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In 2015, Bongfish started a co-development partnership with [[Wargaming (company)|Wargaming]] to create game-play features and content for their [[Massively multiplayer online role-playing game|MMO]] ''[[World of Tanks]]'' and their ''Frontline'' game mode.<ref>{{Cite web|url=https://wargaming.com/en/news/wot-bongfish/|title=World of Tanks Team Up with Bongfish to Create New Game Mode {{!}} Press Releases {{!}} News {{!}} Wargaming|website=wargaming.com|access-date=2019-12-16}}</ref> Together with Flashman Games LLC,<ref>{{Cite web|url=http://flashmangames.com/games/|title=Games|website=Flashman Games|language=en-US|access-date=2019-12-16}}</ref> Bongfish acquired the rights to produce ''Smurfs' Village'' a social [[mobile game]] based on the [[The Smurfs|Smurfs]] franchise in 2016.
In 2015, Bongfish started a co-development partnership with [[Wargaming (company)|Wargaming]] to create game-play features and content for their [[Massively multiplayer online role-playing game|MMO]] ''[[World of Tanks]]'' and their ''Frontline'' game mode.<ref>{{Cite web|url=https://wargaming.com/en/news/wot-bongfish/|title=World of Tanks Team Up with Bongfish to Create New Game Mode {{!}} Press Releases {{!}} News {{!}} Wargaming|website=wargaming.com|access-date=2019-12-16}}</ref> Together with Flashman Games LLC,<ref>{{Cite web|url=http://flashmangames.com/games/|title=Games|website=Flashman Games|language=en-US|access-date=2019-12-16}}</ref> Bongfish acquired the rights to produce ''Smurfs' Village'' a social [[mobile game]] based on the [[The Smurfs|Smurfs]] franchise in 2016.


In 2019, Bongfish founded Blackshark.ai, a sub-division of the company focusing on geospatial analytics and spatial computing.<ref>{{Cite web|url=https://blackshark.ai/|title=blackshark.ai|language=en-US|access-date=2019-12-17}}</ref><ref>{{Cite web|last=Teich|first=David A.|title=Artificial Intelligence Is Used To Understand The Geospatial World To Improve Business And Governmental Performance|url=https://www.forbes.com/sites/davidteich/2020/10/26/artificial-intelligence-is-used-to-understand-the-geospatial-world-to-improve-business-and-governmental-performance/|access-date=2021-02-10|website=Forbes|language=en}}</ref> In 2020, Blackshark.ai was mentioned as the company that generated the world's surface for the [[Microsoft Flight Simulator (2020 video game)|Microsoft Flight Simulator]] utilizing Bing images.<ref>{{Cite web|title=Meet the startup that helped Microsoft build the world of Flight Simulator|url=https://social.techcrunch.com/2020/08/17/meet-the-startup-that-helped-microsoft-build-the-world-of-flight-simulator/|access-date=2020-09-08|website=TechCrunch|date=17 August 2020 |language=en-US}}</ref><ref>{{Cite web|title="Flight Simulator": Was eine Grazer Firma mit einem der wichtigsten Spiele des Jahres zu tun hat - derStandard.de|url=https://www.derstandard.de/story/2000119369368/flight-simulator-was-eine-grazer-firma-mit-einem-der-wichtigsten|access-date=2021-02-10|website=DER STANDARD|language=de-AT}}</ref><ref>{{Cite web|title=Now boarding: A trip anywhere in Microsoft Flight Simulator's virtual world|url=https://www.nbcnews.com/tech/video-games/now-boarding-trip-anywhere-microsoft-flight-simulator-s-virtual-world-n1241893|access-date=2021-02-10|website=NBC News|language=en}}</ref>
In 2019, Bongfish founded Blackshark.ai, a sub-division of the company focusing on geospatial analytics and spatial computing.<ref>{{Cite web|url=https://blackshark.ai/|title=blackshark.ai|language=en-US|access-date=2019-12-17}}</ref><ref>{{Cite web|last=Teich|first=David A.|title=Artificial Intelligence Is Used To Understand The Geospatial World To Improve Business And Governmental Performance|url=https://www.forbes.com/sites/davidteich/2020/10/26/artificial-intelligence-is-used-to-understand-the-geospatial-world-to-improve-business-and-governmental-performance/|access-date=2021-02-10|website=Forbes|language=en}}</ref> In 2020, Blackshark.ai was mentioned as the company that generated the world's surface for the [[Microsoft Flight Simulator (2020 video game)|Microsoft Flight Simulator]] utilizing Bing images.<ref>{{Cite web|title=Meet the startup that helped Microsoft build the world of Flight Simulator|url=https://social.techcrunch.com/2020/08/17/meet-the-startup-that-helped-microsoft-build-the-world-of-flight-simulator/|access-date=2020-09-08|website=TechCrunch|date=17 August 2020 |language=en-US}}</ref><ref>{{Cite web|title="Flight Simulator": Was eine Grazer Firma mit einem der wichtigsten Spiele des Jahres zu tun hat - derStandard.de|url=https://www.derstandard.de/story/2000119369368/flight-simulator-was-eine-grazer-firma-mit-einem-der-wichtigsten|access-date=2021-02-10|website=DER STANDARD|language=de-AT}}</ref><ref>{{Cite web|title=Now boarding: A trip anywhere in Microsoft Flight Simulator's virtual world|url=https://www.nbcnews.com/tech/video-games/now-boarding-trip-anywhere-microsoft-flight-simulator-s-virtual-world-n1241893|access-date=2021-02-10|website=NBC News|date=4 October 2020 |language=en}}</ref>


== Titles published ==
== Titles published ==

Revision as of 18:24, 11 June 2023

Bongfish GmbH, credited as Bongfish, is a video game developer and publisher in Graz, Austria. Originally founded as a start-up[1] in the science incubator of Graz University of Technology,[2] the company was established in its current form in 2007.[3][4]

History

Bongfish published its first video game, Stoked for Xbox 360, in 2009. A year later, 2010, Harms Way was the first title by Bongfish developed for Microsoft Studios. This was followed up in 2012 with the title Red Bull Crashed Ice Kinect on the Xbox 360 console for Red Bull Media House[5] and Microsoft Studios. With Motocross Madness, a third title was published for the Xbox 360 in 2013.

In 2015, Bongfish started a co-development partnership with Wargaming to create game-play features and content for their MMO World of Tanks and their Frontline game mode.[6] Together with Flashman Games LLC,[7] Bongfish acquired the rights to produce Smurfs' Village a social mobile game based on the Smurfs franchise in 2016.

In 2019, Bongfish founded Blackshark.ai, a sub-division of the company focusing on geospatial analytics and spatial computing.[8][9] In 2020, Blackshark.ai was mentioned as the company that generated the world's surface for the Microsoft Flight Simulator utilizing Bing images.[10][11][12]

Titles published

References

  1. ^ "TU Graz - Startupmap". lampz.tugraz.at. Retrieved 2019-12-16.
  2. ^ "Bong Fish". Science Park Graz. Retrieved 2019-12-18.
  3. ^ Austrian Economic Chambers. "Game Development Studie 2019. Die wirtschaftliche Bedeutung der österreichischen Spieleentwicklungsbranche. (in German)" (PDF). Retrieved 2019-12-16.{{cite web}}: CS1 maint: url-status (link)
  4. ^ red, steiermark ORF at (2019-12-13). "Graz als "Hotspot" der Spieleentwickler". steiermark.ORF.at (in German). Retrieved 2019-12-17.
  5. ^ "Red Bull Crashed Ice Kinect". Metacritic. Retrieved 2019-12-16.
  6. ^ "World of Tanks Team Up with Bongfish to Create New Game Mode | Press Releases | News | Wargaming". wargaming.com. Retrieved 2019-12-16.
  7. ^ "Games". Flashman Games. Retrieved 2019-12-16.
  8. ^ "blackshark.ai". Retrieved 2019-12-17.
  9. ^ Teich, David A. "Artificial Intelligence Is Used To Understand The Geospatial World To Improve Business And Governmental Performance". Forbes. Retrieved 2021-02-10.
  10. ^ "Meet the startup that helped Microsoft build the world of Flight Simulator". TechCrunch. 17 August 2020. Retrieved 2020-09-08.
  11. ^ ""Flight Simulator": Was eine Grazer Firma mit einem der wichtigsten Spiele des Jahres zu tun hat - derStandard.de". DER STANDARD (in Austrian German). Retrieved 2021-02-10.
  12. ^ "Now boarding: A trip anywhere in Microsoft Flight Simulator's virtual world". NBC News. 4 October 2020. Retrieved 2021-02-10.