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<!-- Please check the talk page before changing capitalization. Thanks. -->'''''Osu!'''''{{efn|Pronounced variously in English: {{IPAc-en|ˈ|oʊ|s|uː}}, {{IPAc-en|ˈ|oʊ|s}}.}} (stylized as '''''osu!''''') is a [[free-to-play]] [[rhythm game]] originally created and self-published by Australian developer Dean Herbert. |
<!-- Please check the talk page before changing capitalization. Thanks. -->'''''Osu!'''''{{efn|Pronounced variously in English: {{IPAc-en|ˈ|oʊ|s|uː}}, {{IPAc-en|ˈ|oʊ|s}}.}} (stylized as '''''osu!''''') is a [[free-to-play]] [[rhythm game]] originally created and self-published by Australian developer Dean Herbert. Inspired by gameplay of the [[Osu! Tatakae! Ouendan (series)|''Osu! Tatakae! Ouendan'' series]], it was released for [[Microsoft Windows]] on 16 September 2007, with later ports to [[macOS]], [[Linux]], [[Android (operating system)|Android]] and [[iOS]]. |
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''Osu!''{{'}}s gameplay, based on the [[Osu! Tatakae! Ouendan (series)|''Osu! Tatakae! Ouendan'']] series of rhythm games, primarily involves clicking notes, which appear as circles, using the mouse. Since the game's release, three other [[game modes]] have been added, taking inspiration from [[Taiko no Tatsujin|''Taiko no Tatsujin'']] and ''[[Beatmania]]''. |
''Osu!''{{'}}s gameplay, based on the [[Osu! Tatakae! Ouendan (series)|''Osu! Tatakae! Ouendan'']] series of rhythm games, primarily involves clicking notes, which appear as circles, using the mouse. Unlike many rhythm games, levels are created and uploaded by users, increasing the range and volume of the song library. Since the game's release, three other [[game modes]] have been added, taking inspiration from [[Taiko no Tatsujin|''Taiko no Tatsujin'']] and ''[[Beatmania]]''. |
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==Gameplay== |
==Gameplay== |
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[[File:Osu!Lazer_Screenshot_with_Argon_Skin.png|left|thumb|Screenshot of a beatmap being played in ''osu!standard'']] |
[[File:Osu!Lazer_Screenshot_with_Argon_Skin.png|left|thumb|Screenshot of a beatmap being played in ''osu!standard'']] |
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''Osu!'' is a [[rhythm game]] in which ''hit circles'' appear as notes over a song's runtime, and the objective is to click on the circles at the appropriate time and in the correct order |
''Osu!'' is a [[rhythm game]] in which ''hit circles'' appear as notes over a song's runtime, and the objective is to click on the circles at the appropriate time and in the correct order,<ref name="TheObjective20192">{{cite news |last1=Gonzáles |first1=Mariela |date=5 September 2019 |title=Gaming Sounds: osu!, cuando el ritmo se convierte en nuestro séptimo sentido |url=https://theobjective.com/further/gaming-sounds-osu/ |archive-url=https://web.archive.org/web/20200107200505/https://theobjective.com/further/gaming-sounds-osu/ |archive-date=7 January 2020 |access-date=7 January 2020 |work=The Objective |publisher=The Objective Media |language=es}}</ref><ref name="TechTudo20192">{{cite web |last1=Rodrigues |first1=Gabriela |date=19 September 2019 |title=Como baixar Osu! e treinar sua mira no Fortnite e CS:GO |url=https://www.techtudo.com.br/dicas-e-tutoriais/2019/09/como-baixar-osu-e-treinar-sua-mira-no-fortnite-e-csgo-esports.ghtml |archive-url=https://web.archive.org/web/20200107200513/https://www.techtudo.com.br/dicas-e-tutoriais/2019/09/como-baixar-osu-e-treinar-sua-mira-no-fortnite-e-csgo-esports.ghtml |archive-date=7 January 2020 |access-date=7 January 2020 |website=TechTudo |publisher=Globo Comunicação e Participações S.A. |language=pt-BR |location=Rio de Janeiro}}</ref><ref name=":02">{{cite web |last1=Phúc |first1=Thịnh |date=30 August 2019 |title=Bí quyết giúp game thủ có khả năng phản xạ chớp nhoáng |url=https://news.zing.vn/bi-quyet-giup-game-thu-co-kha-nang-phan-xa-chop-nhoang-post982404.html |url-status=dead |archive-url=https://web.archive.org/web/20200107200509/https://news.zing.vn/bi-quyet-giup-game-thu-co-kha-nang-phan-xa-chop-nhoang-post982404.html |archive-date=7 January 2020 |access-date=7 January 2020 |website=Zing.vn |language=vi}}</ref> aided by rings called ''approach circles'' that close in on the hit circles to visually indicate the timing.<ref name="TechTudo20192" /> The core gameplay is inspired by the [[Nintendo DS]] rhythm game [[Osu! Tatakae! Ouendan|''Osu! Tatakae! Ouendan'']] and its sequel ''[[Elite Beat Agents]].<ref name="TheObjective20192" />'' Other types of notes require that the player click and hold while moving the cursor.<ref name=":02" /><ref name=":2">{{cite web |date=7 June 2015 |title=Test : Osu! |url=http://www.jeuxvideo.com/test/427571/osu.htm |archive-url=https://web.archive.org/web/20170621130547/http://www.jeuxvideo.com/test/427571/osu.htm |archive-date=21 June 2017 |website=[[jeuxvideo.com]] |language=fr}}</ref> If the player misses too many circles, they fail the song and must retry.<ref name="TechTudo20192" /><ref name=":02" /> In-game settings, called ''mods'', can change gameplay in different ways—for example, by speeding up the song or decreasing the size of circles.<ref name="pcgamer2">{{Cite web |last=Carpenter |first=Nicole |date=16 July 2019 |title=Gamers with godlike reflexes are racing to break world records in this rhythm game |url=https://www.pcgamer.com/two-teens-are-on-a-crazy-world-record-race-in-extremely-challenging-rhythm-game-osu/ |url-status=live |archive-url=https://web.archive.org/web/20190926150910/https://www.pcgamer.com/two-teens-are-on-a-crazy-world-record-race-in-extremely-challenging-rhythm-game-osu/ |archive-date=26 September 2019 |access-date=12 August 2019 |website=PC Gamer}}</ref><ref name=":1">{{Cite web |last=Amos |first=Andrew |date=16 November 2018 |title=Circle Work: A chat with Australia's osu! World Cup team |url=https://www.redbull.com/au-en/circle-work-a-chat-with-australias-osu-world-cup-team |url-status=live |archive-url=https://web.archive.org/web/20190730045847/https://www.redbull.com/au-en/circle-work-a-chat-with-australias-osu-world-cup-team |archive-date=30 July 2019 |access-date=4 September 2019 |website=Red Bull}}</ref> Songs are mapped to [[Level (video games)|levels]] called ''beatmaps'',<ref name="TheObjective20192" /> and the same song can have multiple beatmaps of varying difficulties.<ref name=":02" /> Some beatmaps, including a tutorial, are bundled with a new installation of the game, but more can be downloaded from the game's website.<ref name="TheObjective20192" /><ref name="TechTudo20192" /> |
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Beatmaps can be created and uploaded by all users.<ref name="TechTudo20192" /><ref name=":2" /><ref name="IndoZone20192">{{cite news |last1=Andika |first1=Ferry |date=27 December 2019 |title=Osu!, Game Rhythm Terkenal di PC dengan Ribuan Pemain Harian |url=https://www.indozone.id/game/RMspde/osu-game-rhythm-terkenal-di-pc-dengan-ribuan-pemain-harian |archive-url=https://web.archive.org/web/20200107192953/https://www.indozone.id/game/RMspde/osu-game-rhythm-terkenal-di-pc-dengan-ribuan-pemain-harian |archive-date=7 January 2020 |access-date=7 January 2020 |publisher=Indozone Media Indonesia |location=Jakarta |language=id}}</ref> In the game's [[Single-player video game|single-player]] mode, scores on beatmaps can be compared with other players, who are ranked on an online leaderboard.<ref name="TechTudo20192" /> Scores are primarily measured using their ''performance points'', which account for various aspects of a player's skill.<ref name="pcgamer2" /><ref>{{Cite web |date=25 July 2019 |title=osu! PP world record broken by 15-year-old |url=https://dotesports.com/general/news/osu-pp-world-record-broken-by-15-year-old |url-status=live |archive-url=https://web.archive.org/web/20190812214904/https://dotesports.com/general/news/osu-pp-world-record-broken-by-15-year-old |archive-date=12 August 2019 |access-date=12 August 2019 |website=Dot Esports |quote=For instance, former Overwatch League pro Hyeon "EFFECT" Hwang said he plays the game for one hour before matches to warm up his hands.}}</ref> Users can add others as friends and [[IRC|chat]] in-game,<ref name=":2" /> and the [[Multiplayer video game|multiplayer]] mode allows groups of people to play beatmaps synchronously with each other.<ref name="TechTudo20192" /> |
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In the game's [[Single-player video game|single-player]] mode, scores on beatmaps can be compared with other players, who are ranked on an online leaderboard.<ref name="TechTudo20192" /> Scores are primarily measured using their ''performance points'', which account for various aspects of a player's skill.<ref name="pcgamer2" /><ref>{{Cite web |date=25 July 2019 |title=osu! PP world record broken by 15-year-old |url=https://dotesports.com/general/news/osu-pp-world-record-broken-by-15-year-old |url-status=live |archive-url=https://web.archive.org/web/20190812214904/https://dotesports.com/general/news/osu-pp-world-record-broken-by-15-year-old |archive-date=12 August 2019 |access-date=12 August 2019 |website=Dot Esports |quote=For instance, former Overwatch League pro Hyeon "EFFECT" Hwang said he plays the game for one hour before matches to warm up his hands.}}</ref> Users can add others as friends and [[IRC|chat]] in-game,<ref name=":2" /> and the [[Multiplayer video game|multiplayer]] mode allows groups of people to play beatmaps synchronously with each other.<ref name="TechTudo20192" /> |
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=== Game modes === |
=== Game modes === |
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== Development == |
== Development == |
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⚫ | ''Osu!'' was created by Dean Herbert, an Australian developer known online as "peppy",<ref name=":2" /> as a computer version of ''Osu! Tatakae! Ouendan'' and ''Elite Beat Agents.''<ref name="TheObjective20193">{{cite news |last1=Gonzáles |first1=Mariela |date=5 September 2019 |title=Gaming Sounds: osu!, cuando el ritmo se convierte en nuestro séptimo sentido |url=https://theobjective.com/further/gaming-sounds-osu/ |archive-url=https://web.archive.org/web/20200107200505/https://theobjective.com/further/gaming-sounds-osu/ |archive-date=7 January 2020 |access-date=7 January 2020 |work=The Objective |publisher=The Objective Media |language=es}}</ref> One of his goals was to create longevity through enabling users to generate beatmaps.<ref name="PU2018">{{Cite magazine |date=July 2018 |title=Genoeg rhythm-action voor de rest van je leven... en helemaal gratis! |url=https://archive.org/details/292_20231030_202310/295/page/32/mode/2up |access-date=29 May 2024 |magazine=[[Power Unlimited]] |page=33 |volume=26 |issue=7}}</ref> Herbert had experience creating video games prior to ''Osu!'', having made some during high school and university,<ref name="ppy-osutalk" />{{Rp|location=05:34}} but has said he did not think it would become his job.<ref name="ComicFiestaInterview">{{Cite interview |last=Herbert |first=Dean |interviewer=CalvinPixels |title=CosNews 1 | Peppy (PPY) - Osu! Interview (Comic Fiesta) |url=https://www.youtube.com/watch?v=83y5EEm-2dk |date=12 January 2014}}</ref>{{Rp|location=00:20}} He began developing ''Osu!'' while attending university and had a working build of the game after a few hours, which he shared with friends.<ref name="ppy-osutalk">{{Cite interview |last=Herbert |first=Dean |title= osu!talk Episode 8 - Feat. peppy! |url=https://www.youtube.com/watch?v=x7vdW5uZutU |date=25 July 2014}}</ref>{{Rp|location=00:50}} It was written in [[C#]] using the [[Microsoft XNA|XNA framework]].<ref name="ppy-osutalk" />{{Rp|location=03:24}} The game's first public release was on 16 September 2007,<ref name="IndoZone20193">{{cite news |last1=Andika |first1=Ferry |date=27 December 2019 |title=Osu!, Game Rhythm Terkenal di PC dengan Ribuan Pemain Harian |url=https://www.indozone.id/game/RMspde/osu-game-rhythm-terkenal-di-pc-dengan-ribuan-pemain-harian |archive-url=https://web.archive.org/web/20200107192953/https://www.indozone.id/game/RMspde/osu-game-rhythm-terkenal-di-pc-dengan-ribuan-pemain-harian |archive-date=7 January 2020 |access-date=7 January 2020 |publisher=Indozone Media Indonesia |location=Jakarta |language=id}}</ref> and an open beta was officially available starting on 17 October.<ref name="EGbeta">{{Cite web |last=Orland |first=Kyle |date=18 October 2007 |title=Free PC Ouendan/EBA emulator hits public beta |url=https://www.engadget.com/2007-10-18-free-pc-ouendan-eba-emulator-hits-public-beta.html |access-date=23 May 2024 |website=Engadget |language=en-US}}</ref> Due to the game's growth in popularity as well as user feedback, Herbert later added the extra game modes ''osu!mania'', ''osu!taiko'', and ''osu!catch''.<ref name="TheObjective20193" /> After releasing ''Osu!'', Herbert, who had been working full-time for an [[Information technology|IT]] company, gradually reduced his work hours to focus on maintaining ''Osu!''.<ref name="ppy-osutalk" />{{Rp|location=39:49}} According to Herbert, as of a July 2014 interview for the official ''Osu!'' [[YouTube]] channel, the [[user interface]] of the game client and official website were undergoing full "revamps".<ref name="ppy-osutalk" />{{Rp|location=34:42}} In the same interview, he expressed interest or intentions to add major features to the game, such as a multiplayer [[power-up]] system inspired by ''Ouendan'' and ''[[TetriNET]]'',<ref name="ppy-osutalk" />{{Rp|location=16:14}} 3D rotation of the field of play,<ref name="ppy-osutalk" />{{Rp|location=25:23}} and expanded multiplayer lobbies.<ref name="ppy-osutalk" />{{Rp|location=37:40}} |
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{{Needs expansion|date=May 2024}} |
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⚫ | ''Osu!'' was |
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According to Herbert, as of a July 2014 interview for the official ''Osu!'' [[YouTube]] channel, the [[user interface]] of the game client and official website were undergoing full "revamps".<ref name="ppy-osutalk" />{{Rp|location=34:42}} In the same interview, he expressed interest or intentions to add major features to the game, such as a multiplayer [[power-up]] system inspired by ''Ouendan'' and ''[[TetriNET]]'',<ref name="ppy-osutalk" />{{Rp|location=16:14}} 3D rotation of the field of play,<ref name="ppy-osutalk" />{{Rp|location=25:23}} and expanded multiplayer lobbies.<ref name="ppy-osutalk" />{{Rp|location=37:40}} |
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==Community== |
==Community== |
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Osu! World Cup is an annual tournament which comprises a [[group stage]] and bracket of the 32 highest-seeded national teams in the world, generally with 6 to 8 players on each team.<ref name=":13">{{Cite web |last=Amos |first=Andrew |date=16 November 2018 |title=Circle Work: A chat with Australia's osu! World Cup team |url=https://www.redbull.com/au-en/circle-work-a-chat-with-australias-osu-world-cup-team |url-status=live |archive-url=https://web.archive.org/web/20190730045847/https://www.redbull.com/au-en/circle-work-a-chat-with-australias-osu-world-cup-team |archive-date=30 July 2019 |access-date=4 September 2019 |website=Red Bull}}</ref> There are also many community-hosted tournaments, differing in skill level, types of beatmaps played, and how the teams are composed.<ref>{{Cite web |title=Tournaments |url=https://osu.ppy.sh/help/wiki/Tournaments |url-status=live |archive-url=https://web.archive.org/web/20171212063415/https://osu.ppy.sh/help/wiki/Tournaments/ |archive-date=12 December 2017 |access-date=4 September 2019 |website=osu.ppy.sh}}</ref>{{psi|date=May 2024}} |
Osu! World Cup is an annual tournament which comprises a [[group stage]] and bracket of the 32 highest-seeded national teams in the world, generally with 6 to 8 players on each team.<ref name=":13">{{Cite web |last=Amos |first=Andrew |date=16 November 2018 |title=Circle Work: A chat with Australia's osu! World Cup team |url=https://www.redbull.com/au-en/circle-work-a-chat-with-australias-osu-world-cup-team |url-status=live |archive-url=https://web.archive.org/web/20190730045847/https://www.redbull.com/au-en/circle-work-a-chat-with-australias-osu-world-cup-team |archive-date=30 July 2019 |access-date=4 September 2019 |website=Red Bull}}</ref> There are also many community-hosted tournaments, differing in skill level, types of beatmaps played, and how the teams are composed.<ref>{{Cite web |title=Tournaments |url=https://osu.ppy.sh/help/wiki/Tournaments |url-status=live |archive-url=https://web.archive.org/web/20171212063415/https://osu.ppy.sh/help/wiki/Tournaments/ |archive-date=12 December 2017 |access-date=4 September 2019 |website=osu.ppy.sh}}</ref>{{psi|date=May 2024}} |
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== |
== Legacy == |
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{{Expand section|date=May 2024}} |
{{Expand section|date=May 2024}} |
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[[Jeuxvideo.com]] reviewed '' |
[[Jeuxvideo.com]] reviewed O''su!'' favorably with 18/20 points in 2015.<ref>{{cite web|date=7 June 2015|title=Test : Osu!|url=http://www.jeuxvideo.com/test/427571/osu.htm|archive-url=https://web.archive.org/web/20170621130547/http://www.jeuxvideo.com/test/427571/osu.htm|archive-date=21 June 2017|website=[[jeuxvideo.com]]|language=fr}}</ref> In 2010, MMOGames.com reviewer Daniel Ball said that while the game was very similar to ''[[Elite Beat Agents]]'', it was differentiated by its community's large library of high-quality community made content and customization.<ref>{{cite news|last1=Ball|first1=Daniel|date=27 April 2010|title=Online rhythm and music game Osu! reviewed - MMOGames.com|work=MMOGames.com|url=https://www.mmogames.com/gamenews/online-rhythm-and-dance-game-osu-reviewed/|url-status=dead|access-date=22 October 2018|archive-url=https://web.archive.org/web/20181022073657/https://www.mmogames.com/gamenews/online-rhythm-and-dance-game-osu-reviewed/|archive-date=22 October 2018}}</ref> ''Osu!'' has been used and recommended by professionals in other video games, such as [[Ninja (streamer)|Ninja]] and EFFECT, as a way to warm-up and practice mouse cursor aim.<ref name="TechTudo20193">{{cite web |last1=Rodrigues |first1=Gabriela |date=19 September 2019 |title=Como baixar Osu! e treinar sua mira no Fortnite e CS:GO |url=https://www.techtudo.com.br/dicas-e-tutoriais/2019/09/como-baixar-osu-e-treinar-sua-mira-no-fortnite-e-csgo-esports.ghtml |archive-url=https://web.archive.org/web/20200107200513/https://www.techtudo.com.br/dicas-e-tutoriais/2019/09/como-baixar-osu-e-treinar-sua-mira-no-fortnite-e-csgo-esports.ghtml |archive-date=7 January 2020 |access-date=7 January 2020 |website=TechTudo |publisher=Globo Comunicação e Participações S.A. |language=pt-BR |location=Rio de Janeiro}}</ref><ref name="BizInsider20193">{{Cite web |last=Webb |first=Kevin |date=24 August 2019 |title=Professional gamers like Ninja use this music game to practice their aim and improve their mouse skills — Here's how you can play for free |url=https://www.businessinsider.com/osu-game-pro-gamers-practice-aim-improve-mouse-skills-esports-2019-8 |url-status=live |archive-url=https://web.archive.org/web/20191202064758/https://www.businessinsider.com/osu-game-pro-gamers-practice-aim-improve-mouse-skills-esports-2019-8 |archive-date=2 December 2019 |access-date=26 August 2019 |website=Business Insider}}</ref><ref name=":0">{{cite web |last1=Phúc |first1=Thịnh |date=30 August 2019 |title=Bí quyết giúp game thủ có khả năng phản xạ chớp nhoáng |url=https://news.zing.vn/bi-quyet-giup-game-thu-co-kha-nang-phan-xa-chop-nhoang-post982404.html |url-status=dead |archive-url=https://web.archive.org/web/20200107200509/https://news.zing.vn/bi-quyet-giup-game-thu-co-kha-nang-phan-xa-chop-nhoang-post982404.html |archive-date=7 January 2020 |access-date=7 January 2020 |website=Zing.vn |language=vi}}</ref> Due to the game's emphasis on quickly moving the mouse cursor to precise points on the screen, some players of [[multiplayer online battle arena]] games and [[first-person shooter]] games use it to improve reflexes and mouse control.<ref>{{Cite web |last=Saguias |first=Gabriel |date=27 November 2018 |title=Cinco jogos viciantes de PC para treinar e subir de ranking no CS:GO |url=https://www.techtudo.com.br/listas/2018/11/cinco-jogos-viciantes-de-pc-para-treinar-e-subir-de-ranking-no-csgo-esports.ghtml |url-status=live |archive-url=https://web.archive.org/web/20200215021011/https://www.techtudo.com.br/listas/2018/11/cinco-jogos-viciantes-de-pc-para-treinar-e-subir-de-ranking-no-csgo-esports.ghtml |archive-date=15 February 2020 |access-date=22 May 2024 |website=TechTudo |language=pt}}</ref> |
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''osu!'' has been used and recommended by professionals in other video games, such as [[Ninja (streamer)|Ninja]] and EFFECT, as a way to warm-up and practice mouse cursor aim.<ref name="TechTudo20193">{{cite web |last1=Rodrigues |first1=Gabriela |date=19 September 2019 |title=Como baixar Osu! e treinar sua mira no Fortnite e CS:GO |url=https://www.techtudo.com.br/dicas-e-tutoriais/2019/09/como-baixar-osu-e-treinar-sua-mira-no-fortnite-e-csgo-esports.ghtml |archive-url=https://web.archive.org/web/20200107200513/https://www.techtudo.com.br/dicas-e-tutoriais/2019/09/como-baixar-osu-e-treinar-sua-mira-no-fortnite-e-csgo-esports.ghtml |archive-date=7 January 2020 |access-date=7 January 2020 |website=TechTudo |publisher=Globo Comunicação e Participações S.A. |language=pt-BR |location=Rio de Janeiro}}</ref><ref name="BizInsider20193">{{Cite web |last=Webb |first=Kevin |date=24 August 2019 |title=Professional gamers like Ninja use this music game to practice their aim and improve their mouse skills — Here's how you can play for free |url=https://www.businessinsider.com/osu-game-pro-gamers-practice-aim-improve-mouse-skills-esports-2019-8 |url-status=live |archive-url=https://web.archive.org/web/20191202064758/https://www.businessinsider.com/osu-game-pro-gamers-practice-aim-improve-mouse-skills-esports-2019-8 |archive-date=2 December 2019 |access-date=26 August 2019 |website=Business Insider}}</ref><ref name=":0">{{cite web |last1=Phúc |first1=Thịnh |date=30 August 2019 |title=Bí quyết giúp game thủ có khả năng phản xạ chớp nhoáng |url=https://news.zing.vn/bi-quyet-giup-game-thu-co-kha-nang-phan-xa-chop-nhoang-post982404.html |url-status=dead |archive-url=https://web.archive.org/web/20200107200509/https://news.zing.vn/bi-quyet-giup-game-thu-co-kha-nang-phan-xa-chop-nhoang-post982404.html |archive-date=7 January 2020 |access-date=7 January 2020 |website=Zing.vn |language=vi}}</ref> Due to the game's emphasis on quickly moving the mouse cursor to precise points on the screen, some players of [[multiplayer online battle arena]] games and [[first-person shooter]] games use it to improve reflexes and mouse control.<ref>{{Cite web |last=Saguias |first=Gabriel |date=27 November 2018 |title=Cinco jogos viciantes de PC para treinar e subir de ranking no CS:GO |url=https://www.techtudo.com.br/listas/2018/11/cinco-jogos-viciantes-de-pc-para-treinar-e-subir-de-ranking-no-csgo-esports.ghtml |url-status=live |archive-url=https://web.archive.org/web/20200215021011/https://www.techtudo.com.br/listas/2018/11/cinco-jogos-viciantes-de-pc-para-treinar-e-subir-de-ranking-no-csgo-esports.ghtml |archive-date=15 February 2020 |access-date=22 May 2024 |website=TechTudo |language=pt}}</ref> |
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==Notes== |
==Notes== |
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{{notelist}} |
{{notelist}} |
Revision as of 02:45, 30 May 2024
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Original author(s) | Dean "peppy" Herbert |
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Developer(s) | osu! development team |
Initial release | September 16, 2007 |
Repository | https://github.com/ppy/osu |
Written in | C# |
Middleware | OpenTK[2] |
Operating system | Microsoft Windows macOS Linux (open beta) Android (open beta) iOS (open beta) |
Size |
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Available in | 37 languages |
List of languages Arabic, Belarusian, Bulgarian, Catalan, Czech, Danish, English, German, Greek, Spanish, Finnish, Filipino, French, Hebrew, Hungarian, Indonesian, Italian, Japanese, Korean, Lithuanian, Dutch, Norwegian, Polish, Portuguese, Brazilian Portuguese, Romanian, Russian, Slovak, Slovenian, Serbian, Swedish, Thai, Turkish, Ukrainian, Vietnamese, Chinese, Traditional Chinese | |
Type | Rhythm game |
License | Freeware (stable build) MIT (osu!lazer code) |
Website | osu |
Osu![a] (stylized as osu!) is a free-to-play rhythm game originally created and self-published by Australian developer Dean Herbert. Inspired by gameplay of the Osu! Tatakae! Ouendan series, it was released for Microsoft Windows on 16 September 2007, with later ports to macOS, Linux, Android and iOS.
Osu!'s gameplay, based on the Osu! Tatakae! Ouendan series of rhythm games, primarily involves clicking notes, which appear as circles, using the mouse. Unlike many rhythm games, levels are created and uploaded by users, increasing the range and volume of the song library. Since the game's release, three other game modes have been added, taking inspiration from Taiko no Tatsujin and Beatmania.
Gameplay
Osu! is a rhythm game in which hit circles appear as notes over a song's runtime, and the objective is to click on the circles at the appropriate time and in the correct order,[4][5][6] aided by rings called approach circles that close in on the hit circles to visually indicate the timing.[5] The core gameplay is inspired by the Nintendo DS rhythm game Osu! Tatakae! Ouendan and its sequel Elite Beat Agents.[4] Other types of notes require that the player click and hold while moving the cursor.[6][7] If the player misses too many circles, they fail the song and must retry.[5][6] In-game settings, called mods, can change gameplay in different ways—for example, by speeding up the song or decreasing the size of circles.[8][9] Songs are mapped to levels called beatmaps,[4] and the same song can have multiple beatmaps of varying difficulties.[6] Some beatmaps, including a tutorial, are bundled with a new installation of the game, but more can be downloaded from the game's website.[4][5]
Beatmaps can be created and uploaded by all users.[5][7][10] In the game's single-player mode, scores on beatmaps can be compared with other players, who are ranked on an online leaderboard.[5] Scores are primarily measured using their performance points, which account for various aspects of a player's skill.[8][11] Users can add others as friends and chat in-game,[7] and the multiplayer mode allows groups of people to play beatmaps synchronously with each other.[5]
Game modes
The game's original and most popular mode, based on Ouendan, is also known as osu!standard. There are also three alternative game modes, osu!mania, osu!taiko, and osu!catch.[7][10] In osu!mania, a mode based on rhythm game series such as Beatmania[4] and Guitar Hero,[7] the player must press the correct keys on the keyboard when notes reach the bottom of the screen.[7] osu!taiko is based on Taiko no Tatsujin; it involves circles moving from right to left, requiring keypresses when they reach the left side.[4] osu!catch is the only game mode that was not based on an existing rhythm game.[7] In it, fruits fall from the top of the screen and the player controls a character at the bottom whom they can move left and right with the goal of catching as much fruit as possible.[7][12]
Development
Osu! was created by Dean Herbert, an Australian developer known online as "peppy",[7] as a computer version of Osu! Tatakae! Ouendan and Elite Beat Agents.[13] One of his goals was to create longevity through enabling users to generate beatmaps.[14] Herbert had experience creating video games prior to Osu!, having made some during high school and university,[15]: 05:34 but has said he did not think it would become his job.[16]: 00:20 He began developing Osu! while attending university and had a working build of the game after a few hours, which he shared with friends.[15]: 00:50 It was written in C# using the XNA framework.[15]: 03:24 The game's first public release was on 16 September 2007,[17] and an open beta was officially available starting on 17 October.[18] Due to the game's growth in popularity as well as user feedback, Herbert later added the extra game modes osu!mania, osu!taiko, and osu!catch.[13] After releasing Osu!, Herbert, who had been working full-time for an IT company, gradually reduced his work hours to focus on maintaining Osu!.[15]: 39:49 According to Herbert, as of a July 2014 interview for the official Osu! YouTube channel, the user interface of the game client and official website were undergoing full "revamps".[15]: 34:42 In the same interview, he expressed interest or intentions to add major features to the game, such as a multiplayer power-up system inspired by Ouendan and TetriNET,[15]: 16:14 3D rotation of the field of play,[15]: 25:23 and expanded multiplayer lobbies.[15]: 37:40
Community
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Osu! World Cup is an annual tournament which comprises a group stage and bracket of the 32 highest-seeded national teams in the world, generally with 6 to 8 players on each team.[19] There are also many community-hosted tournaments, differing in skill level, types of beatmaps played, and how the teams are composed.[20][non-primary source needed]
Legacy
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Jeuxvideo.com reviewed Osu! favorably with 18/20 points in 2015.[21] In 2010, MMOGames.com reviewer Daniel Ball said that while the game was very similar to Elite Beat Agents, it was differentiated by its community's large library of high-quality community made content and customization.[22] Osu! has been used and recommended by professionals in other video games, such as Ninja and EFFECT, as a way to warm-up and practice mouse cursor aim.[23][24][25] Due to the game's emphasis on quickly moving the mouse cursor to precise points on the screen, some players of multiplayer online battle arena games and first-person shooter games use it to improve reflexes and mouse control.[26]
Notes
References
- ^ "osu!(lazer) Updates: May 19, 2024 · news". osu!. Retrieved 24 May 2024.
- ^ "a long-overdue update". ppy blog. 30 June 2016. Archived from the original on 8 November 2020. Retrieved 20 August 2021.
Until now we used some XNA code for input handling and low-level structs. These dependencies are almost compeletely [sic] removed from the project now, with OpenTK or similar open-source frameworks replacing them.
- ^ "GitHub - ppy/osu-resources: assets used by osu!". GitHub. Retrieved 19 January 2023.
- ^ a b c d e f Gonzáles, Mariela (5 September 2019). "Gaming Sounds: osu!, cuando el ritmo se convierte en nuestro séptimo sentido". The Objective (in Spanish). The Objective Media. Archived from the original on 7 January 2020. Retrieved 7 January 2020.
- ^ a b c d e f g Rodrigues, Gabriela (19 September 2019). "Como baixar Osu! e treinar sua mira no Fortnite e CS:GO". TechTudo (in Brazilian Portuguese). Rio de Janeiro: Globo Comunicação e Participações S.A. Archived from the original on 7 January 2020. Retrieved 7 January 2020.
- ^ a b c d Phúc, Thịnh (30 August 2019). "Bí quyết giúp game thủ có khả năng phản xạ chớp nhoáng". Zing.vn (in Vietnamese). Archived from the original on 7 January 2020. Retrieved 7 January 2020.
- ^ a b c d e f g h i "Test : Osu!". jeuxvideo.com (in French). 7 June 2015. Archived from the original on 21 June 2017.
- ^ a b Carpenter, Nicole (16 July 2019). "Gamers with godlike reflexes are racing to break world records in this rhythm game". PC Gamer. Archived from the original on 26 September 2019. Retrieved 12 August 2019.
- ^ Amos, Andrew (16 November 2018). "Circle Work: A chat with Australia's osu! World Cup team". Red Bull. Archived from the original on 30 July 2019. Retrieved 4 September 2019.
- ^ a b Andika, Ferry (27 December 2019). "Osu!, Game Rhythm Terkenal di PC dengan Ribuan Pemain Harian" (in Indonesian). Jakarta: Indozone Media Indonesia. Archived from the original on 7 January 2020. Retrieved 7 January 2020.
- ^ "osu! PP world record broken by 15-year-old". Dot Esports. 25 July 2019. Archived from the original on 12 August 2019. Retrieved 12 August 2019.
For instance, former Overwatch League pro Hyeon "EFFECT" Hwang said he plays the game for one hour before matches to warm up his hands.
- ^ Ball, Daniel (27 April 2010). "Online rhythm and music game Osu! reviewed - MMOGames.com". MMOGames.com. Archived from the original on 22 October 2018. Retrieved 22 October 2018.
- ^ a b Gonzáles, Mariela (5 September 2019). "Gaming Sounds: osu!, cuando el ritmo se convierte en nuestro séptimo sentido". The Objective (in Spanish). The Objective Media. Archived from the original on 7 January 2020. Retrieved 7 January 2020.
- ^ "Genoeg rhythm-action voor de rest van je leven... en helemaal gratis!". Power Unlimited. Vol. 26, no. 7. July 2018. p. 33. Retrieved 29 May 2024.
- ^ a b c d e f g h Herbert, Dean (25 July 2014). "osu!talk Episode 8 - Feat. peppy!" (Interview).
- ^ Herbert, Dean (12 January 2014). "CosNews 1 | Peppy (PPY) - Osu! Interview (Comic Fiesta)" (Interview). Interviewed by CalvinPixels.
- ^ Andika, Ferry (27 December 2019). "Osu!, Game Rhythm Terkenal di PC dengan Ribuan Pemain Harian" (in Indonesian). Jakarta: Indozone Media Indonesia. Archived from the original on 7 January 2020. Retrieved 7 January 2020.
- ^ Orland, Kyle (18 October 2007). "Free PC Ouendan/EBA emulator hits public beta". Engadget. Retrieved 23 May 2024.
- ^ Amos, Andrew (16 November 2018). "Circle Work: A chat with Australia's osu! World Cup team". Red Bull. Archived from the original on 30 July 2019. Retrieved 4 September 2019.
- ^ "Tournaments". osu.ppy.sh. Archived from the original on 12 December 2017. Retrieved 4 September 2019.
- ^ "Test : Osu!". jeuxvideo.com (in French). 7 June 2015. Archived from the original on 21 June 2017.
- ^ Ball, Daniel (27 April 2010). "Online rhythm and music game Osu! reviewed - MMOGames.com". MMOGames.com. Archived from the original on 22 October 2018. Retrieved 22 October 2018.
- ^ Rodrigues, Gabriela (19 September 2019). "Como baixar Osu! e treinar sua mira no Fortnite e CS:GO". TechTudo (in Brazilian Portuguese). Rio de Janeiro: Globo Comunicação e Participações S.A. Archived from the original on 7 January 2020. Retrieved 7 January 2020.
- ^ Webb, Kevin (24 August 2019). "Professional gamers like Ninja use this music game to practice their aim and improve their mouse skills — Here's how you can play for free". Business Insider. Archived from the original on 2 December 2019. Retrieved 26 August 2019.
- ^ Phúc, Thịnh (30 August 2019). "Bí quyết giúp game thủ có khả năng phản xạ chớp nhoáng". Zing.vn (in Vietnamese). Archived from the original on 7 January 2020. Retrieved 7 January 2020.
- ^ Saguias, Gabriel (27 November 2018). "Cinco jogos viciantes de PC para treinar e subir de ranking no CS:GO". TechTudo (in Portuguese). Archived from the original on 15 February 2020. Retrieved 22 May 2024.