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'''''ZPC''''' (''Zero Population Count'') is a first-person shooter computer game developed by [[Zombie Studios]] in [[1996 in video gaming|1996]] which uses the ''[[Marathon 2]]'' engine. It was noted for its stylized look adapted from artwork by [[Aidan Hughes]] (also [http://images.andale.com/130/104/4331425/zpc2.jpg credited] with the game's concept). The story focuses on Arman, an exiled "Warrior Messiah" who has come of age and sets out to reclaim his throne.
'''''ZPC''''' (''Zero Population Count'') is a first-person shooter [[computer]] game developed by [[Zombie Studios]] in [[1996 in video gaming|1996]] which uses the ''[[Marathon 2]]'' engine. It was noted for its stylized look adapted from artwork by [[Aidan Hughes]] (also [http://images.andale.com/130/104/4331425/zpc2.jpg credited] with the game's concept). The story focuses on Arman, an exiled "Warrior Messiah" who has come of age and sets out to reclaim his throne.


At some point prior to November 2003, Hughes announced plans to create or bring about a full-length ZPC film.[http://web.archive.org/web/20031010050053/http://www.bruteprop.com/v1/anim/] However, nothing is known to have come of this.
At some point prior to November 2003, Hughes announced plans to create or bring about a full-length ZPC film.[http://web.archive.org/web/20031010050053/http://www.bruteprop.com/v1/anim/] However, nothing is known to have come of this.

Revision as of 21:40, 7 November 2007

ZPC (Zero Population Count) is a first-person shooter computer game developed by Zombie Studios in 1996 which uses the Marathon 2 engine. It was noted for its stylized look adapted from artwork by Aidan Hughes (also credited with the game's concept). The story focuses on Arman, an exiled "Warrior Messiah" who has come of age and sets out to reclaim his throne.

At some point prior to November 2003, Hughes announced plans to create or bring about a full-length ZPC film.[1] However, nothing is known to have come of this.