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{{Short description|American visual effects producer}}
{{Short description|American visual effects producer}}
'''Daniel Curry''' is a nonce[[visual effects]] [[visual effects supervisor|producer and supervisor]], as well as a [[main title designer]] in the [[film industry|film]] and [[television industry]].
'''Daniel Curry''' is a [[visual effects]] [[visual effects supervisor|producer and supervisor]], as well as a [[main title designer]] in the [[film industry|film]] and [[television industry]].


Curry attended [[Middlebury College]] in [[Vermont]] and [[graduate school]] at [[Humboldt State University]] in [[California]].<ref name="bio1">[https://books.google.com/books?id=QRKIuTEddJ0C&pg=PA34 Vesage By Daniel Wade, Visual Effects Society] (2005)</ref>
Curry attended [[Middlebury College]] in [[Vermont]] and [[graduate school]] at [[Humboldt State University]] in [[California]].<ref name="bio1">[https://books.google.com/books?id=QRKIuTEddJ0C&pg=PA34 Vesage By Daniel Wade, Visual Effects Society] (2005)</ref>

Revision as of 15:05, 18 March 2024

Daniel Curry is a visual effects producer and supervisor, as well as a main title designer in the film and television industry.

Curry attended Middlebury College in Vermont and graduate school at Humboldt State University in California.[1]

He is best known for his work on Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager, and Star Trek: Enterprise.[2] His work on these series earned him fifteen Emmy Award nominations and seven Emmy awards wins.[3] As Visual Effects supervisor, Curry frequently served as a second unit director. He directed an episode himself on only one occasion, the Star Trek: The Next Generation episode "Birthright, Part II".[4]

Starting on TNG, Curry used his experience as a martial artist to develop a fighting style for the fictional alien race known as the Klingons. He designed several Klingon hand-to-hand combat weapons, including the Sword of Kahless, the mek'leth, and—most notably—the bat'leth.[3][2][5]

In addition to designing the title sequence for Star Trek Voyager, Curry has designed many memorable title sequences for feature films, including Top Gun, Big Trouble in Little China, and Three Amigos. He has also worked as visual effects supervisor on the television series Chuck.

As of 2015, Curry sits on the board of directors for the Hollywood Science Fiction Museum.[6]

References

  1. ^ Vesage By Daniel Wade, Visual Effects Society (2005)
  2. ^ a b "Interview - Dan Curry". BBC Online - Cult - Star Trek. BBC. Archived from the original on 2003-07-21. Retrieved 2020-04-20.
  3. ^ a b "Curry". StarTrek.com. Archived from the original on 2021-07-29. Retrieved 2021-07-29.
  4. ^ DeCandido, Keith R. A. (13 November 2012). "Star Trek: The Next Generation Rewatch: "Birthright, Part II"". Tor.com.
  5. ^ "Star Trek Visual Effects Master Dan Curry Auctions Private Collection". scoop.previewsworld.com.
  6. ^ TrekMovie com Staff (2017-03-14). "Campaign Launched To Restore Star Trek Wax Figures For Part Of New Exhibition". TrekMovie.com. a number of Star Trek vets including Dan Curry, Doug Drexler, David Gerrold, Ronald D. Moore and Andrew Probert to sit on the board