Hiroyuki Kimura: Difference between revisions
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{{short description|Japanese video game producer}} |
{{short description|Japanese video game producer (born 1965)}} |
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|name = Hiroyuki Kimura |
|name = Hiroyuki Kimura |
Latest revision as of 08:21, 10 September 2024
Hiroyuki Kimura | |
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木村 浩之 | |
Born | Ishikawa Prefecture, Japan | June 1, 1965
Occupation(s) | Video game director, producer and artist |
Employer | Nintendo (1988–present) |
Notable work | Super Mario Metroid Pikmin |
Title | Manager at Nintendo EAD (2003–2015) Manager at Nintendo EPD Production Group No. 10 (2015–present) |
Hiroyuki Kimura (木村 浩之, Kimura Hiroyuki, born June 1, 1965) is a Japanese video game director and producer who works for Nintendo.[1] Kimura joined the company as a trainee in 1988, and designed the characters of Super Mario Bros. 3.[2] After that, he was originally assigned to Gunpei Yokoi and the Nintendo R&D1 team. Kimura designed a variety of games for Nintendo including several of the NES Zapper software and the Metroid series. Shortly after working on Super Metroid, Kimura was transferred to Shigeru Miyamoto and the Nintendo EAD group.[1][3]
He is also the manager of Nintendo's Entertainment Planning & Development (EPD) Group No. 10, which oversees the Super Mario 2D games and the Pikmin franchise.
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