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{{short description|Video game developer from Austria}}
{{short description|Video game developer from Austria}}
{{notability|1=Companies|date=May 2020}}


'''Bongfish GmbH''' is a video game developer and publisher in [[Graz]], [[Austria]]. Originally founded as a start-up<ref>{{Cite web|url=https://lampz.tugraz.at/~startupmap/frontend/en/|title=TU Graz - Startupmap|website=lampz.tugraz.at|access-date=2019-12-16}}</ref> in the science incubator of [[Graz University of Technology]],<ref>{{Cite web|url=https://www.sciencepark.at/p/bong-fish/|title=Bong Fish|website=Science Park Graz|language=en-US|access-date=2019-12-18}}</ref> the company was established in its current form in 2007.<ref>{{Cite web|url=https://www.wko.at/branchen/information-consulting/unternehmensberatung-buchhaltung-informationstechnologie/game-development-studie-2019.pdf|title=Game Development Studie 2019. Die wirtschaftliche Bedeutung der österreichischen Spieleentwicklungsbranche. (in German)|last=Austrian Economic Chambers|date=|website=|access-date=2019-12-16}}</ref><ref>{{Cite web|url=https://steiermark.orf.at/stories/3025914/|title=Graz als "Hotspot" der Spieleentwickler|last=red|first=steiermark ORF at|date=2019-12-13|website=steiermark.ORF.at|language=de|access-date=2019-12-17}}</ref><ref>{{Cite web |last=Gratzer |first=Roland |date=21 June 2012 |title=Schnee und Dreck |url=https://fm4v3.orf.at/stories/1700507/index.html |access-date=2024-02-09 |website=[[FM4]]}}</ref><ref>{{Cite web |date=29 September 2009 |title=Virtuelles Snowboard in realer Welt |url=https://www.derstandard.at/story/1253808115773/geistesblitz-virtuelles-snowboard-in-realer-welt |access-date=2024-02-09 |website=[[Der Standard]] |language=de-AT}}</ref><ref>{{Cite web |last=Mayer |first=Marlene |date=2010-09-09 |title=Bongfish - Spielend erfolgreich |url=https://www.diepresse.com/593407/bongfish-spielend-erfolgreich |access-date=2024-02-09 |website=[[Die Presse]] |language=de}}</ref>
'''Bongfish GmbH''' is a video game developer and publisher in [[Graz]], [[Austria]]. Originally founded as a start-up<ref>{{Cite web|url=https://lampz.tugraz.at/~startupmap/frontend/en/|title=TU Graz - Startupmap|website=lampz.tugraz.at|access-date=2019-12-16}}</ref> in the science incubator of [[Graz University of Technology]],<ref>{{Cite web|url=https://www.sciencepark.at/p/bong-fish/|title=Bong Fish|website=Science Park Graz|language=en-US|access-date=2019-12-18}}</ref> the company was established in its current form in 2007.<ref>{{Cite web|url=https://www.wko.at/branchen/information-consulting/unternehmensberatung-buchhaltung-informationstechnologie/game-development-studie-2019.pdf|title=Game Development Studie 2019. Die wirtschaftliche Bedeutung der österreichischen Spieleentwicklungsbranche. (in German)|last=Austrian Economic Chambers|date=|website=|access-date=2019-12-16}}</ref><ref>{{Cite web|url=https://steiermark.orf.at/stories/3025914/|title=Graz als "Hotspot" der Spieleentwickler|last=red|first=steiermark ORF at|date=2019-12-13|website=steiermark.ORF.at|language=de|access-date=2019-12-17}}</ref><ref>{{Cite web |last=Gratzer |first=Roland |date=21 June 2012 |title=Schnee und Dreck |url=https://fm4v3.orf.at/stories/1700507/index.html |access-date=2024-02-09 |website=[[FM4]]}}</ref><ref>{{Cite web |date=29 September 2009 |title=Virtuelles Snowboard in realer Welt |url=https://www.derstandard.at/story/1253808115773/geistesblitz-virtuelles-snowboard-in-realer-welt |access-date=2024-02-09 |website=[[Der Standard]] |language=de-AT}}</ref><ref>{{Cite web |last=Mayer |first=Marlene |date=2010-09-09 |title=Bongfish - Spielend erfolgreich |url=https://www.diepresse.com/593407/bongfish-spielend-erfolgreich |access-date=2024-02-09 |website=[[Die Presse]] |language=de}}</ref>
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In 2015, Bongfish started a co-development partnership with [[Wargaming (company)|Wargaming]] to create game-play features and content for their [[Massively multiplayer online role-playing game|MMO]] ''[[World of Tanks]]'' and their ''Frontline'' game mode.<ref>{{Cite web|url=https://wargaming.com/en/news/wot-bongfish/|title=World of Tanks Team Up with Bongfish to Create New Game Mode {{!}} Press Releases {{!}} News {{!}} Wargaming|website=wargaming.com|access-date=2019-12-16}}</ref> Together with Flashman Games LLC,<ref>{{Cite web|url=http://flashmangames.com/games/|title=Games|website=Flashman Games|language=en-US|access-date=2019-12-16}}</ref> Bongfish acquired the rights to produce ''Smurfs' Village'' a social [[mobile game]] based on the [[The Smurfs|Smurfs]] franchise in 2016.
In 2015, Bongfish started a co-development partnership with [[Wargaming (company)|Wargaming]] to create game-play features and content for their [[Massively multiplayer online role-playing game|MMO]] ''[[World of Tanks]]'' and their ''Frontline'' game mode.<ref>{{Cite web|url=https://wargaming.com/en/news/wot-bongfish/|title=World of Tanks Team Up with Bongfish to Create New Game Mode {{!}} Press Releases {{!}} News {{!}} Wargaming|website=wargaming.com|access-date=2019-12-16}}</ref> Together with Flashman Games LLC,<ref>{{Cite web|url=http://flashmangames.com/games/|title=Games|website=Flashman Games|language=en-US|access-date=2019-12-16}}</ref> Bongfish acquired the rights to produce ''Smurfs' Village'' a social [[mobile game]] based on the [[The Smurfs|Smurfs]] franchise in 2016.


In 2019, Bongfish founded Blackshark.ai, a sub-division of the company focusing on geospatial analytics and spatial computing.<ref>{{Cite web|url=https://blackshark.ai/|title=blackshark.ai|language=en-US|access-date=2019-12-17}}</ref><ref>{{Cite web|last=Teich|first=David A.|title=Artificial Intelligence Is Used To Understand The Geospatial World To Improve Business And Governmental Performance|url=https://www.forbes.com/sites/davidteich/2020/10/26/artificial-intelligence-is-used-to-understand-the-geospatial-world-to-improve-business-and-governmental-performance/|access-date=2021-02-10|website=Forbes|language=en}}</ref> In 2020, Blackshark.ai was mentioned as the company that generated the world's surface for the [[Microsoft Flight Simulator (2020 video game)|Microsoft Flight Simulator]] utilizing Bing images.<ref>{{Cite web|title=Meet the startup that helped Microsoft build the world of Flight Simulator|url=https://social.techcrunch.com/2020/08/17/meet-the-startup-that-helped-microsoft-build-the-world-of-flight-simulator/|access-date=2020-09-08|website=TechCrunch|date=17 August 2020 |language=en-US}}</ref><ref>{{Cite web|title="Flight Simulator": Was eine Grazer Firma mit einem der wichtigsten Spiele des Jahres zu tun hat - derStandard.de|url=https://www.derstandard.de/story/2000119369368/flight-simulator-was-eine-grazer-firma-mit-einem-der-wichtigsten|access-date=2021-02-10|website=DER STANDARD|language=de-AT}}</ref><ref>{{Cite web|title=Now boarding: A trip anywhere in Microsoft Flight Simulator's virtual world|url=https://www.nbcnews.com/tech/video-games/now-boarding-trip-anywhere-microsoft-flight-simulator-s-virtual-world-n1241893|access-date=2021-02-10|website=NBC News|date=4 October 2020 |language=en}}</ref>
In 2019, Bongfish founded Blackshark.ai, a sub-division of the company focusing on geospatial analytics and spatial computing.<ref>{{Cite web|url=https://blackshark.ai/|title=blackshark.ai|language=en-US|access-date=2019-12-17}}</ref> In 2020, Blackshark.ai was mentioned as the company that generated the world's surface for the [[Microsoft Flight Simulator (2020 video game)|Microsoft Flight Simulator]] utilizing Bing images.<ref>{{Cite web|title=Meet the startup that helped Microsoft build the world of Flight Simulator|url=https://social.techcrunch.com/2020/08/17/meet-the-startup-that-helped-microsoft-build-the-world-of-flight-simulator/|access-date=2020-09-08|website=TechCrunch|date=17 August 2020 |language=en-US}}</ref><ref>{{Cite web|title="Flight Simulator": Was eine Grazer Firma mit einem der wichtigsten Spiele des Jahres zu tun hat - derStandard.de|url=https://www.derstandard.de/story/2000119369368/flight-simulator-was-eine-grazer-firma-mit-einem-der-wichtigsten|access-date=2021-02-10|website=DER STANDARD|language=de-AT}}</ref><ref>{{Cite web|title=Now boarding: A trip anywhere in Microsoft Flight Simulator's virtual world|url=https://www.nbcnews.com/tech/video-games/now-boarding-trip-anywhere-microsoft-flight-simulator-s-virtual-world-n1241893|access-date=2021-02-10|website=NBC News|date=4 October 2020 |language=en}}</ref>


== Titles published ==
== Titles published ==

Revision as of 02:16, 9 February 2024

Bongfish GmbH is a video game developer and publisher in Graz, Austria. Originally founded as a start-up[1] in the science incubator of Graz University of Technology,[2] the company was established in its current form in 2007.[3][4][5][6][7]

History

Bongfish published its first video game, Stoked for Xbox 360, in 2009. A year later, 2010, Harms Way was the first title by Bongfish developed for Microsoft Studios. This was followed up in 2012 with the title Red Bull Crashed Ice Kinect on the Xbox 360 console for Red Bull Media House[8] and Microsoft Studios. With Motocross Madness, a third title was published for the Xbox 360 in 2013.

In 2015, Bongfish started a co-development partnership with Wargaming to create game-play features and content for their MMO World of Tanks and their Frontline game mode.[9] Together with Flashman Games LLC,[10] Bongfish acquired the rights to produce Smurfs' Village a social mobile game based on the Smurfs franchise in 2016.

In 2019, Bongfish founded Blackshark.ai, a sub-division of the company focusing on geospatial analytics and spatial computing.[11] In 2020, Blackshark.ai was mentioned as the company that generated the world's surface for the Microsoft Flight Simulator utilizing Bing images.[12][13][14]

Titles published

References

  1. ^ "TU Graz - Startupmap". lampz.tugraz.at. Retrieved 2019-12-16.
  2. ^ "Bong Fish". Science Park Graz. Retrieved 2019-12-18.
  3. ^ Austrian Economic Chambers. "Game Development Studie 2019. Die wirtschaftliche Bedeutung der österreichischen Spieleentwicklungsbranche. (in German)" (PDF). Retrieved 2019-12-16.
  4. ^ red, steiermark ORF at (2019-12-13). "Graz als "Hotspot" der Spieleentwickler". steiermark.ORF.at (in German). Retrieved 2019-12-17.
  5. ^ Gratzer, Roland (21 June 2012). "Schnee und Dreck". FM4. Retrieved 2024-02-09.
  6. ^ "Virtuelles Snowboard in realer Welt". Der Standard (in Austrian German). 29 September 2009. Retrieved 2024-02-09.
  7. ^ Mayer, Marlene (2010-09-09). "Bongfish - Spielend erfolgreich". Die Presse (in German). Retrieved 2024-02-09.
  8. ^ "Red Bull Crashed Ice Kinect". Metacritic. Retrieved 2019-12-16.
  9. ^ "World of Tanks Team Up with Bongfish to Create New Game Mode | Press Releases | News | Wargaming". wargaming.com. Retrieved 2019-12-16.
  10. ^ "Games". Flashman Games. Retrieved 2019-12-16.
  11. ^ "blackshark.ai". Retrieved 2019-12-17.
  12. ^ "Meet the startup that helped Microsoft build the world of Flight Simulator". TechCrunch. 17 August 2020. Retrieved 2020-09-08.
  13. ^ ""Flight Simulator": Was eine Grazer Firma mit einem der wichtigsten Spiele des Jahres zu tun hat - derStandard.de". DER STANDARD (in Austrian German). Retrieved 2021-02-10.
  14. ^ "Now boarding: A trip anywhere in Microsoft Flight Simulator's virtual world". NBC News. 4 October 2020. Retrieved 2021-02-10.