Battletoads/Double Dragon: Difference between revisions
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{{Double Dragon series}} |
{{Double Dragon series}} |
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[[Category:Video games featuring anthropomorphic characters]] |
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[[Category:1993 video games]] |
[[Category:1993 video games]] |
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[[Category:Nintendo Entertainment System games]] |
[[Category:Nintendo Entertainment System games]] |
Revision as of 05:40, 29 March 2007
Battletoads & Double Dragon | |
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Developer(s) | Rare, Ltd. |
Publisher(s) | Tradewest |
Platform(s) | Genesis, Nintendo Entertainment System, Game Boy, Super NES |
Release | June, 1993 NES 1993 GEN October, 1993 SNES December, 1993 GB |
Genre(s) | Beat 'em up, Action |
Mode(s) | Single Player, multiplayer (except on Game Boy) |
Battletoads & Double Dragon is a game released for the NES, Game Boy, Sega Genesis and SNES. It was developed by Rare, which has produced such other hits as the first-person shooters GoldenEye 007 and Perfect Dark.
Overview
The game features the characters from the famous Double Dragon series, Billy and Jimmy Lee;two young martial arts experts. Also included are three humanoid toads from the Battletoads game. The enemies are from the Battletoads and Double Dragon games while others are original. The game's engine and design are directly based upon the Battletoads series
In the beginning of the game, the player must choose between the five hero-characters: Billy, Jimmy (humans), Zitz, Pimple or Rash (toads). Then, the chosen character must walk through different scenarios, kicking and punching each enemy which comes onscreen. Like many games, a boss is included at the end of each stage, which challenges the player before they can progress to a higher level of the game.
The Mega Drive/Sega Genesis and Super Nintendo versions of the game are quite similar, being the only difference the quality of graphics and sound— The Super Nintendo version has better looking graphics and better sound (depending on who you ask), but the Mega Drive/Sega Genesis version runs smoother.
The NES version of the game features 3D scrolling and other advanced special effects not commonly found on the console.
With two players, the continues are overlapping. Whenever one player continues, then both players have to start at the beginning of the level. This is the opposite of games like Contra, where a strong player can tow a weak player along to advanced levels. In Battletoads & Double Dragon, a weak player will hold a strong player back.
Story
Following her crushing defeat at the hands of the Battletoads on Ragnarok's World, the humiliated Dark Queen hightailed it to the outer reaches of the Universe.
Months have passed...and the Queen's parting threat of revenge has become a distant memory to Professor T. Bird and the Battletoads - Zitz, Rash and Pimple.
However, when a mysterious energy beam form outer space renders Earth's military might powerless, and a city-sized spaceship called the Colossus smashes out of the moon, the Professor knows it has to be the Dark Queen trying her latest galaxy-dominating plan.
He's right, of course, but what he doesn't realize is that the shady lady's taking no chances this time, and she's cunningly teamed up with the equally shady Shadow Boss! This means that the battletoads will not only have to fight the Queen and her sidekicks, General Slaughter, Big Blag and Robo-Manus - but Abobo and Roper, the Shadow Boss's minions, as well!
So, thats how it stands 'toads: the Dark Queen's got herself some serious back-up and now she's comin' to take over you Earth - what're ya gonna do about it?
First of all, you're gonna get the sides EVEN! Those terrific twins, Billy and Jimmy Lee, otherwise known as the Double Dragons, are just rarin' to get in on the action, 'specially since the Shadow Boss is their archest of enemies!
Discrepancies
Although the game uses Double Dragon license (which Tradewest owned at the time), the original developers of the franchise (Technos Japan) were not directly involved with the development of the game. As a result, there are several inconsistancies between enemies from the Double Dragon series that were featured in this game. With the exception of Abobo and Linda (who is given the surname Lash), almost all the Double Dragon enemies are either misnamed or original creations passed off as Double Dragon characters.
- While The Shadow Boss was Jimmy Lee in the NES version of Double Dragon The Shadow Boss in this game is a original character. However, this character bears a passing resemblance to Burnov, the first stage boss from Double Dragon II. Like Burnov, the Shadow Boss shoulder pads, along with a mask that conceals his face. When defeated, the Shadow Boss leaves behind only his mask, just like Burnov. Unlike Burnov, the Shadow Boss is lean and muscled, whereas Burnov is merely fat.
- Roper, the boss of Stage 3, is actually misnamed he is really Willy the machine gun toting bad guy in the first Double Dragon.
- Linda is given the surname Lash in the game. While not used in any of the Double Dragon games, the name would show up again in the live-action Double Dragon film.
- Ironically, a character resembling the real Roper appears as a common enemy in Stage 2 named Guido.
- A common enemy named Lopar (which itself, was an alternate romanization of Roper's name used in one of the manuals) appears in Stage 5. This character attacks by doing cartwheels and throwing knives, similar to Williams in 'Double Dragon II.
- The Shadow Marines, Doorman and Windowman of Doom and the Ryders are all original creations for this game. The only Double Dragon game to feature motorcycle-riding enemies was Double Dragon 3: The Rosetta Stone.