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|developer = peppy
|developer = peppy
|released = [[September 16]], [[2007]]
|released = [[September 16]], [[2007]]
|genre = [[Computer and video game genres#Music|Music]]|modes = [[Single player]]
|genre = [[Computer and video game genres#Music|Music]]|modes = [[Single player (Multiplayer is in development)]]
|platforms = [[Microsoft Windows]]
|platforms = [[Microsoft Windows]]
|requirements =''
|requirements =''

Revision as of 16:39, 29 April 2008

Osu!
File:Osuungimped.png
Developer(s)peppy
Platform(s)Microsoft Windows
ReleaseSeptember 16, 2007
Genre(s)Music
Mode(s)Single player (Multiplayer is in development)

Osu! is a rhythm video game for Microsoft Windows, based on the Nintendo DS titles Osu! Tatakae! Ouendan and Elite Beat Agents. The game can be downloaded for free at the game's official site.

Gameplay

The game is primarily played using a mouse to click 'beats' displayed on-screen in time with the music. This is analogous to tapping the beats on the Nintendo DS screen with a stylus. At the top of the screen, a health bar is present, which is constantly drained. If the player hits or clears a beat, the health meter at the top of the screen fills slightly. If he misses a beat, a large part of the meter is drained, and if it gets completely empty, he fails the song. There are three types of beats in the game: Hit circles, sliders and spinners.

A hit circle is a circle with a number on it. There is an outer circle that closes in on the hit circle, and when it aligns with the outer edges of the hit circle, the player clicks it. He gets 300, 100 or 50 points, depending on the timing he has, multiplied with his current combo. Every time the player hits a hit circle or an end circle, touch a slider tick, or clear a spinner, the combo is raised by 1, but if he misses, the combo is reset back to 0.

Sliders consist of a hit circle, an end circle, and an area in between these circles. When the player clicks the hit circle, a ball appears, rolling from the hit circle to the end circle, and he has to keep the mouse button held down as he follows the ball with his cursor all the way to the end circle. There are tiny circles in the sliders, which increase the player's combo. These are called slider ticks.

Spinners are huge circles covering the entire screen. The player clicks on them, and keep the mouse button held down as he spins the circle as fast as he can. For each individual spin, 100 points are gained. A set of bars in the background light up, one by one, as he spins, and when he has managed to light all the bars, he clears the spinner. For every spin he makes from that point, he gets 1000 bonus points.

Beatmaps

The game uses player designed "beatmaps", which are basically the files with the actual gameplay-data, created using an in-game editor, which allows the user to pick any song they like. Beatmaps can then be shared for specific songs through an in-game uploader directly linked to the main site. Moderators then modify and give comments to beatmaps. After the moderators are happy with the beatmap, they approve it for ranking. Statistics for each quality approved beatmap, known as "ranked" beatmaps, are maintained on the Osu! website. Scores for each ranked beatmap are totaled to determine a player's ranked score, which determines a player's ranking in the community.

Community

As of March 2nd, there are currently 6847 members in the community. This number grows as more people join.

Articles about Osu!