Pink Sweets: Ibara Sorekara: Difference between revisions
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Players get to pilot the gals and use a barrier/shot system to defeat flitting enemies as well as end-level bosses of the pastel-colored type. Enemies besides bosses are named after food. During the game, the gals yelp and intonate various sayings to steel themselves for battle. |
Players get to pilot the gals and use a barrier/shot system to defeat flitting enemies as well as end-level bosses of the pastel-colored type. Enemies besides bosses are named after food. During the game, the gals yelp and intonate various sayings to steel themselves for battle. |
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Early arcade versions had an easy way to obtain infinite lives: if you get 6 extra ships in reserve, the ships counter never goes below 2.<ref>https://wiki.arcadeotaku.com/enwiki/w/Pink_Sweets_–_Ibara_Sorekara#Secrets</ref> Without this glitch, it is considered one of the hardest shoot-em-up arcade games. |
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==Plot== |
==Plot== |
Revision as of 22:14, 8 September 2024
This article needs additional citations for verification. (August 2018) |
Pink Sweets: Ibara Sorekara | |
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Developer(s) | Cave |
Publisher(s) | AMI |
Platform(s) | Arcade |
Release | Arcade
|
Genre(s) | Vertical scrolling shooter |
Mode(s) | Single-player, two-player (co-op) |
Arcade system | CAVE CV1000-B |
Pink Sweets: Ibara Sorekara (ピンクスウィーツ ~鋳薔薇それから~, Pinku Suītsu: Ibara Sorekara) is a 2006 manic shooter by Cave released for Japanese arcades. It was released for the Xbox 360 in 2011.
Pink Sweets is the sequel to the 2005 game Ibara.
Gameplay
Pink Sweets is the sequel to Ibara, and features the stage 1-5 bosses from Ibara as playable characters.
Players get to pilot the gals and use a barrier/shot system to defeat flitting enemies as well as end-level bosses of the pastel-colored type. Enemies besides bosses are named after food. During the game, the gals yelp and intonate various sayings to steel themselves for battle.
Early arcade versions had an easy way to obtain infinite lives: if you get 6 extra ships in reserve, the ships counter never goes below 2.[1] Without this glitch, it is considered one of the hardest shoot-em-up arcade games.
Plot
In Pink Sweets, the sixth and final Guardian in Ibara, did not die. Neither did any of the Rose sisters. Instead, they shifted from the dark side to the light.
Development
Programmer Shinobu Yagawa worked on this game, and he had previously worked on the games Recca, Battle Garegga, and Ibara.[2]
Release
Pink Sweets was released in Japanese arcades on April 21, 2006.[3]
Pink Sweets was released on Xbox 360 in a bundle pack with Muchi Muchi Pork! in 2011 entitled Muchi Muchi Pork! & Pink Sweets (むちむちポーク!&ピンクスウィーツ, Muchi Muchi Pōku! ando Pinku Suītsu).[4]
Reception
Famitsu magazine awarded the compilation a score of 24/40 based on four reviews (6/6/6/6).[5][4]
References
- ^ https://wiki.arcadeotaku.com/enwiki/w/Pink_Sweets_–_Ibara_Sorekara#Secrets
- ^ "A guide to gaming's most valuable treasures". Eurogamer.net. Retrieved 2018-08-02.
- ^ "ピンクスゥイーツ〜鋳薔薇それから〜 [アーケード] / ファミ通.com". www.famitsu.com. Retrieved 2018-08-02.
- ^ a b "むちむちポーク!&ピンクスゥイーツ [Xbox 360] / ファミ通.com". www.famitsu.com. Retrieved 2018-08-02.
- ^ "Complete Famitsu review scores". Nintendo Everything. February 16, 2011. Retrieved April 11, 2015.
External links
- Official website (in Japanese)
- 2006 video games
- Arcade video games
- Cave (company) games
- Cooperative video games
- Japan-exclusive video games
- Multiplayer and single-player video games
- Scrolling shooters
- Steampunk video games
- Video games developed in Japan
- Video games featuring female protagonists
- Xbox 360 games
- Scrolling shooter video game stubs