Jump to content

Disney Magical World: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
m Reverted 2 edits by 97.125.28.43 (talk) to last revision by 2001:EE0:4370:467A:6429:2DBA:463C:2EFF
Gameplay: no sentence
Line 23: Line 23:


== Gameplay ==
== Gameplay ==
[[File:DMWGameplay.jpg|A player in the cafe.|thumb|left]]
[[File:DMWGameplay.jpg|A player in the cafe|thumb|left]]
The game uses either a previously made [[Mii]] or newly made in-game character to complete quests in the town of Castleton.
The game uses either a previously made [[Mii]] or newly made in-game character to complete quests in the town of Castleton.
The game features various activities such as fishing, card collecting, gardening, making clothes and decorating the town's cafe, as well as making the food to be sold. When completing these activities, the player is awarded with stickers which act as a leveling up system, allowing the player to progress further in the game.
The game features various activities such as fishing, card collecting, gardening, making clothes and decorating the town's cafe, as well as making the food to be sold. When completing these activities, the player is awarded with stickers which act as a leveling up system, allowing the player to progress further in the game.

Revision as of 19:54, 30 July 2024

Disney Magical World
North American cover art
Developer(s)h.a.n.d.
Bandai Namco Games
Publisher(s)
Director(s)Kouji Yamamoto
Takahiro Okano
Producer(s)Kentaro Hisai
Emiko Yamamoto
Adam Evanko
Tsuyoshi Kobayashi
Composer(s)Keiki Kobayashi
Platform(s)Nintendo 3DS
Release
  • EU: October 24, 2014
Genre(s)Life simulation
Mode(s)Single-player, multiplayer

Disney Magical World (ディズニー マジックキャッスル マイ・ハッピー・ライフ, Dizunī Majikku Kyassuru: Mai Happī Raifu, Disney Magic Castle: My Happy Life)[3] is a life simulation video game developed by h.a.n.d. and Bandai Namco Games for the Nintendo 3DS. The game was released in Japan on August 1, 2013, in North America on April 11, 2014,[3][4] and in Europe on October 24.

The title has just followed up by the sequel, Disney Magical World 2.

Gameplay

A player in the cafe

The game uses either a previously made Mii or newly made in-game character to complete quests in the town of Castleton. The game features various activities such as fishing, card collecting, gardening, making clothes and decorating the town's cafe, as well as making the food to be sold. When completing these activities, the player is awarded with stickers which act as a leveling up system, allowing the player to progress further in the game.

The game features 4 main plot lines: one in Cinderella's world, one in Wonderland, one in the Hundred Acre Wood and one in Agrabah. These can be done in any order and require the player to help the main characters of each world by battling ghosts in dungeons. The Cinderella world also allows players to attend balls by playing a rhythm game.

As well as this, numerous Disney characters and other non-playable characters will arrive in Castleton giving the player various quests which require the player to enter each of these worlds outside of the plot lines, and foraging for materials. As the player progresses through the story, more weapons and armor become available which must be made using the materials that the player finds in the various dungeons.

Reception

Disney Magical World has received mostly positive reviews, scoring 71/100 on Metacritic.[5] Nintendo World Report awarded the game 8.5/10, praising the wide range of activities and gameplay but felt that the loading times interrupted the game's progress.[10] Game Revolution gave it a 3 out of 5, saying while packed with characters and collectables, criticized the repetitive tasks and lack of a main attraction.[11]

As of March 31, 2014, the game has shipped 500,000 copies.[12]

Sequel

References

  1. ^ "ディズニー マジックキャッスル」が12万本で首位獲得。「KILLER IS DEAD」1万7000本,「MIND≒0」1万5000本の「ゲームソフト週間販売ランキング". 4Gamer. 7 August 2013. Archived from the original on 22 May 2019. Retrieved February 2, 2014.
  2. ^ "ニンテンドー3DS用ソフト『ディズニー マジックキャッスル マイ・ハッピー・ライフ』の累計出荷本数が50万を突破". Yahoo! Japan. January 15, 2014. Archived from the original on February 18, 2014. Retrieved February 2, 2014.
  3. ^ a b c Kubba, Sinan (January 15, 2014). "Disney Magical World ships 500,000 in Japan". Joystiq. Archived from the original on January 28, 2015. Retrieved February 2, 2014.
  4. ^ Polygon.com, "Disney Magical World heading to Nintendo 3DS on April 11" Archived 2020-11-12 at the Wayback Machine, Emily Gera, 10 January 2014
  5. ^ a b "Disney Magical World for 3DS Reviews". Metacritic. CBS Interactive. Archived from the original on December 25, 2018. Retrieved January 8, 2017.
  6. ^ DelVillano, Ron (8 April 2014). "Disney Magical World Review (3DS)". Nintendo Life. Archived from the original on 10 October 2021. Retrieved 10 October 2021.
  7. ^ Carter, Chris (23 April 2014). "Review: Disney Magical World". Destructoid. Archived from the original on 10 October 2021. Retrieved 10 October 2021.
  8. ^ Keller, Kimberly (8 April 2014). "Disney Magical World Review". Destructoid. Archived from the original on 11 January 2020. Retrieved 10 October 2021.
  9. ^ Pennings, Serge (25 October 2014). "Disney Magical World review – there's substance with the sugar". The Guardian. Archived from the original on 10 October 2021. Retrieved 10 October 2021.
  10. ^ Keller, Kimberly (April 8, 2014). "Disney Magical World Review". Nintendo World Report. Archived from the original on January 11, 2020. Retrieved April 12, 2014.
  11. ^ Bischoff, Daniel (April 8, 2014). "Disney Magical World Review". Game Revolution. Archived from the original on January 6, 2017. Retrieved April 12, 2014.
  12. ^ "Financial Highlights for the Fiscal Year Ended March 2014" (PDF). Namco Bandai. 8 May 2014. Archived (PDF) from the original on 8 May 2014. Retrieved 8 May 2014.
  1. ^ Released under the Namco brand name.