Chaotix: Difference between revisions
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In ''Shadow the Hedgehog'', Charmy's most notable part of the game is on the "Prison Island" stage, where he is a partner character. When Shadow goes to the island, he finds Charmy, who explains that Vector sent him there to find five "top secret discs" that belongs to [[Guardian Units of Nations|GUN]]. The player can choose whether or not to help him find these discs. Unlike most partner characters in the game, Charmy cannot be controlled by the second controller in the [[GameCube]] and [[PlayStation 2]] versions, as he is constantly airborne. In the Last Story, Charmy inadvertently saves Earth when ramming his stinger into a computer aboard the Space Colony ARK while helping Espio and Vector hack in. By doing this, Charmy activates a videotape that allows Shadow to break free of Black Doom's mind control. |
In ''Shadow the Hedgehog'', Charmy's most notable part of the game is on the "Prison Island" stage, where he is a partner character. When Shadow goes to the island, he finds Charmy, who explains that Vector sent him there to find five "top secret discs" that belongs to [[Guardian Units of Nations|GUN]]. The player can choose whether or not to help him find these discs. Unlike most partner characters in the game, Charmy cannot be controlled by the second controller in the [[GameCube]] and [[PlayStation 2]] versions, as he is constantly airborne. In the Last Story, Charmy inadvertently saves Earth when ramming his stinger into a computer aboard the Space Colony ARK while helping Espio and Vector hack in. By doing this, Charmy activates a videotape that allows Shadow to break free of Black Doom's mind control. |
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Charmy appears in ''[[Mario and Sonic at the Olympic Games]]'', acting as a referee. |
Charmy appears in ''[[Mario and Sonic at the Olympic Games]]'', acting as a referee. He also makes a cameo in [[Super Smash Bros. Brawl]] as a sticker. |
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=====In the Comics===== |
=====In the Comics===== |
Revision as of 00:03, 1 February 2008
This article needs additional citations for verification. (January 2008) |
The Chaotix are a group of fictional characters in the Sonic the Hedgehog series of video games. They debuted in the game Knuckles' Chaotix (simply called Chaotix in Japan). The group, or individual members in it, has since appeared in Sonic the Fighters, Sonic Heroes, Shadow the Hedgehog, Sonic Rivals 2, and Mario & Sonic at the Olympic Games. The character Mighty actually made his debut appearance prior to Knuckles' Chaotix, in SegaSonic the Hedgehog.
They have also appeared in many other Sonic continuties, including several Japanese Sonic manga, the American Sonic the Hedgehog comic series, the British Sonic the Comic comic series and the Sonic X anime series and tie-in comic.
In virtually all of their incarnations the Chaotix are presented as a somewhat dysfunctional group. They are often used in plots to add a sense of comedy to otherwise serious situations. In Sonic X, Team Chaotix seem to be able to see beyond the fourth wall, adding to their humorous image.
Game storyline
Knuckles' Chaotix
The North American and Japanese storylines of Knuckles' Chaotix (simply Chaotix in Japan) are distinctly different.
In the American manual, Knuckles the Echidna is the guardian of Carnival Island, a large island serving as an amusement park with the latest technology. The island is set for its grand opening the following day. Unfortunately, Dr. Ivo "Eggman" Robotnik searches for the island's source of electricity, the Power Emerald, which would supply him with fuel. When Knuckles returned from patrolling the far reaches of the island one day, he found his friends, the previously mentioned characters, imprisoned by Eggman's new Combi Confiner. Eggman has also sent out his robots to drain the island's power.
According to the Japanese manual, a mysterious island rose from the sea shortly after the events of Sonic & Knuckles. Dr. Ivo "Eggman" Robotnik discovered the island, and found a mysterious ring inscribed with descriptions of the Chaos Rings, ancient Rings infused with Chaos Emerald energy. In order to find these Rings, Robotnik built his base, the Newtrogic High Zone, on the island. Mighty the Armadillo, Vector the Crocodile and Charmy Bee also arrived at the island, so Eggman and Metal Sonic captured them and placed them in his Combi Catcher machine.
In both versions, Knuckles appears just in the nick of time to save Espio the Chameleon (in the Japanese version, he arrives as he is also curious about the new island). Everyone soon learned how to use the Combi Confiner to their advantage. One of the characters could free another at a time, using Ring Power to bind their forces together with teamwork. They slowly fought Dr. Eggman's minions across the five parts of Newtrogic High Zone. Mysteriously, they were also aided in their quest by Heavy and Bomb, two robots who claimed to have escaped from Eggman's tyranny. In the final showdown, the island was nearly destroyed and Eggman summoned Metal Sonic to battle the Chaotix. He was however defeated, and the island reverted back to normal.[1]
Knuckles quickly went back to guard the Master Emerald on his Angel Island and the group of friends dispersed. Mighty went on his own way and traveled the world. The whereabouts of Heavy and Bomb are unknown.
It is unclear if the events of Knuckles' Chaotix are still considered canon. Team Chaotix, consisting of Vector, Espio, and Charmy, returned in Sonic Heroes, though no references were made to their previous adventure with Knuckles. However, they have little contact with Knuckles during the game, and no suitable opportunity to discuss these adventures ever presents itself. Though not canon to the games, Sonic X seems to imply a past history between Knuckles and the Chaotix - or at least, that the Chaotix know very well who he is.
Sonic Heroes
In Sonic Heroes, Vector, Espio, and Charmy have started a detective agency together, ready to do just about any job for money. As the story in Sonic Heroes opens the three friends are enjoying a lazy day when a mysterious package is delivered to the agency. Inside, they find a transceiver, which promises a handsome payment if they take on a case. True to Vector’s policy to “never turn down work that pays”, the trio accepts and begins their adventure, even though Espio has a bad feeling about the job.
The client was an imprisoned Dr. Eggman, who tasks the Chaotix to hamper Metal Sonic's own plot to rule the world. Not only did Eggman have them destroy Metal Sonic's army (which was actually created by Eggman, but taken over by Metal Sonic), but he had them kidnap Chao in order to protect them from Metal Sonic, and also destroy the capsules meant for Shadow Androids before they were used to Metal Sonic's advantage. However, these actions did not stop Metal Sonic from transforming into his ultimate form, Metal Madness.
The Chaotix and Eggman meet up with the rest of the heroes, and Eggman states that the only way to defeat him is by using the power of the seven Chaos Emeralds. It turns out that the teams had collected all the Emeralds during the course of the game, with the Chaotix having the red and cyan ones. They hand the gems over to Sonic the Hedgehog, who prepares to transform into Super Sonic. The Chaotix then buy time for him by attacking Metal Madness's left side. After Super Sonic and his friends defeat Metal Sonic, the Chaotix proceed to chase after Eggman before he can sneak away without paying them.[2]
Shadow the Hedgehog
In Shadow the Hedgehog, they have gotten a job from yet another unknown client and with an unknown goal. Charmy is seen collecting data discs on Prison Island, Espio hacks into Dr. Eggman's computers, and Vector looks for the main computer room on the Space Colony ARK. If Shadow the Hedgehog follows the "Hero" missions during the game, he may ally with members of the Chaotix crew. In one of the endings of the video game, Vector teams up with Shadow to fight Dr. Eggman and in another he helps Shadow battle the evil Black Doom. The Chaotix also plays a pivotal role in the final canonical ending, where they (accidentally) activate a hidden video of Gerald Robotnik's on the ARK, giving Shadow the determination he needs to defeat Black Doom once and for all.[3]
Sonic Rivals
In Sonic Rivals, Espio, Charmy and Vector have two collectible cards each.[4]
Sonic Rivals 2
Whereas Chaotix merely got a cameo in Sonic Rivals, Espio has now been confirmed to be one of the eight playable characters [1] in the sequel, Sonic Rivals 2. Espio spends most of his time helping Silver the Hedgehog retrive the stolen Chao and helps hide them from Eggman Nega.
Mario & Sonic at the Olympic Games
In the crossover sports game, Mario and Sonic at the Olympic Games, Espio and Charmy are referees while their leader Vector is a playable character and acts as a power type.
In other media
Sonic the Hedgehog (comics)
The Chaotix were introduced in the Sonic the Hedgehog comic book as a group in an adaptation of their first game appearance, Knuckles Chaotix. The only difference is that in addition to facing Metal Sonic and Dr. Robotnik, the Chaotix also had to deal with a shifty criminal by the name of Renfield the Rodent. The Chaotix evolved into something of a support group for Knuckles, serving as his equivalent of Sonic the Hedgehog's Freedom Fighters. Their early missions included battling the evil Enerjak, who at the time was also Knuckles' great-uncle Dimitri the Echidna, who controlled their minds briefly before they managed to defeat him. The group also tangled with a band of cyborg Echidnas known as the Dark Legion, and a defector from that group eventually joined them: Julie-Su, who would later become Knuckles' girlfriend. Charmy Bee would later leave the group to return home to the Golden Hive Colony.
Following Knuckles's death and subsequent rebirth, the Chaotix moved to Knothole Village, becoming a larger team with the Freedom Fighters. The group also expanded with the addition of Charmy's girlfriend Saffron-who, along with Charmy, joined up with the Chaotix after the Golden Hive Colony was destroyed-and Rouge the Bat. They participated in multiple battles against enemies including the Metal Sonic Troopers, Mammoth Mogul, Ixis Naugus, and the Destructix. However, with the exception of Knuckles, all of them were taken prisoner by Dr. Robotnik during Knothole's destruction and transported to the Egg Grape Chamber along with most of the Knothole Freedom Fighters. Both groups were later freed and taken to the city of New Mobotropolis in a rescue mission devised by NICOLE, and the Chaotix joined the Freedom Fighters in destroying Dr. Robotnik's Egg Beater. When they learned of Enerjak's rebirth, they tried to fight their way free of New Mobotropolis to reach Angel Island and Knuckles, who had left sometime earlier to return and help his father Locke, but were convinced to stop by the Freedom Fighters.
Agreeing to stay in New Mobotropolis to help them against Enerjak, the Chaotix were among the group that rushed to meet the new Enerjak when he arrived. Unfortunately, they were also the first to learn the truth behind their old foe's rebirth: Knuckles had been transformed into him thanks to the machinations of Dr. Finitevus.
Possible Future
Of the Chaotix, only Espio and Vector appeared in the possible future of Mobius: 25 Years Later. In this future, the two reptilian Chaotix are both married, Vector with a son named Argyle and Espio with two daughters named Salma and Juanita. Vector's social status is unknown, but Espio works as Knuckles's secretary. In the alternate version of this future, the name Chaotix applies to members of the Dark Legion, having become pledged to the service of King Shadow following his alliance with Lien-Da. These Chaotix, like their more noble predecessors, are commanded by Knuckles.
Sonic the Comic
Some time after Robotnik abandoned his Special Zone operations, the Chaotix Crew were assembled (presumably by the Omni-Viewer) to act as guardians for the Zone and all the worlds within it. They had some success, making a nemesis in the supervillain Lord Sidewinder and defeating the evil Fundamental Four, but were also framed for bank robbery on the planet Meridan. Their first appearance in the comic was when Knuckles was accidentally transported to the Zone; believing he was still working for Robotnik, the Chaotix - Vector, Mighty, Espio, Charmy and Nack the Weasel - attacked him. They soon realised he was no longer on Robotnik's side, but they had little time to apologise as they came under attack by two agents of the Brotherhood of Metallix. The Metallix had established themselves in Robotnik's abandoned Special Zone base and had, unknown to the Chaotix, bribed Nack to betray his team-mates and help them capture the Omni-Viewer. The Chaotix pursued the Metallix and, with the help of Knuckles, just barely managed to save Omni; the entire team was nearly killed in the process, and Nack was both revealed as a traitor and badly injured.
The Chaotix (sans Nack) soon discovered that the Brotherhood had not, as they thought, been destroyed but had instead relocated to the Miracle Planet. They went to Mobius and, teaming up with Sonic the Hedgehog and later Porker Lewis, they battled against the Metallix and their attempt to rewrite history. With that done, they remained on Mobius for a while and helped Knuckles stop Nack from looting the Sandopolis Zone before returning to the Special Zone.
After a brief rematch with the Fundamental Four (who were turned into a vase), the Chaotix continued business as usual until Sonic arrived, bearing warning that the demonic Super Sonic was loose in the Special Zone. They travelled to New Tek City on Planet Meridan to investigate, and discovered their old enemy Lord Sidewinder had found Super Sonic and made a deal - he'd bring Sonic to Super and Super would work for Sidewinder. Super, of course, had no intention of working with Sidewinder and when Sonic was brought to him, he went on a rampage until he was trapped within the Omni-Viewer. As a result, Sonic was left stranded in the Special Zone and had to stay with the Chaotix; the Chaotix, meanwhile, buried Omni-Viewer within the Black Asteroid to prevent Super Sonic ever escaping or anyone trying to release him for their own gain (battling Sidewinder's gang and Nack in the process). Over the next several months, Sonic and the Chaotix battled random villains, defeated an invasion of Wasps on Charmy's Hive, and cleared the Chaotix of the bank robbery. Eventually Super escaped the Omni-Viewer and began supercharging the Asteroid in order to break out, a feat that would blanket Meridan with an electromagnetic pulse; at the last second, the Omni-Viewer transported the Asteroid to Mobius where the pulse took out all Robotnik's Badniks.
The Chaotix continued to battle evil within the Zone, especially Meridan, and several times Charmy Bee went to Mobius to assist the Freedom Fighters. The next major case, also involving Mighty's senile dad Blockhead Bill, Bill's friend Society Max and Sonic, had the Chaotix go up against the legendary Root, a sentient plant living in New Tek Swamp who could control minds & wield powerful magics. Root, attempting to conquer New Tek City, ended up taking control of Blockhead Bill, Max and the Chaotix, forcing Sonic to battle them until Root & his control were defeated. The next big clash saw the Chaotix come under systematic attack by the Crimson Cobra, a Lex Luthor style archvillain - Vector was transformed into a rampaging monster, Mighty & Espio were hit by a ray that made them ultra-belligerent, and Charmy Bee was hit by a ray that messed up his mind. The Chaotix were seemingly beaten and discredited in the eyes of the public. However, the ray caused Charmy to go crazy enough to come up with a plan - to buy out the Crimson Cobra's company, and thus his villainous law, evil minions, weapons and even his robot arms ("Mr Bee owns this company now!"). The Chaotix had their reputations restored and the Cobra's menace was definitively ended.
While the Crimson Cobra story was the last STC appearance of the Chaotix, Lew Stringer originally intended to have them assisting the rescue operations in the apocalyptic Planet In Peril story[citation needed]. They also made a return appearance in the unofficial online continuation Sonic the Comic Online; joining Sonic and Knuckles in attempting to retrieve the Chaos Emeralds, they battled Shadow the Hedgehog but were unable to prevent him from destroying the Special Zone. They now reside on Mobius, helping Sonic and trying to re-create the Special Zone.
Sonic X (anime)
In the anime Sonic X, Vector, Espio and Charmy play a very minor role in Season 2, only appearing in one episode. They were hired by Vanilla the Rabbit to find her daughter, Cream the Rabbit. After finding Cream at the Thorndykes' residence, they start to believe that Sonic kidnapped her, which couldn't be more wrong. After a failed sneak attack from Espio, (which involved becoming invisible, but Amy accidentally hit him on the head with her hammer) Vector and Charmy get in a fight with Tails, Amy, Cream, and Ella. When Sonic comes in to see the fight, they accuse him of the kidnapping, but the fight ends when Sonic brings Vanilla in. The heroes explain what is going on to the Chaotix, and they are not seen for the rest of the season.
The Chaotix play a much larger role in season 3, where they take supplies from Chris Thorndyke's parents to the Blue Typhoon, the spaceship that Tails built that Chris is aboard. When they arrived, they were attacked numerous times on the thought that they were evil Metarex aliens. After later reaching an understanding, they deliver Chris's things, but then plan to catch Cream and bring her to their home planet, going on a misunderstood direction from Vanilla to check up on Cream. However, they capture Cosmo as well, and they eventually end up back at the Blue Typhoon. They decide to leave without Cream, but get lost on the way back and meet up with the heroes some time later. They help Sonic and the rest of their friends, numerous times, and end up, being important pieces in the last battle against the Metarex.
Sonic X (comic)
Chaotix have made two appearances in the Sonic X comic book series. They first appeared in issue #10, when they help Vanilla the Rabbit find her daughter, Cream (indicating that issue #10 may take place right after episode 39 of the anime). They eventually disappear without a trace, along with their office. It's later revealed that they did eventually return to Station Square in issue #16, in which Sonic gives in and takes Amy out on a date for Valentine's Day. Realizing he doesn't have any plans for the date, he turns to Vector, Charmy and Espio for ideas. They suggest taking her out for a night on the town, a romantic dinner, and an evening at Twinkle Park.
Members
Game members
Vector the Crocodile
Vector the Crocodile | |
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'Sonic the Hedgehog' character | |
File:Vector001.jpg | |
First game | Knuckles Chaotix |
Vector the Crocodile is a large, strong, anthropomorphic crocodile. His name comes from a "vector", this being a reference to his height.
Personality
Vector is known to do just about anything for money. He has a somewhat rough and rude personality, but deep down he's actually quite a kind soul, and has been known to occasionally help people for charity. Although his brash attitude and childish behavior might make him appear otherwise, Vector is in fact a very clever and capable leader. Vector is also the first in Team Chaotix to guess that Eggman himself was their secret client. Besides money, Vector's main joys in life are music (as shown by the headphones), and food. In Sonic Heroes, the characters occasionally speak when standing in one spot for a bit. During that time as Team Chaotix, Vector starts playing an air guitar while imitating it's sounds, remembers he keeps forgetting paying a bill as well as stating "I'm Starvin'."
Abilities
Like most Sonic characters, Vector can curl up into a ball to jump on enemies, in a move known as the "spin jump". He is also known to be quite powerful, as he was the power team member in Sonic Heroes. He has some super speed, as seen in Chaotix, although he isn't as fast as Sonic, Shadow, Amy, or even Espio. Vector can use bubbles blown up with bubblegum to slowly descend, he can shoot fire out of his mouth, and is able to slam his body on the ground to cause massive damage. In Sonic Heroes, he can also hold and throw Espio and Charmy using his mouth. He can also spit musical notes, breath fire, shoot exploding bubblegum, and can use his sharp teeth to bite through hard obstacles. He can also sing, which he does during the Team Chaotix' Team Blast, "Chaotix Recital" though it could be argued that his singing is so bad that it destroyed the robots.
In the Archie comics, Vector's main method of attack is using turning the volume of his walkman up so loud that it can physically blow down any enemies it's pointed at.
Appearances
Vector was first slated to appear in the Sonic the Hedgehog sound test, but it was cut to make room for the "SEGA" jingle, and he appeared in Knuckles' Chaotix. The Japanese manual states that after an island rises from the ocean depths, Vector travels there as he interpreted the islands sudden appearance from out of nowhere as a miracle from God. Vector is a playable character that can do mid-air dashes and climb on walls.
In Sonic Heroes, Vector is the "power" character, meaning that he can destroy enemies and obstacles with ease by biting them and throwing his partners with his mouth. He can also punch the ground, float above fans with a bubblegum, and spit music, fire and exploding bubblegum at enemies.
In Shadow the Hedgehog, Vector is a partner character on the "Cosmic Fall" stage. Vector is looking for the main computer room on the Space Colony ARK, and the player can choose to help him as the "hero" mission (His most well-known speech here is "Find the computer room!"). Vector then helps the player with the following boss battle, either against Eggman or Black Doom. After Black Doom is defeated, he reveals that Shadow is just a failed experiment, and Shadow slowly walks away as Vector desperately tries to comfort him. That ending is however only a possibility, and not canon to the storyline.
Vector is playable in Mario and Sonic at the Olympic Games as a power type character, unlike the other two Chaotix who are referees. [5] As of that game, Dan Green, who voices Knuckles the Echidna (As of the 2005 video game, Shadow the Hedgehog), will provide his voice.
Vector appears in Sonic Rivals 2, issuing Espio with the task of solving the case of the Chao disappearances.
In the Comics
The Sonic the Hedgehog Archie comics depicted Vector as Knuckles' oldest friend and the first member of the Chaotix. In typical Knuckles continuity, they got into a fight upon their first meeting but soon became friends. Vector continued to support Knuckles as Mighty, Charmy, Espio, and Ray joined the group. However, upon Julie-Su's joining, Vector distrusted her due to having previously been attacked by her while she worked for the Dark Legion. Later, following Knuckles' death, they reconciled and have since maintained a good relationship. As is the case with the rest of the Chaotix, Vector was captured by Dr. Robotnik and transported to the Egg Grape Chamber. Thanks to the efforts of Knuckles and other escapees, he and the others were soon rescued, and Vector gained a measure of revenge by helping defeat Robotnik's first attack on New Mobotropolis.
In Sonic the Comic Vector is the scientifically intelligent leader of the Chaotix crew and a close friend to the Omni-Viewer, with links to the Equionix Research Center. He acts as the basic straight man of the group and takes out enemies with his powerful jaws.
Espio the Chameleon
Espio the Chameleon | |
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'Sonic the Hedgehog' character | |
File:Espio001.jpg | |
First game | Knuckles Chaotix |
Espio the Chameleon is a purple anthropomorphic chameleon, who is an expert ninja. Espio's name is thought to either have come from the word "espionage", another word for spying, or to be a reference to the Spanish word "espío" (meaning literally "I spy").
Personality
Espio, unlike the majority of the Sonic characters, is very serious, calm and disciplined. He is talented with computers, and plays the shamisen as a hobby. According to the Japanese Chaotix game manual, Espio especially dislikes Dr. Eggman, although it's not stated precisely why. During a cut-scene in Sonic Heroes, the usually civil and soft-spoken chameleon even threatened the doctor's life. He is also able to see through Eggman's tricks very easily in Shadow the Hedgehog, and tells Shadow to destroy the villain. Espio tries to do his job well, but due to Vector and Charmy, who are mostly goofing around, he will usually end up embarrassing himself with the rest of the Chaotix.
Abilities
Espio can render his skin to match the environment, making him appear completely invisible, unless he gets something on him that allows him to be seen. An example of this is depicted in a scene in episode 59 of Sonic X, where Amy Rose disrupts his invisibility by smearing paint on him. He is quite skillful with shuriken, and is said to own the biggest collection of them known to man. Some of his shuriken are also modified to explode within a certain time once they make contact to a target, like small time bombs (also seen in Sonic X episode 59). He also can run quite fast, as he is the Chaotix speed member in Sonic Heroes. He can also perform the homing attack like the other speed members, and can create small tornadoes (known as "Leaf Swirl") while turning invisible (turning invisible in Sonic Rivals 2 is called "Chroma-Cammo). Due to being a chameleon, he can also stick to and walk on walls and ceilings, and can quickly extend his long tongue in order to damage enemies and to get out of tight spots. He can perform the standard Spin Attack and Spin Jump attacks, along with his own variations of them, the Whirl Attack and Whirl Dash (appeared in old games; he uses the spin versions in Sonic Heroes and Shadow the Hedgehog). Espio can also charge forward destroying all enemies in his way, and, as mentioned above, throw over-sized shuriken as well as kunai.
Appearances
In Espio's first appearance in Knuckles' Chaotix, the Japanese manual states that Espio, being a detective, goes to investigate the mysterious island that has emerged from the sea. He is the first unlocked character, and his abilities include walking on walls and ceilings, and uses his own Whirl Attack instead of the common Spin Attack.
Espio next appeared as one of eight playable fighters in the arcade game Sonic the Fighters. In the story, Espio is one of the eight characters who try to collect the eight Chaos Emeralds in order to travel into space and destroy Eggman's Death Egg II. Espio is the fourth character to fight in story mode, and his stage is Mushroom Hill, a part of Angel Island that appeared in Sonic & Knuckles. In the game, Espio is a medium-strong fighter, and his special abilities include spinning like a tornado and hitting enemies from afar with his long tongue.
In Sonic Heroes, Espio is the "speed" member of Team Chaotix, meaning he can run quicker than the others, and creates small whirlwinds for various purposes. Unlike the speed members of the other three teams, Espio can also turn invisible, throw large shuriken and stick to walls.
In Shadow the Hedgehog, Espio appears with the Chaotix in the cutscene prior to the "Mad Matrix" stage, in which he and Shadow the Hedgehog somehow enter the cyberspace of Eggman's computer system. The player can then choose whether or not to help Espio retrieve encrypted data from the computer, with Espio being a partner character. He is also present for the following battle against Eggman.
In Sonic Rivals 2, after a very long absence, Espio returns as a playable character. [6] On orders from Vector, he investigates the Chao disappearances and follows Silver the Hedgehog, who has hidden most of them. At first, they don't see eye-to-eye, but eventually they work together to save the world alongside the rest of the rivals and form a friendship in the end.
Espio appears in the cross-over game, Mario and Sonic at the Olympic Games, although he presents himself as a referee.
In the Comics
In Sonic the Comic Espio is a not-so-friendly rival to Mighty and has an extremely short temper. The two of them will end up clashing and arguing who's the best on almost any subject, to the extent of demanding a defeated enemy says which of them had punched him the hardest.
In the Sonic the Hedgehog Archie comic, Espio became friends with Knuckles like the other Chaotix, and joined the group some time prior to Knuckles' first meeting with Sonic. In Mobius: 25 Years Later, he has two daughters named Salma and Juanita. When the Chaotix were staying in Knothole to aid in the fight against Eggman, Espio went on a mission (with NICOLE) to investigate the state of Charmy's former home, the Golden Hive Colony. After discovering that there were no survivors present and that Eggman had turned the hive into another of his outposts, Espio had it destroyed. At roughly the same time as the wedding of Antoine D'Coolette and Bunnie Rabbot, Espio appeared to have been captured by Eggman after going on a solo mission into New Megaopolis. However, it was revealed in the next issue that he was not killed, but was teleported to the Egg Grape Chamber. During Eggman's destruction of Knothole, all of the other members of the Chaotix were teleported to the Egg Grape Chamber, but both the Chaotix and Espio were soon rescued by the efforts of Sonic, Tails, Knuckles, and Amy Rose, and were transported to New Mobotropolis.
Charmy Bee
Charmy Bee | |
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'Sonic the Hedgehog' character | |
File:Charmy Bee.jpg | |
First game | Knuckles Chaotix |
Charmy Bee is a young, childish anthropomorphic bee. In the US Manual of Knuckles' Chaotix, Charmy was labeled as being 16 years of age;[7] however, with the release of Sonic Heroes, his age has been retconned to 6. It should be noted however that the Japanese manual for Chaotix didn't list an age for Charmy, as it did for the other characters.
Personality
Charmy is hyperactive, scatter-brained, loud and immature. He would rather play than work. He is not as skilled a detective as Vector or Espio, but he is nonetheless valuable to the team. He is also the most friendly and optimistic of all Chaotix members. At some times, Charmy will burst out and do completely random and crazy things. (It should be noted that Cream and Charmy are the youngest.)
Abilities
Charmy, like many other Sonic characters, can run at high speed, but is mostly known for his flying ability, as he is the flight character in Sonic Heroes. He can use his stinger as a method of attack when he is alone and has the abilities to somehow warp between large flowers, helping him and his friends to get around obstacles and complete their missions more quickly. In the game, if the team does not get all of the items by the time they finish a zone, Charmy can activate a flower and take them back to the beginning of the level. He also has acute hearing and is good at finding lost objects. Like other flight members in Sonic Heroes, Charmy can use Thunder Shoot, where he charges his friends with electricity and kicks them at enemies. Though he doesn't seem to excel at it, Charmy also plays drums during the "Chaotix Recital" Team Blast, although he could be heard repeating his name.
Appearances
In Knuckles' Chaotix, Charmy makes his first game appearance. According to the Japanese manual, Charmy is out doing what bees do best when he arrives at an island and is captured by Doctor Eggman, who is currently taking over the island. When used as a playable character, Charmy can fly, and can as such do a dash in any direction instead of jumping. He can also start hover, which allows him and his partner to fall at a much slower and controlled rate.
In Sonic Heroes, Charmy is the "flight" member of Team Chaotix, which lets him lift the other two to higher areas, or kick them at enemies to do some damage.
In Shadow the Hedgehog, Charmy's most notable part of the game is on the "Prison Island" stage, where he is a partner character. When Shadow goes to the island, he finds Charmy, who explains that Vector sent him there to find five "top secret discs" that belongs to GUN. The player can choose whether or not to help him find these discs. Unlike most partner characters in the game, Charmy cannot be controlled by the second controller in the GameCube and PlayStation 2 versions, as he is constantly airborne. In the Last Story, Charmy inadvertently saves Earth when ramming his stinger into a computer aboard the Space Colony ARK while helping Espio and Vector hack in. By doing this, Charmy activates a videotape that allows Shadow to break free of Black Doom's mind control.
Charmy appears in Mario and Sonic at the Olympic Games, acting as a referee. He also makes a cameo in Super Smash Bros. Brawl as a sticker.
In the Comics
In Sonic the Comic Charmy is scatter-brained, demented and generally infuriating, similar to his Sonic Heroes portrayal (though STC predates it). He is the prince of the bees from the Hive, but successfully kept this a secret to the rest of the Chaotix for most of the comic, worrying they might treat him differently. His mother, the Queen Bee, is not at all happy about him being a hero, while Charmy enjoys being a Chaotix member and is seemingly oblivious to how much he irritates everyone on the team. In both Chaotix solo strips, Charmy has defeated the villains and saved the day in extremely bizarre ways - turning the Fundamental Four into a big pot and doing a hostile takeover of the Crimson Cobra's business. He teamed up with Miles "Tails" Prower once and assisted him in finally defeating the Doctor Robotnik Appreciation Tribe.
In the Sonic the Hedgehog Archie comics, Charmy is a prince of bees in the Archie comics and keeps this a secret to the Chaotix, but when it gets out he is forced to resign from the group. The comic also features his only love interest, a female bee named Saffron. Both of them later join the Chaotix following the destruction of the Golden Hive Colony, the kingdom Charmy previously ruled. Together with the other Chaotix, he was taken prisoner during an attack on Knothole that resulted in the city's destruction. Fortunately, he and the others were rescued by Sonic, Tails, Knuckles, Amy Rose, and NICOLE. Charmy was briefly subjected to the effects of the Egg Grape Chamber before he was freed, though appeared to be stable according to a preliminary examination with the exception of an unknown amount of memory loss.
In the comics, Charmy's natural size is a little shorter than the average character, but he usually stays in "flight mode", his bee-sized form.
Mighty the Armadillo
Mighty the Armadillo is a male anthropomorphic armadillo with a red shell who first appeared in SegaSonic the Hedgehog arcade game. In the game, he is captured by Eggman, along with Sonic and Ray the Flying Squirrel, but manages to escape, destroying the island in the process. In SegaSonic the Hedgehog his voiceactor was Yusuke Numata. Mighty reappeared in Knuckles' Chaotix for the Sega 32X. According to the Japanese manual, he just happened to stumble across the island which the adventure is set on during his explorations. The American manual states that he is a friend of Knuckles the Echidna and happens to visit "Carnival Island" when Eggman attacks.
Mighty is a gentle and caring pacifist, only using his strength and fighting abilities when there is no other option. He loves to travel, and his dream is to journey to all places of the world. According to the Japanese booklet of Chaotix, Mighty enjoys forest bathing, likes peace and nature, and detests violence.
In the Comics
In both of the Sonic the Hedgehog comic series, Mighty is shown to have super strength.
In the Sonic the Hedgehog Archie comics, Mighty is a pacifist and one of the friendlier members of the Chaotix-- a stark contrast to Espio's stoicism and Vector's hostile, rough-around-the-edges demeanor. He's quick to make friends, as shown in his first encounter with Charmy Bee, and quite protective of a flying squirrel named Ray, as illustrated when Mighty went berserk after Ray was abducted during Robotnik's raid on Mobotroplis and Knothole.
Mighty lived a regular life on the Floating Island as he grew up, living with his as yet unseen parents and sister. He and Sonic are close friends as they met several years ago in an unknown base run by Robotnik that they shut down with the help of Ray. Mighty also knows Fiona Fox quite well. Once, Mighty, Sonic, and Ray had tried to save her during their escape, but Ray got stuck to a power stone and disappeared. In frustration, Mighty started to throw Robotnik's machines around, causing Robotnik to flee the base, taking Fiona with him, saying he "had other plans for her".
Mighty later joined up with the Chaotix when Robotnik threatened the Happyland Amusement Park. Since then, Mighty has helped Knuckles in his task of guarding the Floating Island and is loyal to Knuckles' cause as one of the founding members of Chaotix. Mighty also had his hand in being the first to meet Charmy Bee upon his venture to the Floating Island and introducing the bee to all his friends there. He accompanied the other Chaotix in going to Knothole, where he was later one of the roughly 12 prisoners taken during the city's destruction. Knuckles and other escapees freed Mighty and the others, and the Armadillo was quick to join in the defense of his new home-for the time being-of New Mobotropolis.
In Sonic the Comic Mighty represents the brute force of the team, and his father is Blockhead Bill. Mighty is portrayed as a strong and brave character whose main flaws are his lack of forethought and tendency to forget his own strength. Mighty's sheer strength has proved to be a valuable asset to the team, though his father's demented activities are a source of embarrassment and keep dragging the team into problems. As with the rest of the crew, he often vents his frustrations on Charmy, though not in a physical manner.
Heavy and Bomb
Heavy and Bomb are two robots who first appeared in Knuckles’ Chaotix.
Heavy is a clunky, silver robot with red boxing gloves for hands, who resembles a Kettle and was Dr. Robotnik’s chief mechanic. In the game, Heavy was invincible to all attacks, could destroy badniks by just touching them, and could walk on spikes without being hurt, but (as his name suggests) is extremely heavy, causing him to be very slow and unable to jump very high. Heavy's invincibility, however, is actually very handy when used in combination with Charmy's flying (as long as Charmy is the leader).
Bomb is a small, black and red bomb robot. His abilities are the reverse of that of Heavy: He is very weak, and explodes when hit (albeit he can regenerate himself almost immediately afterward, while the explosion can damage both enemies and his ally) but is rather quick on his feet (though not anywhere near as fast as Espio) and has a decent height jump.
The two robots claimed to have escaped from the clutches of the evil Dr. Robotnik, and are simply trying to help Knuckles and his friends. However no one knows if they speak the truth or if they were simply planted by Eggman to slow them down. After Robotnik’s demise at Newtrogic High, the duo disappeared and has not been seen since.
Heavy and Bomb also made appearances in the Sonic the Hedgehog comics, serving in King Acorn's Secret Service under Geoffrey St. John. However, on one mission, the two were reprogrammed to assassinate the Acorn family, and were destroyed by the defending Sonic and co. Later, rebuilt versions of the two were sent to assassinate Mina Mongoose. However, they were also thwarted, and presumed destroyed, although they are never seen being so. The new Heavy was last seen sinking in a lake, while Bomb blew himself up (repeatedly).
Members in Sonic the Hedgehog comics
Archimedes
Fire ant master of the magician's art, Archimedes is the mentor of Knuckles the Echidna. The latest in a long line of fire ants, he is the descendant of Christopheles, mentor and friend to Edmund and Steppenwolf, the original Guardians. Archimedes, like his ancestors and the Guardians, is long-lived, having served as mentor to Knuckles and his father Locke, among others. Archimedes is also one of the few residents of Mobius proper in constant communication with the Brotherhood of Guardians.
Archimedes first appeared when Knuckles and the Chaotix were investigating the Grand Conservatory. Testing their skills, Archimedes proved quite an aggravation-as well as an asset-with his fire-breathing, teleportation, and survival skills. Cast out into the desert of Sandopolis, he teamed with Knuckles to get back to the Conservatory and beat Enerjak. Ever since then, he has been a friend and mentor to Knuckles and the Chaotix. His focus has traditionally been on Knuckles, particularly in helping him come to terms with how he feels about his role as a Guardian. Unfortunately, Archimedes also seems to have no problem letting Knuckles suffer in order to achieve what he feels should be achieved. An example of this is when he didn't tell Knuckles that exposure to the Master Emerald, though it would restore his Chaos powers, would also cause him intense agony and weakness until this came about, similar to the effects of kryptonite on Superman. Afterwards, Archy remained on Angel Island while Knuckles returned to the surface, helping out the Angel Island resistance as best he could. He later sensed Knuckles' return to the island, and was the only party of good witness to the horrifying chain of events as his student was captured, led to Dr. Finitevus, stirred to anger and tricked into absorbing the energy of the Master Emerald, finally becoming the reincarnation of Archy's worst nightmare: Enerjak. Combined with the apparent demise of Knuckles' grandfather Sabre and Locke going rogue to find his missing family, Knuckles' corruption left Archy despairing that perhaps it was his influence that had led to the corruption and seeming downfall of the Guardian line.
Regardless, he joined Sonic, Julie-Su, and Locke in fighting the Destructix in order to reach a weapon intended to destroy Enerjak, but like Sonic and Julie had no intention of allowing Locke to use it on Knuckles. Archy made Locke realize that the Brotherhood was as much to blame for Enerjak's rebirth as Finitevus was, having intended for Knuckles to become as powerful as Enerjak if not more so through their experimentation. He and Julie then confronted Finitevus while Super Sonic fought Enerjak, and Archimedes was ready to give his life to undo the doctor's spell on the Master Emerald and so free Knuckles. Locke took the role instead, and Archy used his teleportation abilities to take Dr. Finitevus away long enough for Locke to do what he needed to.
To his friends, Archimedes goes by the nickname Archy (pronounced ar-kee). Archy is a respected member of the Fire Ant Council, the ruling body of his race, and is the only known member to have escaped being transported to the Egg Grape Chamber by Dr. Robotnik's henchman Hunter.
Versed in magical lore, Archimedes is master of smoke and mirrors and sleight of hand, allowing him to fool even the most clever of enemies. Like all members of his species, he can also breath fire, allowing him to take on opponents several times his size. Archy can teleport from place to place in a puff of smoke, though in order to do so for others he must be in physical contact with them, and he can also communicate telepathically with other Mobians. He also speaks with an Australian accent.
- Archimedes's name is the same as the Greek philosopher who discovered the principles of water displacement while taking a bath (and subsequently ran naked through the streets shouting "Eureka!") His nickname may be a reference to Archie Comics.
Ray the Flying Squirrel
While only appearing once in the games, Ray the Flying Squirrel was a close friend of Mighty and for a while a member of the Chaotix. He originally appeared as a prisoner in the same facility that held Fiona Fox, as well as Mighty and Sonic for a brief time. After a failed rebellion (which was also an attempt to rescue Fiona), Ray grabbed the base's power source, a large gemstone. This caused him to disappear, leaving behind his distraught friends. When Mighty came back later, he found Ray alive and well, but stuck to the gem and unable to leave the base. With a little help from Fiona and Nic the Weasel, Mighty freed Ray and brought him home to the Floating Island.
As time went on, Ray became a more confident member of the Chaotix, even joining in battle against powerful enemies. Sadly, his escape from further torment at Robotnik's hand came to an end when he was captured during the destruction of Knothole. Fortunately, he escaped along with the others when Sonic and the few others who had escaped capture came to rescue them.
Ray is very timid, often stuttering when nervous, and when he was captured by Robotnik, he was depicted huddling in his "cell" in a traumatized, fetal position. Despite his insecurities, he has become more confident since he met Mighty, and the two share a sort of big brother/little brother relationship. Ray is also quite kind and polite. He is an anthropomorphic, yellow squirrel, who was depicted for a long period only in the attire of shoes and gloves. In more recent appearances, he wears a blue jacket and blue tennis shoes.
Julie-Su the Echidna
Exclusive to the Sonic the Hedgehog comics, Julie-Su was a later addition to the Chaotix team and a defector from the Dark Legion, and is now a love interest of Knuckles. She is good friends with the rest of the Chaotix, except for Vector, who doesn't seem to be able to trust her at all.
Saffron
Saffron is one of Charmy Bee's earliest friends. She was also his fiancee, but Charmy fled from his family and friends to avoid his royal responsibilities. Being a little naive, she did not understand why Charmy would do this, but when Charmy later accepted his fate, the two began dating, and Charmy developed romantic feelings for her. However, tragedy struck when Dr. Eggman attacked the Golden Hive Colony, Saffron and Charmy's home city.
With nowhere else to turn to, Saffron went with Charmy to join the Chaotix and Freedom Fighters. Since then, she has aided the Chaotix against such foes as Mammoth Mogul, the Destructix, and Ixis Naugus. During the attack that destroyed Knothole City, she and Charmy were hit simultaneously by a beam that transported the two of them to the Egg Grape Chamber along with 12 other members of both the Chaotix and the Freedom Fighters, but was later freed by Sonic. Unfortunately, freedom came a little too late, and Charmy suffered some memory loss as a result of his imprisonment-though fortunately for Saffron, he still remembers her.
Saffron's abilities are identical to Charmy's own; she can shrink to insect size and fly. Somewhat similar to Cream the Rabbit in personality, she is more timid than most of the other characters and is accompanied by a Chao-like entity called a Nightopian plushie, an obvious reference to Nights into Dreams....
Rouge the Bat
Rouge joined the Chaotix following her escape from Dr. Finitevus, though it is unknown how long she intends to remain with the group. Working with them, she helped to thwart a scheme of Dr. Robotnik's which involved creating an army of androids in Casinopolis. She also helped the Freedom Fighters with a sting operation, in which she claimed to have the Master Emerald up for auction. The scheme allowed them to capture Mammoth Mogul, Ixis Naugus, Nack the Weasel, Bark the Polar Bear, and Bean the Dynamite. Like the rest of the Chaotix and most of the Freedom Fighters, she was teleported to the Egg Grape Chamber but later escaped thanks to a rescue mission launched by Sonic and a handful of others who weren't captured.
Sonic the Comic members
Nack the Weasel
In Sonic the Comic, Nack the Weasel was one of the original members of the Chaotix Crew, but he betrayed the team to the Brotherhood of Metallix for money. Since then, he twice battled his former allies.
Omni-Viewer
The Omnipotent Omni-Viewer, or Omni for short, was a sentient energy field who served as the founder and guiding force for the Chaotix team. It resembled a floating flat-panel television with a force field instead of a screen, and a face formed out of deviations on its surface. Introduced in Sonic the Comic #8 as an old friend of Sonic the Hedgehog, the Omni-Viewer was forced by Dr. Robotnik to transport Sonic and his friends into the future, thereby allowing the evil scientist to take over.
Omni could travel anywhere in the Special Zone or Mobius instantly (or transport other characters if they passed into his energy field). For a lengthy run, Omni attempted to imprison Super Sonic, a murderous and powerful entity who by that time had been separated from Sonic entirely, within his energy field by stopping time. However, Super Sonic was not completely trapped in Omni, a hand remained outside the field, allowing a small allowing time to pass, the best Omni could achieve then was to slow time down to a crawl. Because of Super Sonic's great speed, he eventually managed to escape, and was instrumental in ridding Mobius of Robotnik's rule as the explosion he used to escape caused and EMP wave destroying all electronic circuitry, freeing every badnik on the planet.
References
- ^ Sega (1995-03-22). Knuckles' Chaotix (Sega 32X). Sega.
- ^ Sonic Team (2003-12-30). Sonic Heroes (GameCube, PlayStation 2, Xbox). Sega.
- ^ Sega Studios USA, Sonic Team (2005-11-15). Shadow the Hedgehog (Sega 32X). Sega.
- ^ Backbone Entertainment (2006-11-24). Sonic Rivals (PlayStation Portable). Sega.
- ^ http://www.gamespot.com/wii/sports/mariosonicattheolympicgames/images.html?sid=6179771
- ^ http://www.gamespot.com/pages/image_viewer/frame_lead.php?pid=941460&img=10&sid=undefined
- ^ http://www.knuckleschaotix.info/char.html