Amen: The Awakening: Difference between revisions
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Revision as of 09:29, 12 September 2023
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Amen: The Awakening | |
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Developer(s) | Cavedog Entertainment |
Publisher(s) | GT Interactive |
Composer(s) | Jeremy Soule |
Platform(s) | Microsoft Windows |
Release | Cancelled |
Genre(s) | First-person shooter, role-playing |
Mode(s) | Single-player, multiplayer |
Amen: The Awakening was a first-person shooter developed by Cavedog Entertainment. It was to be the first FPS by Cavedog. 60% completed, it was cancelled in 2000 for a variety of reasons, one of which being that its overall scope and proprietary game engine was far too ambitious, given computer hardware of the time.[1]
Story
On Christmas Eve 2032, "The Awakening" happens. Over 4 billion humans go on a murderous rampage. In the ensuring chaos, planes crash, cities burn and millions are dead. In order to stop the rampage of the "Afflicted" the European Resistance Organization is formed in Western Europe to create a "Safe-Zone" where those who are not contaminated with the disease can live in harmony.
See also
- Consortium (video game) - Spiritual successor to Amen: The Awakening.
References
- ^ Bye, John (June 25, 2001). "The Death Of the Celebrity Studio". Eurogamer. Retrieved November 27, 2007.
One by one their other projects were cancelled as it became obvious that the games were simply far too ambitious, until in February 2000 the company was closed down entirely and its remaining staff absorbed into parent company Humongous.
External links