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*[http://www.easports.com/ncaa08/ EA Sports NCAA Football 2008 home page]
*[http://www.easports.com/ncaa08/ EA Sports NCAA Football 2008 home page]
*[http://xbox360.ign.com/articles/787/787313p1.html IGN Article Preview from before release]
*[http://xbox360.ign.com/articles/787/787313p1.html IGN Article Preview from before release]
*[http://www.metacritic.com/games/platforms/xbox360/ncaafootball08 Leading Reviews] at [[Metacritic]]


==References==
==References==

Revision as of 09:44, 20 July 2007

NCAA Football 08
"NCAA Football 08" Cover Art
Developer(s)EA Tiburon
Publisher(s)EA Sports
Designer(s)EA Tiburon
Platform(s)Xbox 360, PS3, PS2, Xbox
ReleaseJuly 17, 2007
Genre(s)Sports
Mode(s)Single player, multiplayer, Next Gen Systems 1-2 players, Original Systems 1-4 players, multiplayer online

NCAA Football 08 is a collegiate football video game created by EA Sports, the sports video gaming subsidiary of Electronic Arts. It was officially announced with the launch of the NCAA 08 page on the EA Sports website on February 20th, 2007.[1] EA Sports has opened up a ballot on their NCAA Football 07 site in which fans can vote on a feature to be implemented into the Playstation 2 version, making it the first console announced for the game and announcing at least one of its features.[2] Fans could vote for either in-game saves, medical red shirts, summer workouts or a lead blocker feature. The option of medical red shirts was voted for, and this option is on the Dynasty Mode on all versions of NCAA Football 08. This allows for players that are injured in the middle of the year to apply to gain another year of eligibility. However, one downfall is that the game does not feature the much sought after "co-op" option. Only 1-2 players can play on the "Next Gen" systems. The game was released on July 17, 2007, marking the tenth installment of the NCAA Football series bearing the title "NCAA Football".


Next-gen improvements

NCAA Football 2008 runs at 60 frames per second on the Xbox 360 and 30 frames per second on the PS3. There are 115 detailed stadiums, up from 40 in NCAA Football 2007. The game also features a new gameplay engine and branching animation system. This allows for gang tackling and much more. [1]

File:NCAA 2008 XBox360 screenshot.jpg
NCAA 2008 allows users to create highlights from their games and submit them to http://www.easportsworld.com/

When users create a Campus Legend on Xbox 360 or PS3, a player and high school are created, and the game begins at the state championship playoffs. The game actually correlates the real life surrounding high schools into the area where you choose your player to live. Performance during the playoffs will determine the scholarship offers received. As in the previous two games, the player will also have the option to walk-on at another school. There are scouts from different schools at every game, the better you play the bigger the schools that are interested. You even get the option when creating your player to choose your top choice so you coach knows who your primary school focus is on.[2] Campus Legend on PS2 and Xbox is relatively unchanged; the user still encounters the five drills as before.

Cover athlete

On February 28, 2007, it was announced that former Boise State quarterback Jared Zabransky will be the cover athlete for NCAA Football 08. After the 2007 NFL Draft Zabransky went undrafted, and later signed with the Houston Texans as a free agent. This makes him the second cover athlete not to be drafted on NCAA Football next to Tommie Frazier of Nebraska in NCAA Football 97.[3]

Demo

A week before the game's release, EA Sports released an Xbox 360 demo for NCAA Football 08 on the Xbox Live Marketplace. It features a playable contest of last season's Rose Bowl between the USC Trojans and the Michigan Wolverines with two minute quarters.

Preceded by EA Sports NCAA Football video game
2007-2008
Succeeded by
TBA

References