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|MC=Xbox: 65% (14 reviews) <ref>{{cite web|url=http://www.metacritic.com/games/platforms/xbx/conflictdesertstorm|title=Aggregate score for Xbox at Metacritic}}</ref><br />GCN: 62% (19 reviews) <ref>{{cite web|url=http://www.metacritic.com/games/platforms/cube/conflictdesertstorm|title=Aggregate score for GameCube at Metacritic}}</ref><br />PC: 56% (4 reviews) <ref>{{cite web|url=http://www.metacritic.com/games/platforms/pc/conflictdesertstorm|title=Aggregate score for Windows at Metacritic}}</ref><br />PS2: 55% (10 reviews) <ref>{{cite web|url=http://www.metacritic.com/games/platforms/ps2/conflictdesertstorm|title=Aggregate score for PlayStation 2 at Metacritic}}</ref>}}
|MC=Xbox: 65% (14 reviews) <ref>{{cite web|url=http://www.metacritic.com/games/platforms/xbx/conflictdesertstorm|title=Aggregate score for Xbox at Metacritic}}</ref><br />GCN: 62% (19 reviews) <ref>{{cite web|url=http://www.metacritic.com/games/platforms/cube/conflictdesertstorm|title=Aggregate score for GameCube at Metacritic}}</ref><br />PC: 56% (4 reviews) <ref>{{cite web|url=http://www.metacritic.com/games/platforms/pc/conflictdesertstorm|title=Aggregate score for Windows at Metacritic}}</ref><br />PS2: 55% (10 reviews) <ref>{{cite web|url=http://www.metacritic.com/games/platforms/ps2/conflictdesertstorm|title=Aggregate score for PlayStation 2 at Metacritic}}</ref>}}


Reception has been overall mediocre to poor due to clunky and unoriginal gameplay and better games available such as [[SOCOM: U.S. Navy SEALs]]. Critisisms include "jerky" movement, a cumbersome interface, and the PS2 version for being graphically less than Xbox version.
Reception has been overall mediocre to poor due to the clunky and unoriginal gameplay and with better games available, at that time, such as [[SOCOM: U.S. Navy SEALs]]. Critisisms include "jerky" character movements, a cumbersome interface, and the PS2 version for being worse,graphically, than the Xbox version.


[[Jeff Gerstmann]], formally of [[Gamespot]], notes that "In terms of its presentation, the PlayStation 2 version of Conflict: Desert Storm is a total mess. It commits quite a few graphical offenses, including stuttering frame rates, jagged edges, blurry textures, and poor animation." He concludes "With games like SOCOM: U.S. Navy SEALs on the market, there's really no room for something as sloppy as Conflict: Desert Storm, and you'd be better off without it."
[[Jeff Gerstmann]], formally of [[Gamespot]], notes that "In terms of its presentation, the PlayStation 2 version of Conflict: Desert Storm is a total mess. It commits quite a few graphical offenses, including stuttering frame rates, jagged edges, blurry textures, and poor animation." He concludes "With games like SOCOM: U.S. Navy SEALs on the market, there's really no room for something as sloppy as Conflict: Desert Storm, and you'd be better off without it."

Revision as of 03:54, 4 April 2009

Conflict: Desert Storm
North American cover art for Xbox
Developer(s)Pivotal Games
Publisher(s)SCi
SeriesConflict series
Platform(s)PlayStation 2, Xbox, Nintendo GameCube, Microsoft Windows, Mobile phone
ReleasePlayStation 2
Xbox
Windows
GameCube
Mobile
Genre(s)Tactical shooter
Mode(s)Single-player, Multiplayer (split-screen)

Conflict: Desert Storm is a tactical third-person shooter set during the first Gulf War. It is the first video game in the Conflict series.

Gameplay

The player takes control of a four-man squad, either in the British Special Air Service or the United States Delta Force, carrying out objectives of military importance. Each soldier in the squad has a unique specialty, such as demolitions, sniper rifles, machine guns, and assault rifles. To complete each mission successfully, the player must utilize the skills of each squad member, such as using their demolitions expert to destroy bridges, their heavy weapons specialist to destroy tanks, etc. Prior to beginning a campaign, the player can run through the basic training portion of the game, which will cover the use of weapons, as well being trained in the use of artillery and airstrikes, along with basic medical skills and squad maneuvers. The game includes a player-controllable HMMWV and M2/M3 Bradley Fighting Vehicle.

The multiplayer allows players to complete the campaign cooperatively. The PlayStation 2 version allows for 2-player co-op while the Xbox and GameCube versions allow for 2-4 player co-op. The PC version does not support co-op. Desert Storm is mainly about using tactical approaches that play to each character's strengths.

Story

The game begins shortly after the Iraqi invasion of Kuwait on August 2, 1990. During an attempt to destroy one of the bridges crossing the Iraq-Kuwait border, sniper Paul Foley is captured, while his other team member is killed. The next morning, John Bradley, a rifleman, and later on, squad leader, is sent in alone to rescue Foley and complete the original mission of destroying the bridge. Shortly after landing, Bradley comes into a firefight with a small force of Iraqi mechanized infantry. Shortly after rescuing Foley, Bradley completes the mission of destroying the bridge, thus slowing the Iraqi advance. From there, the squad carries out various missions, such as rescuing the Emir of Kuwait, engaging Iraqi forces in the Battle of Khafji, destroying Iraqi early-warning radar, rescuing prisoners of war from Baghdad, and leading an advance element of U.S. cavalry in a fight with the Tawalkana Division of the Iraqi Republican Guard.

Characters

  • John Bradley - Rifleman trained in the use of assault rifles and submachine guns.
  • Paul Foley - Sniper who specializes in long-range combat, trained in the use of all sniper rifles and pistols.
  • Mick Connors - Heavy weapons specialist trained in the use of machine guns and antitank weapons.
  • David Jones - Medic/Combat Engineer, along with explosives and mines. Weapons specialty includes submachine guns and shotguns.

Reception

Reception has been overall mediocre to poor due to the clunky and unoriginal gameplay and with better games available, at that time, such as SOCOM: U.S. Navy SEALs. Critisisms include "jerky" character movements, a cumbersome interface, and the PS2 version for being worse,graphically, than the Xbox version.

Jeff Gerstmann, formally of Gamespot, notes that "In terms of its presentation, the PlayStation 2 version of Conflict: Desert Storm is a total mess. It commits quite a few graphical offenses, including stuttering frame rates, jagged edges, blurry textures, and poor animation." He concludes "With games like SOCOM: U.S. Navy SEALs on the market, there's really no room for something as sloppy as Conflict: Desert Storm, and you'd be better off without it."

References

  1. ^ "Xbox review at GameSpot".
  2. ^ "GameCube review at GameSpot".
  3. ^ "Windows review at GameSpot".
  4. ^ "PlayStation 2 review at GameSpot".
  5. ^ "GameCube review at IGN".
  6. ^ "Xbox review at IGN".
  7. ^ "PlayStation 2 review at IGN".
  8. ^ "PlayStation 2 review at GameSpy".
  9. ^ "GameCube review at GameSpy".
  10. ^ "Aggregate score for Xbox at Game Rankings".
  11. ^ "Aggregate score for PlayStation 2 at Game Rankings".
  12. ^ "Aggregate score for GameCube at Game Rankings".
  13. ^ "Aggregate score for Windows at Game Rankings".
  14. ^ "Aggregate score for Xbox at Metacritic".
  15. ^ "Aggregate score for GameCube at Metacritic".
  16. ^ "Aggregate score for Windows at Metacritic".
  17. ^ "Aggregate score for PlayStation 2 at Metacritic".