Innocent Life: A Futuristic Harvest Moon: Difference between revisions
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| released = {{vgrelease|Japan|JP|[[April 27]], [[2006]]}}<br /> |
| released = {{vgrelease|Japan|JP|[[April 27]], [[2006]]}}<br /> |
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{{vgrelease|North America|NA|[[May 15]]}} [[2007]]}}<br /> |
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{{vgrelease|European Union|EU|[[April 5]], [[2007]]}}<br /> |
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|genre = [[Simulation]]/[[Computer role-playing game|Role-playing]] |
|genre = [[Simulation]]/[[Computer role-playing game|Role-playing]] |
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|modes = [[Single player]] |
|modes = [[Single player]] |
Revision as of 08:05, 29 April 2007
Innocent Life: A Futuristic Harvest Moon | |
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File:Innocentlifelogo.gif | |
Developer(s) | ArtePiazza |
Publisher(s) | Natsume (company) |
Release | 2007 |
|genre = Simulation/Role-playing |modes = Single player |ratings = ESRB: Everyone |platforms = Playstation Portable |media = UMD }}
Innocent Life: A Futuristic Harvest Moon is a PlayStation Portable game that breaks many of the traditions established in the other Harvest Moon games. Unlike Harvest Moon Portable which is simply a port of the first game, Innocent Life will be a brand new game. It was released for the PlayStation Portable on April 27th, 2006 in Japan.
The game itself will take place on a relic-filled island which can be explored by walking or biking. Players will have the ability to explore ruins and even visit a volcano. All these areas have their own terrain and is said to resemble a tropical paradise.
The game features a new art style that steps away from the traditional style of the previous Harvest Moon games. The lead character of the game is a robot that is created to look and act like a human being. You play the role of a robot who is trying to save a barren volcanic island from futuristic "autofarming".