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There are 5 stats:
There are 5 stats:
* "Força" - Strength (which does not measure the strength of the character, but his/her skill with weapons)
* "Força" - Strength (which does not only measures the strength of the character, but his/her skill with meele weapons)
* "Habilidade" - Ability (which measures manual dextery, speed and mental abilities)
* "Habilidade" - Ability (which measures manual dextery, speed and mental abilities)
* "Resistência" - Resistance (which measures the "health" of the character, and defines its HP)
* "Resistência" - Resistance (which measures the "health" of the character, and defines its HP)

Revision as of 01:34, 26 October 2008

3D&T is a Brazilian roleplaying game, created by Marcelo Cassaro, former editor of Brazilian RPG magazine Dragão Brasil.

3D&T
File:28-01-2006 14;45;21.jpg
DesignersMarcelo Cassaro
PublishersTrama Editorial
Publicationunknown
Genresgeneric RPG
Systems3D&T

Origin

The name of the game is a pun on the famous Dungeons & Dragons or "D&D"; the original version of the game – Defensores de Tóquio ("Defenders of Tokyo") – was a satire of tokusatsu, fighting game and anime series. It was a huge success, becoming as popular as Dungeons & Dragons and Vampire: The Masquerade among Brazilians roleplayers. It spawned "AD&T" - as implied by the name, an "advanced" edition (and a pun on AD&D). Finally, "3D&T" means "Defenders of Tokyo 3rd edition". The major change on the 3rd edition was that it was turned into a generic game, dropping its satire roots.

With its simple rules, 3D&T allows easy access of first timers on the world of RPG.

Overview

A game aimed at beginners, 3D&T focus on simplicity and not on realism.

As in GURPS, each character is built with a pre-determined number of "points" (typically 5) to distribute between the main stats, magic power and advantages and disadvantages.

There are 5 stats:

  • "Força" - Strength (which does not only measures the strength of the character, but his/her skill with meele weapons)
  • "Habilidade" - Ability (which measures manual dextery, speed and mental abilities)
  • "Resistência" - Resistance (which measures the "health" of the character, and defines its HP)
  • "Armadura" - Armor (which measures how well the character can protect him/herself)
  • "Poder de Fogo" - Firepower (which measures his/her skills with firearms - throwing daggers and alike included)

The magical powers of characters are defined by "Elemental Paths" ("Caminhos Elementais", in the original), which measure how well the mage can control the elements - there are 6 "Elemental Paths": Fire ("Fogo"), Water ("Água"), Earth ("Terra"), Air ("Ar"), Light ("Luz") and Darkness ("Trevas").

Advantages and disadvantages are special powers which characters can possess; advantages cost points, and disadvantages GIVE more points to spend. Finally, there is also a special kind of advantages, called "skills" ("Perícias"), which are things that your character can do, but with no relation to combat: "Arts", "Animals", "Crime", "Science", "Idiom","Investigation", "Medicine", "Manipulation", "Machine" "Survival" and "Sports".

4D&T

As a successor to 3D&T, Cassaro created in 2006, 4D&T. It completely dropped 3D&T's own fast, simple system in favor of the more complex d20 System.

3D&T Alplha

In September 2008 The 3D&T again be edited now by Jambô Editora, the name of the new manual is 3D&T Alpha, was printed manual and a PDF available for free at the Web site editor.[1] The name of the game is inspirate on the Street Fighter Alpha 3.