F-22 Total Air War: Difference between revisions
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{{Infobox CVG |title = Total Air War |
{{Infobox CVG |title = Total Air War |
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|image = [[Image:TotalAirWarWik.jpg]] |
|image = [[Image:TotalAirWarWik.jpg]] |
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|developer = [[Digital Image Design]] |
|developer = [[Digital Image Design]] |
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|publisher = [[Infogrames Entertainment]],[[Atari]] |
|publisher = [[Infogrames Entertainment]],[[Atari]] |
Revision as of 14:25, 22 April 2007
Total Air War | |
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File:TotalAirWarWik.jpg | |
Developer(s) | Digital Image Design |
Publisher(s) | Infogrames Entertainment,Atari |
Platform(s) | Windows |
Release | 1998 |
Genre(s) | Flight simulation |
Mode(s) | Single Player,Multiplayer |
F-22 Total Air War also known as Total Air War or by the acronym TAW is a flight simulator game released in 1998 about the F-22 Raptor fighter aircraft. The game was published by Infogrames Entertainment then Atari and developed by Digital Image Design. The notable features included in the game include the ability for the player to dynamically alter their flight campaigns and it's realistic physics engine. The story in the game revolves around a war campaign over the Red Sea between two ambiguous fighting forces which both feature modern air-combat sorties that are launched against each other in an all out aerial war.
Gameplay
Because the campaign missions are dynamically selected by a computer algorithm built into the game based on the player's performance in battle and random events in the game, no two air missions the player plays should ever be the same. Videogame reviews often praise the game for this specific feature.
See also
External links