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{{Short description|Pinball machine}}
{{italic title}}
{{about|the pinball machine|the video game released on the Nintendo Entertainment System|Pin Bot (video game)}}
{{Infobox Pinball
|title = ''PIN•BOT''
|manufacturer = [[WMS Industries|Williams]]
|image = [[Image:PinBot Promotional Flyer.png|220px|center]]
|Model = 549
|system = Williams System 11A
|designer= [[Python Anghelo]], Barry Oursler
|programmer= Bill Pfutzenreuter
|artwork=[[Python Anghelo]]
|mechanics=Joe Joos, Jr.
|music=[[Chris Granner]]
|voices=Barry Oursler (PIN•BOT)
|sound=[[Chris Granner]], Bill Parod
|release = October 1986
|production = 12,001
}}


Children who had the support and positive motivation from parents have a higher level of pa and were more likely to be physically active than children with a lower level of parental influence. A child is likely to be more active if the parents are physically active as compared to sedentary parents; also, a friend's PA participation reinforces PA in individuals; therefore, peer validation of PA plays a key role, and children tend to be socially more interactive with physically active peers as compared to Children who felt that parents were more positive towards their pa participation, increased their level of pa. This model categorizes factors influencing pa as an individual [e.g., age, gender, physical, development], social [e.g., family, peers, education], environmental [e.g., green spaces, playgrounds, bicycle lanes], and policy-related [e.g., education, transport].
'''''Pin-Bot''''' (styled '''''PIN•BOT''''') is a [[pinball]] machine released by [[WMS Industries|Williams]] in October 1986. It was designed by [[Python Anghelo]] and Barry Oursler.<ref>{{Cite web|url=http://www.ipdb.org/machine.cgi?id=1796|title=Internet Pinball Machine Database: Williams 'PIN·BOT'}}</ref>

==Rules==
The main objective of ''Pin-Bot'' is to advance through the planets of the [[Solar System]], starting at Pluto and reaching the Sun. The player advances from planet to planet by hitting specially marked targets, earning special bonuses throughout the game.

''Pin-Bot's'' main feature is a grid of lights in the center of the playfield, just below the Pin•Bot. The player can fill this grid by hitting the targets above and to the right of it. Once completed, the visor opens, enabling the player to lock two balls in the robot's eye sockets, starting a two-ball multiball mode. The player can then re-lock one of the balls and use the other to score a Solar Value (jackpot) up the left ramp, at which point both balls go back into play. Each shot up the left ramp increases the Solar Value until it is collected, and this jackpot is carried over between games.

The game's playfield also features a spiral ramp, which serves as a skill shot from the plunger, and a bagatelle-style mini-playfield at the Solar Ramp exit, which can feed the ball to the right inlane, the plunger, the pop bumpers, or directly back onto the playfield.

==Sequels==
''Pin-Bot'' was followed by two sequels: ''[[The Machine: Bride of Pin-Bot]]'' (released in 1991) and ''[[Jack-Bot]]'' (released in 1995).

==Game quotes==
* "Pin-Bot circuits activated."
* "I am in your control."
* "Partial link-up."
* "Now I see you."
* "Shoot for solar value."
* "Energy transferred."
* "We control the universe."

==In popular culture==
*The Pin-Bot character appears in the 1988 ''[[Taxi (pinball)|Taxi]]'' pinball machine (created by [[Python Anghelo]] and [[Mark Ritchie (pinball)|Mark Ritchie]]).
*A ''Pin-Bot'' machine appears in the 1988 film, ''[[Crocodile Dundee II]]''.
*A ''Pin-Bot'' machine appears in the 1988 film, ''[[Big (film)|Big]]''.
*A ''Pin-Bot'' machine appears in the 2002 film, ''[[Big Fat Liar]]''.
*Several ''Pin-Bot'' machines (labeled as Rik*Dat) appear as throwable weapons in the third stage of the arcade version of ''[[The Combatribes]]''.

==Digital versions==
An [[Pin Bot (video game)|enhanced simulation]] was released for the original [[8-bit]] [[Nintendo Entertainment System]] in 1990 with very reduced graphics and sound effects due to the processing and gaming power of the system. ''Pin Bot'' was also included with more enhanced graphics in the arcade game [[UltraPin]].

''Pin-Bot'' was available with more realistic graphics as a licensed table of ''[[The Pinball Arcade]]'' for several platforms along with ''[[The Machine: Bride of Pin-Bot]]'' and ''[[Jack-Bot]]'' (the successors). None of these three tables are available due to WMS license expiration on June 30, 2018.

''Pin*Bot'' is included in the ''[[Pinball Hall of Fame: The Williams Collection]]''.

==References==
{{Reflist}}

==External links==
*[http://www.ipdb.org/machine.cgi?id=1796 IPDB listing for ''Pin-Bot'']


{{DEFAULTSORT:Pin-Bot}}
[[Category:1986 pinball machines]]
[[Category:Williams pinball machines]]

Revision as of 07:20, 2 October 2023

Children who had the support and positive motivation from parents have a higher level of pa and were more likely to be physically active than children with a lower level of parental influence. A child is likely to be more active if the parents are physically active as compared to sedentary parents; also, a friend's PA participation reinforces PA in individuals; therefore, peer validation of PA plays a key role, and children tend to be socially more interactive with physically active peers as compared to Children who felt that parents were more positive towards their pa participation, increased their level of pa. This model categorizes factors influencing pa as an individual [e.g., age, gender, physical, development], social [e.g., family, peers, education], environmental [e.g., green spaces, playgrounds, bicycle lanes], and policy-related [e.g., education, transport].