Jump to content

Polanie II: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
Shinobody (talk | contribs)
Line 5: Line 5:


==Gameplay==
==Gameplay==
The game is a mixture of an action RPG and a real time strategy. There are three main modes: RPG, Skirmish (which uses pure strategy format with no RPG elements) and Campaigns, which combines both elements. As an RTS, the game contains all elements expected of the genre - player needs to build up their base and gather resources necessary to create new buildings and units, balancing fighting the enemy with running a succesful economy. Unique to this game is the fact that there is only one playable faction - the Polans tribe - and there is only one resource, milk. Milk is used for every task in the game that has a resource cost.
{{expand section|date=April 2019}}
In the RPG mode, the game turns into an action RPG similar to Diablo - you select one of several character classes, and battle enemies for gold. There is no strategy elements in RPG mode.
During Campaigns, the game switches between RTS style and RPG style depending on the storyline. You control hero units like in RPG mode, but you can also sometimes control other buildings and units like in RTS mode. Usually, death of the main leader means game over.<ref>https://www.gry-online.pl/recenzje/polanie-ii-recenzja-gry/z6598</ref>


==Plot==
==Plot==

Revision as of 02:28, 25 November 2024

Polanie II
Cover art for the title as named "KnightShift"
Developer(s)Reality Pump Studios
Publisher(s)Topware Interactive
Director(s)Mirosław Dymek
Janusz Grzyb
Daniel Duplaga
Producer(s)Alexandra Constandache
Designer(s)Mirosław Dymek
Alexandra Constandache
Dirk P. Hassinger
Programmer(s)Jacek Sikora
Maciej Kordas
Konrad Kwiatkowski
Artist(s)Alexandra Constandache
Jerzy Kowalik
Platform(s)Windows, OS X
Genre(s)Real-time strategy, role-playing

Polanie II, also known as KnightShift and Once Upon a Knight, is a real-time strategy and role-playing video game hybrid developed by Reality Pump Studios and released by Topware Interactive for the PC Windows and OS X in 2003.[1] The game is a follow-up to Polanie, published by USER in 1996.[2] KnightShift (Director's Cut Special Edition) was released for Windows later in 2003.

Gameplay

The game is a mixture of an action RPG and a real time strategy. There are three main modes: RPG, Skirmish (which uses pure strategy format with no RPG elements) and Campaigns, which combines both elements. As an RTS, the game contains all elements expected of the genre - player needs to build up their base and gather resources necessary to create new buildings and units, balancing fighting the enemy with running a succesful economy. Unique to this game is the fact that there is only one playable faction - the Polans tribe - and there is only one resource, milk. Milk is used for every task in the game that has a resource cost. In the RPG mode, the game turns into an action RPG similar to Diablo - you select one of several character classes, and battle enemies for gold. There is no strategy elements in RPG mode. During Campaigns, the game switches between RTS style and RPG style depending on the storyline. You control hero units like in RPG mode, but you can also sometimes control other buildings and units like in RTS mode. Usually, death of the main leader means game over.[3]

Plot

Legacy

A sequel, Polanie 3 or KnightShift 2: Curse of Souls, was announced in 2004.[4][5] A playable demo was already available in 2004, with plans for a release in 2005. It was supposed to be a computer rpg-type game, abandoning its real-time strategy roots.[6][7] The game was supposed to be available for the PC, PlayStation 3 and Xbox 360 platforms.[8][9] The game was never released under that name.[5] However, it eventually lost all of its RTS elements and morphed into a computer role-playing game released in 2007 as Two Worlds.[10]

References

  1. ^ "Polanie 2 - Gry". gry.onet.pl (in Polish). Retrieved 2018-03-20.
  2. ^ "Polanie (PC) | GRYOnline.pl". GRY-Online.pl (in Polish). Retrieved 2018-03-20.
  3. ^ https://www.gry-online.pl/recenzje/polanie-ii-recenzja-gry/z6598
  4. ^ "Polanie 3 w produkcji | GRYOnline.pl". GRY-Online.pl. Retrieved 2019-04-10.
  5. ^ a b "Polanie 3, KnightShift 2: Curse of Souls PC | GRYOnline.pl". GRY-Online.pl. Retrieved 2019-04-10.
  6. ^ "Pierwsze wrażenia z gry Polanie 3 | GRYOnline.pl". GRY-Online.pl. Retrieved 2019-04-10.
  7. ^ "Polanie 3 trafią do sklepów w już na początku przyszłego roku | GRYOnline.pl". GRY-Online.pl. Retrieved 2019-04-10.
  8. ^ "Knight Shift 2: Curse of Souls". IGN.
  9. ^ "KnightShift 2: Curse of Souls". GameSpot.
  10. ^ ""Zrób jakąś grę" - rozmawiamy z Mirosławem Dymkiem, twórcą kultowych Polan". technologie.onet.pl (in Polish). 2015-03-25. Retrieved 2019-04-10.