Jump to content

Pac-Man defense: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
Bibliography: added source
Lightbot (talk | contribs)
Date audit per mosnum/overlink/Other
Line 1: Line 1:
The '''Pac-Man defense''' is a defensive option to stave off a [[takeover|hostile takeover]] in which a company that is threatened with a hostile takeover acquires its would-be buyer.
The '''Pac-Man defense''' is a defensive option to stave off a [[takeover|hostile takeover]] in which a company that is threatened with a hostile takeover acquires its would-be buyer.


The most quoted example in U.S. corporate history is the attempted hostile takeover of [[Martin Marietta]] by [[Bendix Corporation]] in [[1982]]. In response, Martin Marietta started buying Bendix stock with the aim of assuming control over the company. Bendix persuaded [[Allied Corporation]] to act as a "[[White knight (business)|white knight]]," and the company was sold to Allied the same year. The incident was labeled a "Pac-Man defense" in retrospect.
The most quoted example in U.S. corporate history is the attempted hostile takeover of [[Martin Marietta]] by [[Bendix Corporation]] in 1982. In response, Martin Marietta started buying Bendix stock with the aim of assuming control over the company. Bendix persuaded [[Allied Corporation]] to act as a "[[White knight (business)|white knight]]," and the company was sold to Allied the same year. The incident was labeled a "Pac-Man defense" in retrospect.


The name refers to the star of a video game in which the hero (Pac-Man) is at first chased around by certain enemies of which he has no power over. However, after eating an "Energizer" (also known as a "Power Pill"), he is able to chase and devour these [[Pac-Man#Ghosts|enemies]] which were previously pursuing him. The term (though not the technique) was coined by buyout guru [[Bruce Wasserstein]].
The name refers to the star of a video game in which the hero (Pac-Man) is at first chased around by certain enemies of which he has no power over. However, after eating an "Energizer" (also known as a "Power Pill"), he is able to chase and devour these [[Pac-Man#Ghosts|enemies]] which were previously pursuing him. The term (though not the technique) was coined by buyout guru [[Bruce Wasserstein]].


== Bibliography ==
== Bibliography ==
* ''Big Deal: The Battle for the Control of America's Leading Corporations'', Bruce Wasserstein, ([[1988]], ISBN 0-446-67521-0)
* ''Big Deal: The Battle for the Control of America's Leading Corporations'', Bruce Wasserstein, (1988, ISBN 0-446-67521-0)
* "Pac-Man Defense" http://www.investopedia.com/terms/p/pac-man-defense.asp
* "Pac-Man Defense" http://www.investopedia.com/terms/p/pac-man-defense.asp



Revision as of 17:07, 9 November 2008

The Pac-Man defense is a defensive option to stave off a hostile takeover in which a company that is threatened with a hostile takeover acquires its would-be buyer.

The most quoted example in U.S. corporate history is the attempted hostile takeover of Martin Marietta by Bendix Corporation in 1982. In response, Martin Marietta started buying Bendix stock with the aim of assuming control over the company. Bendix persuaded Allied Corporation to act as a "white knight," and the company was sold to Allied the same year. The incident was labeled a "Pac-Man defense" in retrospect.

The name refers to the star of a video game in which the hero (Pac-Man) is at first chased around by certain enemies of which he has no power over. However, after eating an "Energizer" (also known as a "Power Pill"), he is able to chase and devour these enemies which were previously pursuing him. The term (though not the technique) was coined by buyout guru Bruce Wasserstein.

Bibliography