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== Development ==
== Development ==
Joe DeVito, writer and illustrator of the novel ''[[Kong: King of Skull Island]]'', was involved with the development of the game. He stated, "I could not be more excited to be working with GameMill Entertainment’s talented team that will provide both [[King Kong]] fans and gamers the chance to experience King Kong’s [[Skull Island (King Kong)|primordial world]] in a gamified way".<ref>{{Cite web |last=Nelson |first=Mike |date=2023-10-10 |title=How Skull Island: Rise of Kong Is Inspired by Its Rich Lore |url=https://news.xbox.com/en-us/2023/10/10/skull-island-rise-of-kong-is-inspired-by-its-rich-lore/ |access-date=2023-10-20 |website=Xbox Wire |language=en-US}}</ref><ref name="LicensingMagazine" />
Joe DeVito, writer and illustrator of the novel ''[[Kong: King of Skull Island]]'', was involved with the development of the game. He stated: "I could not be more excited to be working with GameMill Entertainment's talented team that will provide both [[King Kong]] fans and gamers the chance to experience King Kong's [[Skull Island (King Kong)|primordial world]] in a gamified way".<ref>{{Cite web |last=Nelson |first=Mike |date=2023-10-10 |title=How Skull Island: Rise of Kong Is Inspired by Its Rich Lore |url=https://news.xbox.com/en-us/2023/10/10/skull-island-rise-of-kong-is-inspired-by-its-rich-lore/ |access-date=2023-10-20 |website=Xbox Wire |language=en-US}}</ref><ref name="LicensingMagazine" />


Following the poor reception of ''Skull Island: Rise of Kong'', a report by ''[[The Verge]]'' revealed that GameMill gave [[IguanaBee]] one year to build the game from scratch, beginning in June 2022. Unnamed sources alleged that two to 20 developers were working on the game at any given time, and that the team were required to [[Crunch (video games)|crunch]] in order to finish the project. The report also stated that GameMill gave IguanaBee very few details about the game, forcing the latter to improvise.<ref>{{Cite web |last=Parrish |first=Ash |date=2023-10-20 |title=That bad King Kong game was only in development for a year |url=https://www.theverge.com/2023/10/20/23925326/skull-island-rise-of-kong-development-gamemill-entertainment |access-date=2023-10-22 |website=The Verge |language=en}}</ref>
Following the poor reception of ''Skull Island: Rise of Kong'', a report by ''[[The Verge]]'' revealed that GameMill gave [[IguanaBee]] one year to build the game from scratch, beginning in June 2022. Unnamed sources alleged that two to 20 developers were working on the game at any given time, and that the team were required to [[Crunch (video games)|crunch]] in order to finish the project. The report also stated that GameMill gave IguanaBee very few details about the game, forcing the latter to improvise.<ref>{{Cite web |last=Parrish |first=Ash |date=2023-10-20 |title=That bad King Kong game was only in development for a year |url=https://www.theverge.com/2023/10/20/23925326/skull-island-rise-of-kong-development-gamemill-entertainment |access-date=2023-10-22 |website=The Verge |language=en}}</ref>

Revision as of 16:00, 7 November 2023

Skull Island: Rise of Kong
Developer(s)IguanaBee
Publisher(s)GameMill Entertainment
Director(s)Daniel Winkler
Producer(s)
  • Aaron Frenkel
  • Guillermo Gómez Zará
  • Tamara Wilder
  • Pamela Hauyon
Programmer(s)Matt Leighfield and Hisham Rabouhi
Composer(s)Ronny Antares
EngineUnreal Engine 5
Platform(s)
ReleaseOctober 17, 2023[1][2]
Genre(s)Action-adventure

Skull Island: Rise of Kong is a 2023 action-adventure video game developed by IguanaBee and published by GameMill Entertainment, the game is based on the King Kong novels by DeVito Artworks.[3]

The game was officially announced on July 20, 2023, after being leaked a day earlier.[4] It was released on October 17 of the same year for PlayStation 5, PlayStation 4, Xbox Series X/S, Xbox One, Nintendo Switch, and PCs via Steam. The game received negative reviews from critics.

Gameplay

Skull Island combines brawler combat with exploration gameplay, following Kong as he travels across the titular island after the death of his parents. Enemies include both the island's basic wildlife and several named bosses faced in dedicated arenas.

Development

Joe DeVito, writer and illustrator of the novel Kong: King of Skull Island, was involved with the development of the game. He stated: "I could not be more excited to be working with GameMill Entertainment's talented team that will provide both King Kong fans and gamers the chance to experience King Kong's primordial world in a gamified way".[5][3]

Following the poor reception of Skull Island: Rise of Kong, a report by The Verge revealed that GameMill gave IguanaBee one year to build the game from scratch, beginning in June 2022. Unnamed sources alleged that two to 20 developers were working on the game at any given time, and that the team were required to crunch in order to finish the project. The report also stated that GameMill gave IguanaBee very few details about the game, forcing the latter to improvise.[6]

Reception

This cutscene from Rise of Kong was poorly received from critics and went viral online.

Skull Island: Rise of Kong received "generally unfavorable reviews" for the PC version, according to review aggregator website Metacritic.[9] Phil Hornshaw of IGN described the game as "ugly and full of bugs", stating that "at its core, it's just boring. It makes no meaningful attempts to do anything new or clever".[7] Shunal Doke of GamingBolt said that "the game has terrible visuals, some downright horrendous gameplay, and level design that seems to be more keen on wasting your time rather than presenting you with any interesting challenges or rewards".[8]

In one particular cutscene that was spread online via Twitter,[11] King Kong has a flashback to his past while encountering an enemy, with a static image being presented on screen to represent the flashback before Kong turns and attacks the enemy.[12][13] Kong's animation was described by Zack Zwiezen of Kotaku as being equivalent to a "broken animatronic on some long-forgotten abandoned Disney ride".[12]

References

  1. ^ "Skull Island: Rise of Kong". Steam. Valve. Retrieved 19 October 2023.
  2. ^ Wilson, Mike. "King Kong Returns to Video Games With Action-Adventure Title 'Skull Island: Rise of Kong' [Trailer]". Bloody Disgusting. Bloody Disgusting LLC. Retrieved 19 October 2023.
  3. ^ a b "DEVITO ARTWORKS TEAMS UP WITH GAMEMILL ENTERTAINMENT". Licensing Magazine. Retrieved 19 October 2023.
  4. ^ Yang, George. "Skull Island: Rise of Kong Video Game Officially Announced". IGN. Retrieved 19 October 2023.
  5. ^ Nelson, Mike (2023-10-10). "How Skull Island: Rise of Kong Is Inspired by Its Rich Lore". Xbox Wire. Retrieved 2023-10-20.
  6. ^ Parrish, Ash (2023-10-20). "That bad King Kong game was only in development for a year". The Verge. Retrieved 2023-10-22.
  7. ^ a b Hornshaw, Phil. "Skull Island: Rise of Kong Review". IGN. Retrieved 19 October 2023.
  8. ^ a b Doke, Shunal (23 October 2023). "Skull Island: Rise of Kong Review – So Bad It's Boring". GamingBolt. Retrieved 24 October 2023.
  9. ^ a b "Skull Island: Rise of Kong for PC Reviews". Metacritic. Retrieved November 1, 2023.
  10. ^ Parker, Lewis (2023-10-24). "Skull Island: Rise of Kong Review". PC Gamer. Retrieved 2023-11-01.
  11. ^ Yin-Poole, Wesley (2023-10-17). "The Internet Is Already Roasting 'Worst Game of 2023' Skull Island: Rise of Kong". IGN. Retrieved 2023-10-18.
  12. ^ a b "New King Kong Game Is Very, Very Bad". Kotaku. 2023-10-17. Retrieved 2023-10-18.
  13. ^ "Somehow 2023 has a new worst PC game of the year". PCGamesN. 2023-10-17. Retrieved 2023-10-18.