Loopz: Difference between revisions
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m I do not recall reading this in Time Magazine. It seems non-notable. |
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'''''Loopz''''' is a puzzle [[video game]] created by Ian Upton, programmed by [[Bits Studios]] on behalf of [[Audiogenic]], and released by [[Mindscape Group|Mindscape]] for the [[Nintendo Entertainment System]] in [[1990]]. A similar version of the game was released on the [[Game Boy]] and a sequel, [[Super Loopz]], was released for the [[Super Nintendo Entertainment System|Super Nintendo]] by Imagineer and for the [[Commodore Amiga CD32]] by Audiogenic. Audiogenic also published versions of the original game for the [[Acorn Electron]], [[BBC Micro]], [[ZX Spectrum]], [[Amstrad CPC]], [[Commodore 64]], [[Atari ST]], [[Commodore Amiga]], and [[IBM PC]] in 1990 and [[1991]]. |
'''''Loopz''''' is a puzzle [[video game]] created by Ian Upton, programmed by [[Bits Studios]] on behalf of [[Audiogenic]], and released by [[Mindscape Group|Mindscape]] for the [[Nintendo Entertainment System]] in [[1990]]. A similar version of the game was released on the [[Game Boy]] and a sequel, [[Super Loopz]], was released for the [[Super Nintendo Entertainment System|Super Nintendo]] by Imagineer and for the [[Commodore Amiga CD32]] by Audiogenic. Audiogenic also published versions of the original game for the [[Acorn Electron]], [[BBC Micro]], [[ZX Spectrum]], [[Amstrad CPC]], [[Commodore 64]], [[Atari ST]], [[Commodore Amiga]], and [[IBM PC]] in 1990 and [[1991]]. |
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An [[Apple Macintosh]] version was in development for Audiogenic, but never completed, and a version was written for the [[Atari Lynx]], also for Audiogenic by [[Hand Made Software]] but lay unreleased until picked up by [[Songbird Productions]] in [[2004]]. |
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An agreement was reached between Audiogenic Software and the defunct Atari Classics Programmer's Club in [[1995]] for development of an [[Atari 800XL]] version of the game. This version remained incomplete by the time it was abandoned in October [[1998]]. There was some discussion in [[2005]] over the possibility of resurrecting this version of the game but the project remains on hold. |
An agreement was reached between Audiogenic Software and the defunct Atari Classics Programmer's Club in [[1995]] for development of an [[Atari 800XL]] version of the game. This version remained incomplete by the time it was abandoned in October [[1998]]. There was some discussion in [[2005]] over the possibility of resurrecting this version of the game but the project remains on hold. |
Revision as of 03:58, 19 November 2007
Loopz is a puzzle video game created by Ian Upton, programmed by Bits Studios on behalf of Audiogenic, and released by Mindscape for the Nintendo Entertainment System in 1990. A similar version of the game was released on the Game Boy and a sequel, Super Loopz, was released for the Super Nintendo by Imagineer and for the Commodore Amiga CD32 by Audiogenic. Audiogenic also published versions of the original game for the Acorn Electron, BBC Micro, ZX Spectrum, Amstrad CPC, Commodore 64, Atari ST, Commodore Amiga, and IBM PC in 1990 and 1991.
An agreement was reached between Audiogenic Software and the defunct Atari Classics Programmer's Club in 1995 for development of an Atari 800XL version of the game. This version remained incomplete by the time it was abandoned in October 1998. There was some discussion in 2005 over the possibility of resurrecting this version of the game but the project remains on hold.
The main focus in on the playing board where random pieces of different shapes are presented to the player. The player must then try to make loops out of them. Once a loop is completed, all pieces involved disappear.
There exist three different play modes, two of which can be played with two players. The third mode of play starts with a loop already created and then takes away random pieces of it, so the player has to put them back in after they show up.