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''Sonic Rush'' uses single card and multi-card wireless play; there is also an option within the game to send demos to your friends. The multiplayer mode in ''Sonic Rush'' features a race between Sonic and Blaze in one of the many levels in the game, much akin to that of the multiplayer mode in the Sonic Advance series; the biggest difference is that now on DS, even if you're playing with DS owners without the game, you can race on the levels in-game rather than a download only course. More multiplayer only power-ups have also been added.
''Sonic Rush'' uses single card and multi-card wireless play; there is also an option within the game to send demos to your friends. The multiplayer mode in ''Sonic Rush'' features a race between Sonic and Blaze in one of the many levels in the game, much akin to that of the multiplayer mode in the Sonic Advance series; the biggest difference is that now on DS, even if you're playing with DS owners without the game, you can race on the levels in-game rather than a download only course. More multiplayer only power-ups have also been added.


The story involves Sonic trying to obtain the [[Chaos Emeralds]] as usual, while Blaze is trying to get the Sol Emeralds (which came from her dimension) to keep her world from being destroyed. There are also two Eggmans; the normal Dr. Robotnik, and another, Eggman Nega. Tails and Cream show up in [[cutscenes]] and cheer you on during bosses; Sonic has Tails tag along, while Blaze gets Cream, who found her and earned her trust due to Blaze's lack of knowledge of Sonic's universe.
The story involves Sonic trying to obtain the [[Chaos Emeralds]] as usual, while Blaze is trying to get the Sol Emeralds (which came from her dimension) to keep her world from being destroyed. There are also two Eggmans; the normal Dr. Robotnik, and another, [[Eggman Nega]]. Tails and Cream show up in [[cutscenes]] and cheer you on during bosses; Sonic has Tails tag along, while Blaze gets Cream, who found her and earned her trust due to Blaze's lack of knowledge of Sonic's universe.


The music is a rather unusual genre for the ''Sonic'' series, being much more [[funk]] than ever before. This is most likely due to the fact that the composer is [[Hideki Naganuma]], who did work of a similar style for ''[[Jet Set Radio]]'' fame.
The music is a rather unusual genre for the ''Sonic'' series, being much more [[funk]] than ever before. This is most likely due to the fact that the composer is [[Hideki Naganuma]], who did work of a similar style for ''[[Jet Set Radio]]'' fame.

Revision as of 17:11, 26 November 2005

Sonic Rush
File:Sonicrush ndsboxboxart 160w.jpg
Developer(s)Sonic Team
Publisher(s)Sega
Platform(s)Nintendo DS
ReleaseNovember 15 2005 (NA)
November 24 2005 (JP)
November 15 2005 (EU)
Genre(s)Action game, Platformer
Mode(s)Single player, multiplayer

Sonic Rush is a Sonic the Hedgehog game from Sega for the Nintendo DS. The game was released in North America on November 15, 2005.

The game is a 2D platformer much like the Sega Genesis and Game Boy Advance titles in the series. However, the main characters, as well as the bosses, are fully polygonal. The stylus touch-screen functionality is used in the game's Special Stages. The gameplay shifts from top screen to bottom as the player's vertical positioning changes rapidly. Also, with the use of the DS' dual screens, players get a wider view of what's above or below. Boss Stages are in 3D, giving players a different perspective of boss battles. Otherwise, the game plays like a normal Sonic game, in that you must get from start to finish, as fast as possible or at your own pace.

Sonic Rush also builds on the trick system introduced in Sonic Advance 2 adding a point combo system to it and a grade system, both of which had been introduced into the Sonic series in Sonic Adventure 2. Also added to the game is a "Tension Gauge" which can be filled by using tricks and defeating enemies. It can be used to dash faster in stages, and in accessing the Special Stages within the levels.

There are two playable characters: the titular character, Sonic, and a new face, Blaze the Cat. Blaze has the ability to hover and make use of fire created from her own two hands. Both characters have mostly separate adventures (the levels are the same, but in very different orders), but as each characters story progresses they occasionally bump into each other

Sonic Rush uses single card and multi-card wireless play; there is also an option within the game to send demos to your friends. The multiplayer mode in Sonic Rush features a race between Sonic and Blaze in one of the many levels in the game, much akin to that of the multiplayer mode in the Sonic Advance series; the biggest difference is that now on DS, even if you're playing with DS owners without the game, you can race on the levels in-game rather than a download only course. More multiplayer only power-ups have also been added.

The story involves Sonic trying to obtain the Chaos Emeralds as usual, while Blaze is trying to get the Sol Emeralds (which came from her dimension) to keep her world from being destroyed. There are also two Eggmans; the normal Dr. Robotnik, and another, Eggman Nega. Tails and Cream show up in cutscenes and cheer you on during bosses; Sonic has Tails tag along, while Blaze gets Cream, who found her and earned her trust due to Blaze's lack of knowledge of Sonic's universe.

The music is a rather unusual genre for the Sonic series, being much more funk than ever before. This is most likely due to the fact that the composer is Hideki Naganuma, who did work of a similar style for Jet Set Radio fame.