Mario Bros.: Difference between revisions
Appearance
Content deleted Content added
m Reverting possible vandalism by 64.141.177.50 to version by Takuthehedgehog. False positive? report it. Thanks, User:ClueBot. (227876) (Bot) |
←Replaced page with 'MARIO, WHERE IS LUIGI?! AT THE PIZZARIA' |
||
Line 1: | Line 1: | ||
MARIO, WHERE IS LUIGI?! |
|||
{{dablink|This article is about the original arcade game and its ports. For Super Mario Bros., see [[Super Mario Bros.]] For the title characters, see [[Mario]] and [[Luigi]].}} |
|||
{{Infobox VG |
|||
| title = Mario Bros. |
|||
| image = [[Image:mariobrothers.png|200px|Mario Bros. Arcade Flyer]] |
|||
| developer = [[Nintendo]] |
|||
| publisher = [[Nintendo]] |
|||
| designer = [[Shigeru Miyamoto]] |
|||
|series=''[[Mario]]'' |
|||
| release = '''Arcade version'''<br />[[1983]]<br /> |
|||
'''2600 version'''<br /><small><sup>'''[[North America|NA]]'''</sup></small> [[1983]]<br /> |
|||
'''5200 version'''<br /><small><sup>'''[[North America|NA]]'''</sup></small> [[1983]]<br /> |
|||
'''NES version'''<br /><small><sup>'''[[Japan|JPN]]'''</sup></small> [[September 9]], [[1983]]<br /><small><sup>'''[[North America|NA]]'''</sup></small> June, [[1986]]<br /><small><sup>'''[[Europe|EU]]'''</sup></small> September 1, [[1986]]<br /> |
|||
'''Apple II version'''<br />[[1984]]<br /> |
|||
'''C64 version'''<br /><small><sup>'''[[North America|NA]]'''</sup></small> [[1984]]<br /> |
|||
'''PC-88 version'''<br /><small><sup>'''[[Japan|JPN]]'''</sup></small> [[1984]]<br /> |
|||
'''7800 version'''<br /><small><sup>'''[[North America|NA]]'''</sup></small> [[1988]]<br /> |
|||
'''XEGS version'''<br /><small><sup>'''[[North America|NA]]'''</sup></small> [[1988]]<br /> |
|||
'''Virtual Console version'''<br /><small><sup>'''[[North America|NA]]'''</sup></small> [[November 19]], [[2006]]<br /><small><sup>'''[[Australia|AUS]]'''</sup></small> [[December 7]], [[2006]]<br /><small><sup>'''[[Europe|EU]]'''</sup></small> [[December 8]], [[2006]]<br /><small><sup>'''[[Japan|JPN]]'''</sup></small>[[December 12]], [[2006]]<br /> |
|||
| genre = [[Platform game]] |
|||
| modes = Up to 2 players simultaneously |
|||
| platforms = [[Arcade game|Arcade]], [[Amstrad CPC]], [[Atari 2600]], [[Atari 5200]], [[Nintendo Entertainment System|NES]], [[Apple II]], [[Commodore 64]], [[NEC PC-8801|PC-88]], [[Atari 7800]], [[XEGS]], [[Game Boy Advance]] (as part of [[Super Mario Advance]] 1-4 and [[Mario and Luigi]]), [[Gamecube]] (as part of [[Animal Crossing]]), [[Virtual Console]], [[ZX Spectrum]] |
|||
| cabinet = Upright |
|||
| arcade system = |
|||
| cpu = [[Zilog Z80]] @ 3.072 MHz<br />I8039 @ 0.73MHz |
|||
| sound = [[Digital-to- og converter|DAC]], Samples |
|||
| display = Horizontal orientation, [[Raster graphics|raster]], 256x224 resolution |
|||
| input = 2-way [[joystick]], 1 button |
|||
}} |
|||
{{nihongo title|Mario Bros.|マリオブラザーズ|Mario Burazāzu}} is an [[arcade game]] made by [[Nintendo]], released in 1983 and later [[porting|ported]] to many home systems. It was a [[spin-off]] of the ''[[Donkey Kong (arcade game)|Donkey Kong]]'' series, and heavily influenced by ''[[Joust (arcade game)|Joust]]''. It was the first game to feature [[Mario]]'s name in the title. It was also the debut of Mario's brother, [[Luigi]]. Unlike ''Donkey Kong'', where he was a carpenter, in this game Mario became a plumber, exterminating pests who exit from pipes. |
|||
AT THE PIZZARIA |
|||
A remade version of the game is included with the original [[Nintendo Entertainment System|NES]] release of ''[[Super Mario Bros. 3]]'' and in the remake, ''[[Super Mario All-Stars]]''. [[Enhanced remake]]s of ''Mario Bros.'' were released on the [[Famicom Disk System]] (named ''[[Kaettekita Mario Bros.]]'') and with all four games in the ''[[Super Mario remake series|Super Mario Advance]]'' series and ''[[Mario & Luigi: Superstar Saga]]''. It is also available to download on Nintendo's [[Virtual Console]]. |
|||
== Gameplay == |
|||
[[Image:MarioLuigi MarioBrosSprites.png|left|thumb|Comparison of Mario and Luigi]] |
|||
[[Mario]] (or [[Luigi]]) must defeat all the enemies coming out of pipes in the corners of the screen. Enemies must first be hit from below to flip them over, then touched to kick them off the screen. However, if an enemy is left upside down for too long, it will flip back over becoming faster than before. Coins also come out of the pipes, and they give the player points. |
|||
== Plot == |
|||
In the sewers of the city, normal animals (turtles, flies, and crabs) have been mutated by the ooze. Two plumbers, The Mario Bros., are working in the sewers when the mutant monsters attack them. The two set out on a journey through the sewers to defeat all the monsters and save the city. |
|||
== Enemies == |
|||
'''Shell Creepers''' (which greatly resemble [[Koopa Troopa]]s) are [[turtle]]-like in appearance and move slowly at first, changing speed when provoked, and take one hit to flip over. |
|||
'''Side Steppers''' (later renamed Crabs) resemble [[crab]]s and move the fastest of all the enemies. They take two hits to be defeated. |
|||
'''Fighter Flies''' move in short hops and can only be hit when touching the ground. It's the only enemy that does not instantly become its fastest form when it is the last living enemy. |
|||
=== Obstacles === |
|||
'''Slipice''' (later renamed Freezie) moves slowly and is killed instantly by one hit. It can turn platforms into ice, making it harder to maneuver. |
|||
'''Icicles''', introduced in Phase 16, fall down to cause harm but may be killed when they're only a drop attached to the roof. |
|||
'''Red fireballs''' bounce diagonally, respawning and moving faster if destroyed or having made a complete circuit of the screen. |
|||
'''Green fireballs''' bounce at irregular intervals, spawning on one end of the screen and moving horizontally to the other. |
|||
== Comparison of versions == |
|||
{{TotallyDisputed-section}} |
|||
{{SectOR|date=October 2007}} |
|||
* The Japanese arcade version of ''Mario Bros.'' features an extra life every 30000 points, compared with only one free life per game in the English version. |
|||
* The [[Nintendo Entertainment System|NES]] has all game features except Icicles, but the animation of the original has been simplified; for instance, the turtles can not be seen without their shells. It is more stingy with time on the coin phase. The NES does not have the invisible coin phase. |
|||
* The [[Atari 7800]] version is similar to the NES version, but with less advanced graphics. |
|||
* The [[Atari 5200]] version has far fewer colors than the [[Atari 7800]], but the animation is almost as detailed as the arcade version. |
|||
* The [[Atari 2600]] version is the least faithful of all versions, though it was well-received. Due to 2600 limitations, there is only one pest per floor at a time, and blocky graphics. The player can kick off the Slipice as it is icing a floor. Iced floors only heal at the coin phase. This version also resets the score to zero when surpassing 999,990 points. |
|||
* The [[Atari 8-bit]] version by [[Sculptured Software]] included intermissions, invisible coin phase and Icicles. This version is notable for its fast software-[[Sprite (computer graphics)|sprite]] engine capable of drawing lots of large moving objects (although on flat background), which is uncommon for Atari 8-bit games. |
|||
* The [[Apple II]] version included the invisible coin phase and Icicles. However, the game is slow due to system limitations. This version was programmed but never released; it is commonly seen as a [[hacker|hacked]] version. |
|||
* There is a [[ZX Spectrum]] version developed by Choice Software and published by [[Ocean Software]] in 1987. |
|||
* The [[Commodore 64]] version, published and ported by [[Atari]] in 1984, is extremely playable but includes the following bugs in two player mode: player two cannot jump player one; a player occasionally sticks on the top level when trying to bounce the other player; player two cannot knock player one from the wraparound side platform from beneath. In addition, the Fireball animation has a graphical glitch, and there are several problems with the sound. It was ported to the Commodore 64 again by [[Ocean Software]] in 1987. |
|||
* The [[Game & Watch]] version's name is the same. However, the gameplay is different. Instead of knocking away enemies and punching the POW Block, the object is to send objects to the truck through conveyor belts without dropping them. |
|||
*The [[NEC PC-8801]] version ported by [[Hudson Soft]] in 1984, ''[[Mario Bros. Special]]'', featured somewhat different gameplay. Furthermore Hudson Soft released a special version of the game called ''[[Punch Ball Mario Bros.]]'' (in which Mario and Luigi must defeat their enemies by throwing "punch balls" at them) the same year.<ref>http://andre.facadecomputer.com/saw/pc88.html</ref> |
|||
*In all of the ''[[Super Mario Advance]]'' games and ''[[Mario & Luigi: Superstar Saga]]'', a new version was released. This version had smoother controls and new music. However, Shell Creepers had their appearance changed: they now look more like [[Spiny|Spinies]] than [[Koopa Troopa]]s (perhaps to keep players from trying to jump on them). This version also features both single-card and multi-card (all five games are compatible) multiplayer abilities. This is the only version to support three or four simultaneous players. |
|||
*A cut-down version of ''Mario Bros.'' is used as a two-player mini-game in ''[[Super Mario Bros. 3]]''. In two-player mode, either player can initiate the mini-game when both players are at the same place on the overworld map. The two players compete to earn five coins; the first one to get five wins the mini-game and gets to continue in the main game, although the loser can still rematch if they quickly react before the winner moves to a different spot on the overworld map. |
|||
*The 16-bit remake of ''SMB3'' featured in ''[[Super Mario All-Stars]]'' featured a new version of the ''SMB3'' mini-game as "Battle Mode". This mode could be selected at the ''SMB3'' title screen, where one- and two-player modes are selected. The premise is essentially the same as in the NES version--the first to collect five coins wins. However, this version features a "best of five"-style and has some significant gameplay differences (players can become "super" by collecting Super Mushrooms, and Koopa Troopas may be stomped and kicked to send their shells sliding across the room). |
|||
*The NES version of the [[edutainment]] title ''[[Mario's Time Machine]]'' features an extremely cut-down version of ''Mario Bros.'' as a key part of the game. When Mario enters one of the doors in Bowser's Museum to use the time machine, he must defeat three Koopa Troopas ''Mario Bros.''-style and retrieve the artifact that appears. As in all portions of the game, Mario cannot die, and will crouch when touched by an enemy rather than take damage. |
|||
*A game titled ''[[Mario Clash]]'' was released for the [[Virtual Boy]] in [[1995]]. It was essentially a 3D remake of ''Mario Bros.'' |
|||
*Another mini-game version is used in ''[[WarioWare: Twisted!]]'' for the [[Game Boy Advance]]. In this version, the player plays as a [[Koopa]] who must rotate itself back upright before [[Mario]] comes and knocks it out. |
|||
*An emulated port of the NES version is hidden within the [[Nintendo GameCube]] game ''Animal Crossing''. To obtain it the player had to use the [[e-Reader]] and Animal Crossing-e Series 4 card N02, entitled ''Mario Bros.'' |
|||
*An emulated port of the NES version is available for the [[e-Reader]] itself. It comes in a NES card pack entitled ''Mario Bros.-e'' |
|||
*The [[Virtual Console]] version was released for the Wii in [[North America]] on [[November 19]], [[2006]] and is a port of the NES Version. It was released in [[Australia]] and [[Europe]] on [[December 7]], [[2006]] and [[December 8]], [[2006]], respectively. It was released in [[Japan]] on [[December 12]], [[2006]]. |
|||
*The Icicle obstacle also appears in the Nintendo game ''[[Ice Climbers]]''. The icicles were defeated in the same manner. |
|||
== Other appearances in media == |
|||
* Some official Mario Bros. artworks can be found in [[Game Boy Camera]]. |
|||
* A stage based on the Mario Bros. stage will be seen in the [[Wii]] game ''[[Super Smash Bros. Brawl]]''. |
|||
== References == |
|||
{{reflist}} |
|||
==External links== |
|||
*{{moby game|id=/mario-bros}} |
|||
*{{KLOV game|id=8624}} |
|||
*{{StrategyWiki}} |
|||
*[http://games.ign.com/articles/833/833615p1.html IGN Presents The History of Super Mario Bros.] IGN.com |
|||
{{Mario series}} |
|||
[[Category:1983 video games]] |
|||
[[Category:Mario platform games]] |
|||
[[Category:Cooperative video games]] |
|||
[[Category:Apple II games]] |
|||
[[Category:Arcade games]] |
|||
[[Category:Atari 2600 games]] |
|||
[[Category:Atari 5200 games]] |
|||
[[Category:Atari 7800 games]] |
|||
[[Category:Atari 8-bit family games]] |
|||
[[Category:Commodore 64 games]] |
|||
[[Category:E-Reader games]] |
|||
[[Category:NEC PC-8801 games]] |
|||
[[Category:Nintendo Entertainment System games]] |
|||
[[Category:PlayChoice-10 games]] |
|||
[[Category:Virtual Console games]] |
|||
[[Category:ZX Spectrum games]] |
|||
[[es:Mario Bros.]] |
|||
[[fr:Mario Bros.]] |
|||
[[ko:마리오 브라더스]] |
|||
[[it:Mario Bros.]] |
|||
[[nl:Mario Bros.]] |
|||
[[ja:マリオブラザーズ]] |
|||
[[no:Mario Bros.]] |
|||
[[pl:Mario Bros.]] |
|||
[[pt:Mario Bros.]] |
|||
[[ru:Mario Bros.]] |
|||
[[simple:Mario Bros.]] |
|||
[[fi:Mario Bros.]] |
|||
[[sv:Mario Bros.]] |
Revision as of 15:20, 19 February 2008
MARIO, WHERE IS LUIGI?!
AT THE PIZZARIA