Jump to content

Electron engine: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
m Reverted 1 edit by 80.187.149.107 to last version by DerHexer
Randomran (talk | contribs)
No edit summary
Line 1: Line 1:
{{gamecleanup|May 2008}}

{{Infobox Software
{{Infobox Software
| name = Electron Engine
| name = Electron Engine

Revision as of 04:16, 29 May 2008

You must add a |reason= parameter to this Cleanup template – replace it with {{Cleanup|May 2008|reason=<Fill reason here>}}, or remove the Cleanup template.

Electron Engine
Developer(s)Obsidian Entertainment
Stable release
1.03 / October 2006
Operating systemMicrosoft Windows
Typegame engine

The Electron engine, developed by Obsidian Entertainment, is a 3D video game engine, based on BioWare's Aurora Engine. It's used in Obsidian's Neverwinter Nights 2. It features faster graphics and pixel-based shading technology, and was rumored to be very efficient. However, once Neverwinter Nights 2 was released, the engine was criticized by many for its lack of optimization, running sluggishly on many machines. This engine, unlike its predecessor, has no support for platforms other than Windows.

Games using the Electron engine