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After its North American release on [[May 29]] [[2007]], the game sold 314,000 units in the United States in three days, making it the best-selling home console game in the country that month.<ref>{{cite web |url=http://news.teamxbox.com/xbox/13713/May-Video-Game-sales-Nintendo-PWNS-Everyone-Again/ |title=May Video-Game-Sales – Nintendo PWNS Everyone Again |accessdate=2007-06-23 |work=TeamXbox.com }}</ref> As of [[March 31]] [[2008]], the game has sold 4.86 million copies worldwide.<ref>{{cite web |url=http://www.nintendo.co.jp/ir/pdf/2008/080425e.pdf#page=6 |title=Financial Results Briefing for the Fiscal Year Ended March 2008: Supplementary Information |publisher=[[Nintendo]] |date=2008-04-25 |format=[[PDF]] |pages=6 |accessdate=2008-08-03}}</ref> In [[Japan]], ''Mario Party 8'' has sold 1,239,716 copies as of the end of Q2 2008, according to ''[[Famitsu]]''.<ref>Weekly Famitsu, issue 1020</ref><ref>{{cite web |url=http://www.japan-gamecharts.com/wii.php |title=Nintendo Wii Japanese Ranking |publisher=Japan Game Charts |date=2008-07-25 |accessdate=2008-08-03}}</ref>
After its North American release on [[May 29]] [[2007]], the game sold 314,159 units in the United States in three days, making it the best-selling home console game in the country that month.<ref>{{cite web |url=http://news.teamxbox.com/xbox/13713/May-Video-Game-sales-Nintendo-PWNS-Everyone-Again/ |title=May Video-Game-Sales – Nintendo PWNS Everyone Again |accessdate=2007-06-23 |work=TeamXbox.com }}</ref> As of [[March 31]] [[2008]], the game has sold 4.86 million copies worldwide.<ref>{{cite web |url=http://www.nintendo.co.jp/ir/pdf/2008/080425e.pdf#page=6 |title=Financial Results Briefing for the Fiscal Year Ended March 2008: Supplementary Information |publisher=[[Nintendo]] |date=2008-04-25 |format=[[PDF]] |pages=6 |accessdate=2008-08-03}}</ref> In [[Japan]], ''Mario Party 8'' has sold 1,239,716 copies as of the end of Q2 2008, according to ''[[Famitsu]]''.<ref>Weekly Famitsu, issue 1020</ref><ref>{{cite web |url=http://www.japan-gamecharts.com/wii.php |title=Nintendo Wii Japanese Ranking |publisher=Japan Game Charts |date=2008-07-25 |accessdate=2008-08-03}}</ref>


As with most ''Mario Party'' games, reviews have been mixed. Matt Casamassina of [[IGN]] referred to the single-player mode as "torture" and commented on the visuals as "graphics don't even impress as a [[Nintendo GameCube|GCN]] title".<ref name="IGN review"/>
As with most ''Mario Party'' games, reviews have been mixed. Matt Casamassina of [[IGN]] referred to the single-player mode as "torture" and commented on the visuals as "graphics don't even impress as a [[Nintendo GameCube|GCN]] title".<ref name="IGN review"/>

Revision as of 23:19, 23 December 2008

Mario Party 8
File:Mario Party 8.jpg
European box art
Developer(s)Hudson Soft
Publisher(s)Nintendo
Platform(s)Wii
Release[1]


[3]
Genre(s)Party
Mode(s)Single player, Multiplayer

Mario Party 8 (マリオパーティ 8, Mario Pāti Eito) is a video game for the Wii gaming console. It is the tenth in the series (eleventh in Japan) and the first to be released on the Wii.

Gameplay

During the standard game, four different characters compete on one of six themed boards. When playing with fewer than four people, players select which characters the computer will control, as well as their difficulty level and handicap. Players take turns rolling dice and moving across the game board, with the goal being to amass as many stars as possible within the alloted turn limit.

Towards the end of the game, during the last five turns, gameplay is altered slightly. This can include events such as coins being awarded to the player in last place, as well as additional coins being placed on each space. After the game has ended, three Bonus Stars (which can be enabled or disabled as a game option) may be awarded to players for various feats during play. Finally, the player with the most stars is declared the winner, with the number of coins possessed used as a tiebreaker.

Additional game modes allow players to directly compete in minigames without making use of the game board. Several of these modes tie a number of minigames together, with each minigame won moving the winning player closer to victory.

Boards

While some of the game boards are classic Mario Party in nature, with players attempting to reach locations where 20 coins can be traded for a star, others are more varied. For example, "Koopa's Tycoon Town" involves players investing coins into hotels (as in Monopoly) in order to earn stars, with each hotel only providing stars to the player with the highest current investment.

As always, all boards include a number of random elements which can greatly influence the course of the game. Notable for this is "Shy Guy's Perplex Express", where the train cars which make up the game board can be re-ordered as the result of landing on a certain space, potentially changing the relative positions of all players.

Minigames

At the heart of Mario Party 8 are the minigames, with one taking place at least once per turn. A number of the minigames rely on the unique capabilities of the Wii Remote, while others instead require players to hold the controller sideways and use only the buttons.

There are eight different types of minigames: 4 player free-for-all, 1 vs. 3, 2 vs. 2, Battle, Duel, Challenge, Extra, and Last.

Playable characters

All the playable characters from Mario Party 7 return, along with newcomers Blooper and Hammer Bro. Plus, the Miis are playable in Extras Mode.

Recall

The game had a launch plagued by difficulties in the United Kingdom. Originally scheduled for release on June 22 2007, Nintendo announced on June 19 2007 that the British version had been delayed to July 13 2007, due to a "production issue".[4]

Furthermore, upon release on July 13 2007, it was then immediately recalled. In a press release, Nintendo gave the reason for the withdrawal as an assembly error, but some retailers were reporting that it was supposedly withdrawn from shelves because some copies included the word "spastic", which is considered a highly offensive word in the UK for referring to disability. Copies without the word used "erratic" instead.[2]

The game was eventually re-released in the United Kingdom on August 3 2007.

Trivia

After you win at soda shaking minigame you could see a virtually identical transformers Irohide movie truck mode (black GMC Topkick)

Reception

After its North American release on May 29 2007, the game sold 314,159 units in the United States in three days, making it the best-selling home console game in the country that month.[14] As of March 31 2008, the game has sold 4.86 million copies worldwide.[15] In Japan, Mario Party 8 has sold 1,239,716 copies as of the end of Q2 2008, according to Famitsu.[16][17]

As with most Mario Party games, reviews have been mixed. Matt Casamassina of IGN referred to the single-player mode as "torture" and commented on the visuals as "graphics don't even impress as a GCN title".[10]

References

  1. ^ "Mario Party 8". Nintendo. Retrieved 2007-06-20.
  2. ^ a b ‘Spastic’ video game is recalled | Metro.co.uk
  3. ^ "Mario Party 8". Nintendo Australia. Retrieved 2007-06-20.
  4. ^ Article Detail - Nintendo Wii News - QJ.NET
  5. ^ "Reviews: Mario Party 8".
  6. ^ "Mario Party 8".
  7. ^ "Mario Party 8".
  8. ^ "Mario Party 8 (Wii)".
  9. ^ "Mario Party 8".
  10. ^ a b "Mario Party 8 Review".
  11. ^ Nintendo Power, vol. 217, July 2007 {{citation}}: Missing or empty |title= (help)
  12. ^ "Mario Party 8".
  13. ^ "Mario Party 8 - WII".
  14. ^ "May Video-Game-Sales – Nintendo PWNS Everyone Again". TeamXbox.com. Retrieved 2007-06-23.
  15. ^ "Financial Results Briefing for the Fiscal Year Ended March 2008: Supplementary Information" (PDF). Nintendo. 2008-04-25. p. 6. Retrieved 2008-08-03.
  16. ^ Weekly Famitsu, issue 1020
  17. ^ "Nintendo Wii Japanese Ranking". Japan Game Charts. 2008-07-25. Retrieved 2008-08-03.