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*''[[Tau Ceti (computer game)|Tau Ceti]]'' (1985)
*''[[Tau Ceti (computer game)|Tau Ceti]]'' (1985)
*''Room 10'' (1986)
*''Room 10'' (1986)
*''[[Academy (computer game)|Academy]]'' (1987)
*''[[Academy (computer game)|Academy]]'' (1986)
*''Micronaut One'' (1987)
*''Micronaut One'' (1987)
*''Brainstorm'' (1987)
*''Brainstorm'' (1987)

Latest revision as of 14:48, 22 December 2024

Pete Cooke (born 1956) is a British computer games programmer, best known for his work published in the 1980s for the ZX Spectrum.

Career

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His software often used a point and click GUI.[citation needed] As most Spectrum users did not own a mouse the pointer was manipulated by keyboard or joystick.

Cooke's game Tau Ceti featured a form of solid 3D graphics and was set on a planet with day and night cycles with dynamically drawn shadows. Micronaut One, released in 1987, was set inside futuristic biocomputers with the player controlling a microscopic craft attempting to clear the tunnels of an insect-like life form called Scrim. This game used fast-moving 3D graphics and featured an enemy that went through a realistic, though sped up, lifecycle, beginning each level as eggs and progressing to larvae and eventually adult Scrim which would then lay more eggs.[citation needed]

As well as these games, Cooke programmed the ZX Spectrum and Amstrad CPC versions of Stunt Car Racer and also released a game for the 16-bit Amiga and Atari ST in 1990 called Tower of Babel.[citation needed]

He worked at Leicester College as an IT lecturer and he teaches students how to create computer games using Microsoft XNA.[citation needed] He has created and released games for Apple Devices (iOS), including Zenfit and Everything Must Go.[citation needed]

Games

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References

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  1. ^ Invincible Island on World of Spectrum
  2. ^ "In the Chair with.. Pete Cooke". Retro Gamer. No. 126. Imagine. March 2014. pp. 92–95.
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