on-a-pc-1794012308 |url-status=live |archive-url=https://web.archive.org/web/20180623141254/https://kotaku.com/heres-persona-5-running-on-a-pc-1794012308 |archive-date=2018-06-23 |website=[[Kotaku]]}}</ref><ref>{{cite web|url=https://heavy.com/games/2017/04/persona-5-pc-emulation-rpcs3-ps4-ps3/|title='Persona 5' Running on PC Emulation|last=Becht|first=Eli|date=2017-04-05|website=[[Heavy.com]]|archive-url=https://web.archive.org/web/20180319223056/https://heavy.com/games/2017/04/persona-5-pc-emulation-rpcs3-ps4-ps3/|archive-date=2018-03-19|url-status=live}}</ref><ref>{{cite web|url=https://venturebeat.com/2017/04/03/persona-5-is-up-and-running-on-one-of-the-pcs-playstation-3-emulators/|title=Persona 5 is up and running on one of the PC's PlayStation 3 emulators|last=Grubb|first=Jeff|date=2017-04-03|website=[[VentureBeat]]|archive-url=https://web.archive.org/web/20180623085057/https://venturebeat.com/2017/04/03/persona-5-is-up-and-running-on-one-of-the-pcs-playstation-3-emulators/|archive-date=2018-06-23|url-status=live}}</ref> In September 2017, ''[[Persona (video game)|Persona]]'' developer [[Atlus]] issued a [[DMCA takedown]] notice against RPCS3's [[Patreon]] page. The action was motivated by the Patreon page making frequent mentions on the emulator's progress on emulating ''Persona 5''. The demand, however, was settled by only removing all ''Persona 5'' references from the page.<ref>{{cite web|url=https://www.engadget.com/2017/09/27/atlus-ps3-emulator-takedown/|title=Atlus tried to take down a PS3 emulator advertising 'Persona 5'|last=Moon|first=Mariella|date=2017-09-27|website=[[Engadget]]|archive-url=https://web.archive.org/web/20170929122423/https://www.engadget.com/2017/09/27/atlus-ps3-emulator-takedown/|archive-date=2017-09-29|url-status=live}}</ref><ref>{{cite web|url=https://arstechnica.com/gaming/2017/09/atlus-wants-to-cut-off-a-ps3-emulator-because-it-runs-persona-5/|title=Atlus wants to cut off a PS3 emulator because it runs Persona 5|last=Orland|first=Kyle|date=2017-09-27|website=[[ArsTechnica]]|archive-url=https://web.archive.org/web/20170930005120/https://arstechnica.com/gaming/2017/09/atlus-wants-to-cut-off-a-ps3-emulator-because-it-runs-persona-5/|archive-date=2017-09-30|url-status=live}}</ref> |
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==See also== |
==See also== |
Revision as of 17:00, 18 May 2023
Original author(s) | DH, Hykem, AlexAlta |
---|---|
Developer(s) | (RPCS3 TEAM) Nekotekina, kd-11, elad335, jarveson, Megamouse, hcorion, scribam, ruipin, isJuhn, Galciv, Numan[1] |
Initial release | May 23, 2011 |
Stable release | None
|
Preview release | v0.0.27-14870 Alpha
/ April 13, 2023[2] |
Repository | github |
Written in | C++ , GLSL and C |
Operating system | Windows 7 or later, macOS 11.6 or later, Linux, BSD |
Platform | x86-64 |
Size | |
Available in | English |
Type | Video game console emulator |
License | GNU General Public License version 2.0 |
Website | rpcs3 |
RPCS3 is a free and open-source video game console emulator and debugger for the Sony PlayStation 3 that runs on Windows, Linux, FreeBSD and macOS operating systems, allowing PlayStation 3 games and software to be played and debugged on a personal computer. It is being developed in the C++ programming language targeting x86-64 CPUs and features OpenGL and Vulkan as its backend renderers.
As of December 26, 2022, the emulator is able to run all commercially-released PS3 games, at least to some extent.[3]
Development
This section has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages)
|
Despite the general idea that the complexity of the PlayStation 3's Cell architecture would prevent it from being emulated,[4] RPCS3 released on May 23, 2011, by programmers DH and Hykem as a working emulator.[5] The developers initially hosted the project on Google Code and eventually moved it to GitHub on August 27, 2013. The emulator was first able to successfully run simple homebrew projects in September 2011[6] and got its first public release in June 2012 as v0.0.0.2.[7]
On February 9, 2017, RPCS3 received its first implementation of a PPE thread scheduler, enhancing its emulation of the many-core Cell microprocessor.[8] On February 16, 2017, RPCS3 gained the ability to install official PlayStation 3 firmware directly to its core file system.[9] In May 2017, it was reported that the implementation of the Vulkan graphics API had shown some performance improvements approaching 400%, pushing several games into "playable" status.[10]
In July 2020, the developers of RPCS3 implemented save states into the emulator. This feature had previously been considered infeasible due to technical limitations.[11]
Requirements
As of August 18, 2022, the emulator requires a 64-bit version of Windows 7 or later, a modern Linux distribution, macOS 11.6 or later, or a modern BSD distribution. The PC must have at least 4 GB of RAM, 8 GB recommended, an x86-64 CPU and a GPU supporting one of the supported graphics APIs: OpenGL 4.3 or greater, or Vulkan, the latter being recommended. Apart from the game itself to be run, the emulator requires the PlayStation 3's firmware, which can be downloaded from Sony's official website.[12]
Atlus DMCA takedown notice
RPCS3 received significant media attention in April 2017 for its ability to emulate Persona 5, achieving playability prior to the game's Western release date.[13][14][15][16] In September 2017, Persona developer Atlus issued a DMCA takedown notice against RPCS3's Patreon page. The action was motivated by the Patreon page making frequent mentions on the emulator's progress on emulating Persona 5. The demand, however, was settled by only removing all Persona 5 references from the page.[17][18]
See also
- Cemu, the first Wii U emulator
- Citra, the first Nintendo 3DS emulator
- List of video game emulators
References
- ^ "Contributors to RPCS3/rpcs3". GitHub.
- ^ "Downloads". rpcs3.net. Retrieved April 13, 2023.
- ^ Papadopoulos, John (December 26, 2022). "Playstation 3 emulator, RPCS3, can now run all released PS3 games". DSOGaming.
- ^ Usher, William (March 8, 2014). "PS3 Emulator Can Now Run Commercial Games". CinemaBlend. Archived from the original on March 13, 2014. Retrieved March 3, 2017.
- ^ "rpcs3 r1 Google Code". May 23, 2011. Archived from the original on March 14, 2014 – via Google Code.
- ^ "rpcs3 r28 on Google Code". May 23, 2011. Archived from the original on August 20, 2012 – via Google Code.
- ^ "rpcs3 tag 0.0.0.2". June 1, 2012. Archived from the original on January 6, 2013 – via Google Code.
- ^ "Pull request #2349 - [WIP] PPU scheduler". Retrieved March 3, 2017 – via GitHub.
- ^ "PS3UPDAT.PUP installer (#2386) · RPCS3/rpcs3@458dbbd". Retrieved March 3, 2017 – via GitHub.
- ^ Donnell, Peter (May 22, 2017). "RPCS3 Gets Performance Boost with Vulkan API". Eteknix. Archived from the original on January 22, 2019.
- ^ Bailey, Dustin (August 4, 2022). "PS3 emulator RPCS3 finally adds save states". GamesRadar. Retrieved October 19, 2022.
- ^ "Quickstart". RPCS3. Retrieved May 18, 2023.
- ^ Prescott, Shaun (April 3, 2017). "Persona 5 is playable on PC with this PS3 emulator". PC Gamer. Archived from the original on June 21, 2017.
- ^ Plunkett, Luke (April 4, 2017). "Here's Persona 5 'Running' On A PC". Kotaku. Archived from the original on June 23, 2018.
- ^ Becht, Eli (April 5, 2017). "'Persona 5' Running on PC Emulation". Heavy.com. Archived from the original on March 19, 2018.
- ^ Grubb, Jeff (April 3, 2017). "Persona 5 is up and running on one of the PC's PlayStation 3 emulators". VentureBeat. Archived from the original on June 23, 2018.
- ^ Moon, Mariella (September 27, 2017). "Atlus tried to take down a PS3 emulator advertising 'Persona 5'". Engadget. Archived from the original on September 29, 2017.
- ^ Orland, Kyle (September 27, 2017). "Atlus wants to cut off a PS3 emulator because it runs Persona 5". ArsTechnica. Archived from the original on September 30, 2017.