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[[Category: Kingdom Hearts]]
[[Category: Kingdom Hearts]]
[[Category: Nintendo DS games]]
[[Category: Nintendo DS-only games]]
[[Category: Nintendo DS-only games]]



Revision as of 09:36, 1 November 2007

Template:Future game

Kingdom Hearts 358/2 Days
File:KH3582D.png
The logo of Kingdom Hearts 358/2 Days.
Developer(s)Square Enix
h.a.n.d. Inc.[1]
Publisher(s)Square Enix
Designer(s)Patrick Chen (game producer)
Shinji Hashimoto (executive producer)
Tetsuya Nomura & Tomohiro Hasegawa (game directors)[2][3]
SeriesKingdom Hearts series
Platform(s)Nintendo DS[4]
Release
Genre(s)Action role-playing game
Mode(s)Single player, Multiplayer

Kingdom Hearts 358/2 Days (キングダム ハーツ 358/2 Days, Kingudamu Hātsu Surī Faibu Eito Deizu ōbā Tsū, pronounced "Kingdom Hearts Three-Five-Eight Days Over Two") is an upcoming action role-playing game developed and published by Square Enix for the Nintendo DS with assistance from h.a.n.d. Inc.[5] It is an installment in the best-selling Kingdom Hearts series. The game features Roxas during the time period of Kingdom Hearts: Chain of Memories after Sora entered a deep sleep. This game will explore the time from Roxas's creation until his confrontation with Riku that leads to his placement in the data-based Twilight Town in Kingdom Hearts II. It is said to be in full 3D as a single and multiplayer game. The game was announced at the 2007 Tokyo Game Show. Currently the title is only confirmed for a Japanese release, though Square Enix has plans for releases in other territories.[2]

Gameplay

The gameplay is similar to the action role-playing game style of the previous games in the series.[6] 358/2 Days will make minimal use of the system's functionality.[7] The game will feature both single player and multiplayer gameplay.[1][3] The single player mode will be story based focused on Disney worlds from past games and will progress in days.[5] The two modes will be linked in that character growth will be shared between them.[7]

Multiplayer

Cooperative multiplayer was one feature on display at the 2007 Tokyo Game Show demonstrating that players can work together, in addition to the traditional use of AI controlled partners.[8][9] The multiplayer gameplay is separate from the single player story and will be mission-based, which include boss fights and competitive player battles.[7] It will also allow up to four players to play as one of the thirteen members of Organization XIII. Each member will have different weapons and skills.[5] 358/2 Days' multiplayer will also feature a chat system for communication between players, but will be different from PictoChat in that everyone will draw on the same screen.[7] Players will be able to choose which member(s) of Organization XIII they would like to accompany them on their missions.

Plot

358/2 Days revolves around the untold events of Roxas during his time with Organization XIII[10] and will take place during the year that Sora was asleep between the events of Kingdom Hearts: Chain of Memories and Kingdom Hearts II.[5] Tetsuya Nomura has noted that the game's prologue will cover the "birth" of Roxas, but the gameplay will start from when he enters the Organization.[11] Nomura has stated that the player will understand the meaning of "358/2 Days" at the very end of the game. The initial trailer showed most of the events in Twilight Town. Organization XIII's headquarters[12] and Wonderland have been featured.

Characters

Like previous Kingdom Hearts titles, 358/2 Days will feature numerous Disney characters.[9] Confirmed characters include Roxas, King Mickey,[2][9] the other twelve members of Organization XIII, and a new member of Organization XIII.[3]

Development

358/2 Days was announced alongside Kingdom Hearts Birth by Sleep and Kingdom Hearts coded at the Tokyo Game Show on September 20, 2007. A trailer was shown in the Square Enix "Closed Mega Theater", a photo-prohibited theater presenting 40 minutes of trailers.[13][3] It is being developed by h.a.n.d Inc. with Square Enix employees overseeing the process. The game is directed by Tetsuya Nomura and co-directed by Tomohiro Hasegawa.[5] Nomura mentioned earlier in 2007 that he wanted to do a spin-off Kingdom Hearts game on a mobile platform and that he wanted the game to play slightly different than the other titles already in the series.[14] The development team wants to have gameplay similar to previous Kingdom Hearts titles, but have stated that the number of buttons on the Nintendo DS is a problem.[5] Some of the DS's functionality, like the stylus, is not being used in order to retain the similar gameplay from previous titles.[7] The team is also looking to incorporate Roxas seeing Sora's memories throughout the game and having different types of gameplay for each world.[5]

References

  1. ^ a b Square Enix (2007-09-20). "A New Chapter in the Kingdom Hearts Series Delivers Three Brand-new Titles to the Nintendo DS, PSP, and Mobile Phones". GameSpot. Retrieved 2007-09-21. {{cite web}}: Check date values in: |date= (help)
  2. ^ a b c Boyes, Emma (2007-09-20). "TGS '07: Three new Kingdom Hearts games coming". GameSpot. Retrieved 2007-09-20. {{cite web}}: Check date values in: |date= (help)
  3. ^ a b c d Niizumi, Hirohiko (2007-09-20). "TGS '07: Square Enix shows all in closed mega-theater". GameSpot. Retrieved 2007-09-21. {{cite web}}: Check date values in: |date= (help)
  4. ^ "Kingdom Hearts シリーズ 新プロジェクト" (PDF) (in Japanese). Square Enix. Retrieved 2007-09-20.
  5. ^ a b c d e f g IGN Staff (2007-09-26). "Kingdom Hearts DS Update". IGN. Retrieved 2007-09-27. {{cite web}}: Check date values in: |date= (help)
  6. ^ Yoon, Andrew (2007-09-20). "TGS07: Impressions of Kingdom Hearts: Coded and 358/2 Days". Joystiq. Retrieved 2007-09-21. {{cite web}}: Check date values in: |date= (help)
  7. ^ a b c d e Gantayat, Anoop (2007-10-02). "Nomura Discusses Kingdom Hearts". IGN. Retrieved 2007-10-04. {{cite web}}: Check date values in: |date= (help)
  8. ^ Siegel, Scott (2007-09-20). "TGS07: New Kingdom Hearts games coming to DS, PSP, mobile". Joystiq. Retrieved 2007-09-21. {{cite web}}: Check date values in: |date= (help)
  9. ^ a b c Onyett, Charles (2007-09-19). "TGS 2007: Three New Kingdom Hearts Titles". IGN. Retrieved 2007-09-20. {{cite web}}: Check date values in: |date= (help)
  10. ^ "Kingdom Hearts 358/2 Days". IGN. Retrieved 2007-09-20.
  11. ^ "Kingdom Hearts: 358/2 Days (Famitsu Interview)". Kingdom Hearts Ultimania. Retrieved 2007-10-04.
  12. ^ Parish, Jeremy (2007-09-19). "Previews: Kingdom Hearts DS". 1UP.com. Retrieved 2007-09-20. {{cite web}}: Check date values in: |date= (help)
  13. ^ "『キングダム ハーツ』新プロジェクトも明らかに!" (in Japanese). Famitsu. 2007-09-20. Retrieved 2007-09-23. {{cite web}}: Check date values in: |date= (help)
  14. ^ Ransom-Wiley, James (2007-05-04). "Next Kingdom Hearts to be portable spin-off, not KHIII". Joystiq. Retrieved 2007-09-22. {{cite web}}: Check date values in: |date= (help)