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{{nihongo|'''''The King of Fighters'''''|ザ·キング·オブ·ファイターズ|Za Kingu obu Faitāzu}}, officially abbreviated '''''KOF''''', is a series of [[fighting game]]s by [[SNK Playmore]] (formerly SNK). The series was originally [[video game developer|developed]] for SNK's [[Neo Geo (console)|Neo-Geo MVS]] arcade hardware, which served as the main platform for the series until 2004, when SNK retired the MVS in favor of the [[Atomiswave]] arcade board and will move the series to the [[Taito Type X|Taito Type X<sup>2</sup>]] with the release of ''[[The King of Fighters XII]]''. [[Porting|Ports]] of the [[arcade game]]s and original ''The King of Fighters'' games have been released for the [[Neo Geo CD]], [[Neo Geo Pocket]], [[Game Boy]] and [[Game Boy Advance]], [[N-Gage]], [[Sega Saturn]] and [[Dreamcast|Sega Dreamcast]], [[PlayStation]] and [[PlayStation 2]], [[Personal computer|PC]], and [[Xbox]].
{{nihongo|'''''The King of Fighters'''''|ザ·キング·オブ·ファイターズ|Za Kingu obu Faitāzu}}, officially abbreviated '''''KOF''''', is a series of [[fighting game]]s by [[SNK Playmore]] (formerly SNK). The series was originally [[video game developer|developed]] for SNK's [[Neo Geo (console)|Neo-Geo MVS]] arcade hardware, which served as the main platform for the series until 2004, when SNK retired the MVS in favor of the [[Atomiswave]] arcade board and will move the series to the [[Taito Type X|Taito Type X<sup>2</sup>]] with the release of ''[[The King of Fighters XII]]''. [[Porting|Ports]] of the [[arcade game]]s and original ''The King of Fighters'' games have been released for the [[Neo Geo CD]], [[Neo Geo Pocket]], [[Game Boy]] and [[Game Boy Advance]], [[N-Gage]], [[Sega Saturn]] and [[Dreamcast|Sega Dreamcast]], [[PlayStation]] and [[PlayStation 2]], [[Personal computer|PC]], and [[Xbox]].

==Games==
{{main|List of The King of Fighters video games}}<nowiki></nowiki>
===Main series===
[[Image:Kof95.jpg|thumb|300px|A battle in ''The King of Fighters '95'']]
The first game in the series, ''[[The King of Fighters '94]]'', was released by SNK in August 25, 1994.<ref name="four">{{cite web | url=http://kofaniv.snkplaymore.co.jp/english/history/history.php?num=kof94| title=The King of Fighters '94 Official Profile | publisher= King of Fighters 10th Anniversary Official Website | accessdate= 2008-08-04}}</ref> The game featured characters from SNK's previous fighting game series ''[[Fatal Fury (series)|Fatal Fury]]'' and ''[[Art of Fighting]]'', as well as original characters (including characters from older games such as ''[[Ikari Warriors]]'' and ''[[Psycho Soldier]]'', adapted for a versus fighting game). The success of the game lead SNK to release yearly installments of the series and numbered the games for the year they were released. ''[[The King of Fighters '95]]'', was released on July 25, 1995, with several ports being released the next year. In addition to adding new characters, this game allowed the players to create their own team of three members, out of any character in the game.<ref name="five">{{cite web | url=http://kofaniv.snkplaymore.co.jp/english/history/history.php?num=kof95| title=The King of Fighters '95 Official Profile | publisher= King of Fighters 10th Anniversary Official Website | accessdate= 2008-08-04}}</ref> ''[[The King of Fighters '96]]'' was released on July 30, 1996. The game establishes a new story arc regarding the main antagonists of the series. Depending on the playable characters in a team, an exclusive ending will be played.<ref name="six">{{cite web | url=http://kofaniv.snkplaymore.co.jp/english/history/history.php?num=kof96| title=The King of Fighters '96 Official Profile | publisher= King of Fighters 10th Anniversary Official Website | accessdate= 2008-08-04}}</ref> ''[[The King of Fighters '97]]'' was released on July 28, 1997 and ended the Orochi arc.<ref name="seven">{{cite web | url=http://kofaniv.snkplaymore.co.jp/english/history/history.php?num=kof97| title=The King of Fighters '97 Official Profile | publisher= King of Fighters 10th Anniversary Official Website | accessdate= 2008-08-04}}</ref> ''[[The King of Fighters '98]]'' was released on July 23, 1998 and unlike previous games it did not feature a story; instead, the game allows players to play with most of characters available on previous ones, including ones that were supposedly dead. SNK refitted the [[Sega Dreamcast]] version renaming it ''The King of Fighters: Dream Match 1999'' with an extended cel animated introduction and 3D backgrounds.<ref name="eight">{{cite web | url=http://kofaniv.snkplaymore.co.jp/english/history/history.php?num=kof98| title=The King of Fighters '98 Official Profile | publisher= King of Fighters 10th Anniversary Official Website | accessdate= 2008-08-04}}</ref>

In July 22, 1999, ''[[The King of Fighters '99]]'' was released, which introduced a new story arc. The game includes several new characters with some from the previous game selectable as secret characters, as well as the addition of a new member to each team, being the fourth an assistant named "Striker". The Sega Dreamcast version was titled ''The King of Fighters: Evolution'', there are several improvements such as new strikers and better animation,<ref name="nine">{{cite web | url=http://kofaniv.snkplaymore.co.jp/english/history/history.php?num=kof99| title=The King of Fighters '99 Official Profile | publisher= King of Fighters 10th Anniversary Official Website | accessdate= 2008-08-04}}</ref> ''[[The King of Fighters 2000]]'' was released on July 26, 2000, with the addition of several new character that would only work as Strikers.<ref name="zero">{{cite web | url=http://kofaniv.snkplaymore.co.jp/english/history/history.php?num=kof2000| title=The King of Fighters 2000 Official Profile | publisher= King of Fighters 10th Anniversary Official Website | accessdate= 2008-08-04}}</ref> ''[[The King of Fighters 2001]]'' was released on November 15, 2001 and ends the plot started in '99. Due to some economical problems with SNK, the Korean company [[Eolith (company)|Eolith]] helped in the development of the game.<ref name="one">{{cite web | url=http://kofaniv.snkplaymore.co.jp/english/history/history.php?num=kof2000| title=The King of Fighters 2001 Official Profile | publisher= King of Fighters 10th Anniversary Official Website | accessdate= 2008-08-04}}</ref> ''[[The King of Fighters 2002]]'', released on October 10, 2002, was created to reunite old characters from the games, and featured no story, similar to ''KoF '98''. It was also developed by Eolith.

A new story arc starts in ''[[The King of Fighters 2003]]'', released on December 12, 2003. It allowed the players to change characters while playing but the number of team member was reduced to three. SNK, now SNK-Playmore, returned to KoF development in this entry.<ref name="three">{{cite web | url=http://kofaniv.snkplaymore.co.jp/english/history/history.php?num=kof2003| title=The King of Fighters 2003 Official Profile | publisher= King of Fighters 10th Anniversary Official Website | accessdate= 2008-08-04}}</ref> By 2004, SNK abandoned yearly releases of the series and numbered future games in a more traditional manner;<ref>{{cite web | url=http://www.gamespot.com/news/6115589.html?tag=result;title;7| title=King of Fighters skipping 2004| publisher= GameSpot |date=2004-12-23| accessdate= 2008-09-04}}</ref> the first main series game released as such was ''[[The King of Fighters XI]]'', released on October 26, 2005.<ref name="xi">{{cite web | url=http://kofaniv.snkplaymore.co.jp/english/history/history.php?num=kof2003| title=The King of Fighters XI Official Profile |language=Japanese| publisher= King of Fighters 10th Anniversary Official Website | accessdate= 2008-08-04}}</ref> ''[[The King of Fighters XII]]'', the latest game is expected to be released in July 2009. ''KOF XII'' will use newly-drawn 2D [[Sprite (computer graphics)|sprites]] on detailed 2D backgrounds. Producers informed that the game is one hundred percent hand drawn.<ref>{{cite web | url=http://www.gamespot.com/news/6197909.html| title=King of Fighters XII knuckles up next year|publisher=[[GameSpot]]| accessdate=2008-09-19 | date=2008-09-18|author=Niizumi, Hirohiko}}</ref> It is to be a storyless gathering of fighters, similar to KOFs '98 and 2002 before it.

===Other games===
''The King of Fighters '94'' was [[video game remake|remade]] and released in 2004 for the PlayStation 2 as ''[[The King of Fighters '94#Re-Bout|The King of Fighters '94 Re-Bout]]'' in Japan. This version has several new features like hi-res graphics, online play, team edit, a playable [[Rugal Bernstein]], and the addition of [[Saisyu Kusanagi]].<ref name="play">{{cite web | url=http://www.gamespot.com/ps2/action/thekingoffighters94rebout/similar.html?mode=versions| title=King of Fighters '94 Re-Bout| publisher=[[Game Spot]] | accessdate= 2008-08-04}}</ref> A remake for ''KoF '98'' titled ''[[The King of Fighters '98#Ultimate_Match|The King of Fighters '98 Ultimate Match]]'' was released in Japanese arcades on March 18, 2008 and later on some video game consoles expanding the character roster and improving the graphics.<ref>{{cite web | url=http://game.snkplaymore.co.jp/official/kof98um/ps2/index.html| title= The King of Fighters 98 Ultimate Match official website|language=Japanese| publisher= [[SNK Playmore]]| accessdate= 2008-08-04}}</ref> A remake for ''KoF 2002'', titled ''[[The King of Fighters 2002#Unlimited_Match|The King of Fighters 2002 Unlimited Match]]'' has recently been released for the PlayStation 2, on February 26, 2009 in Japan.

In 2004, SNK produced the first [[3D computer graphics|3D]] installment of the series, ''[[KOF: Maximum Impact]]''. The game and its two [[sequel]]s revises much of the backstory for characters and settings from previous games. The producer of the ''Maximum Impact'' series, [[Falcoon]], stated that the ''Maximum Impact'' games are in a different [[Canon (fiction)|continuity]] from the original series of games.<ref name="micanon">{{cite web | url=http://ffl.sakura.ne.jp/topic/nikki_h17-m04.htm | title=SNKプレイモア&FALCOON氏 独占インタビュー記事 | work=格闘ゲーム総合サイト FFL 〜Fighters Front Line | accessdate= February 27 2008 | dateformat=mdy |language=Japanese}}</ref> Another spin-off video game, ''[[The King of Fighters Neowave]]'', was released for the X-Box, PlayStation 2 and Arcade during 2005 and 2006. Like ''KOF '98'' and ''[[The King of Fighters 2002|KOF 2002]]'', ''Neowave'' has no storyline and is considered a "dream match" game. The game is a gathering of numerous characters from previous installments, including dead characters like Mature and Vice from ''KOF '96'' and the New Face Team from ''KOF '97''. The character artwork was done by Tomokazu Nakano.<ref name="neo">{{cite web | url=http://www.gamespot.com/arcade/action/thekingoffightersneowave/index.html| title=Game Spot: The King of Fighters NeoWave| publisher= [[Game Spot]]| accessdate= 2008-08-04}}</ref> Two video games were released for the [[Game Boy Advance]] titled ''The King of Fighters EX: Neo Blood'' and ''The King of Fighters EX2: Howling Blood'' respectively, featuring characters from ''KOF '99'' and ''2000''.<ref name="ex">{{cite web | url=http://www.gamespot.com/gba/action/kingoffightersexneoblood/similar.html?mode=versions| title=Game Spot: The King of Fighters EX| publisher= [[Game Spot]]| accessdate= 2008-08-04}}</ref><ref>{{cite web | url=http://www.gamespot.com/gba/action/kingoffightersex2/tech_info.html| title=Game Spot: The King of Fighters EX2: Howling Blood | publisher= [[Game Spot]]| accessdate= 2008-08-04}}</ref> A [[Role-playing game (video games)|role-playing game]] was also created exclusively for the Sony PlayStation under the name of ''The King of Fighters: Kyo'', adaptating a manga with the same name.<ref name="kyo">{{cite web | url=http://www.gamespot.com/arcade/action/thekingoffightersneowave/index.html| title=Game Spot: The King of Fighters Kyo| publisher= [[Game Spot]]| accessdate= 2008-08-04}}</ref> An N-Gage version of the Game Boy Advance game was released in 2005 titled King of Fighters Extreme which added Bluetooth multi-player.<ref>{{cite news|title=King of Fighters Extreme Review|url=http://gamefreaks365.com/review.php?artid=275|accessdate=2009-04-30}}</ref>

Three pachinko slot games were developed for the series. The first, ''The King of Fighters'', is based on the Orochi storyline and second, ''The King of Fighters 2'', is based on the fights between K' against the NESTS organization.<ref>{{cite web | url=http://slot.snkplaymore.co.jp/official/kof/flow/index.html| title=The King of Fighters | publisher=SNK Playmore | accessdate= 2009-01-11 |language=Japanese}}</ref><ref>{{cite web | url=http://slot.snkplaymore.co.jp/official/kof2/story/index.html| title=The King of Fighters 2007 | publisher=SNK Playmore | accessdate= 2009-01-11 |language=Japanese}}</ref> The newest one, ''Maximum Impact'', was released on January 19, 2009 and it focuses on the series' 3D titles. None of these were released outside Japan.<ref>{{cite web | url=http://slot.snkplaymore.co.jp/official/kof-mi/| title=The King of Fighters Maximum Impact | publisher=SNK Playmore | accessdate= 2009-01-11 |language=Japanese}}</ref> Six games for Japanese mobile phones have also been developed. While a few of are fighting, others are mini-games like Volley Ball and quizzes.<ref>{{cite web | url=http://game.snkplaymore.co.jp/mobile/i-mode/apri_standard.php| title=KOF Mobile | publisher=SNK Playmore | accessdate= 2009-01-11 |language=Japanese}}</ref>

Several characters from the series appear also in cross-over video games. ''[[Neo Geo Battle Coliseum]]'' is a 2 on 2 tag team [[versus fighting game|fighting game]] for the [[Atomiswave]] arcade board. Along with the ''KOF'', characters from other SNK video games also star there.<ref>{{cite web | url=http://www.snkplaymoreusa.com/game_BattleColiseum_story.php| title=Neo Geo Battle Coliseum| publisher= SNK Playmore| accessdate= 2009-01-03}}</ref> Capcom also produced a series of similar crossover fighting games with SNK. The SNK-produced fighting games of this crossover includes the [[Dimps]]-developed portable fighting game ''[[SNK vs. Capcom: The Match of the Millennium]]'' for the [[Neo-Geo Pocket Color]] in {{vgy|1999}} and ''[[SNK vs. Capcom: SVC Chaos]]'' for the [[Neo-Geo]] in {{vgy|2003}} The games produced by Capcom includes ''[[Capcom vs. SNK: Millennium Fight 2000|Capcom vs. SNK]]'' in {{vgy|2000}}. It was followed by a minor upgrade, ''Capcom vs. SNK Pro'' ; and a sequel titled ''[[Capcom vs. SNK 2]]'', both released in {{vgy|2001}}. All three games were produced for the NAOMI hardware as well.

===Compilations===
In addition to the remakes of individual games such as ''Re-bout'', ''Ultimate Match'', and ''Unlimited Match'', SNK Playmore has released compilations of their ''KOF'' games. Two ''KOF'' compilations were released in Japan for the PlayStation 2 as part of the [[Neo Geo Online Collection]]. The first compilation, {{nihongo|''The King of Fighters Orochi Hen''|ザ·キング·オブ·ファイターズ -オロチ編-||"The Orochi Compilation"}} features ''KOF '95'', ''KOF '96'', and ''KOF '97'', the three games comprising the Orochi story arc. The compilation features a Color Edit mode that allows the player to create a custom color palette for every character in each game, the choice to play each game with original and arranged soundtracks, and an online versus mode which supporting the [[MMBB]] service.<ref name="rel"/> The second compilation, {{nihongo|''The King of Fighters NESTS Hen''|ザ·キング·オブ·ファイターズ -ネスツ編- ||"The NESTS Compilation"}}, features the original Neo Geo versions of ''KOF '99'', ''KOF 2000'', and ''KOF 2001'', as well as the corresponding Dreamcast versions of each game. It has the same features as the previous compilation, but with online support available only for the Dreamcast games in the compilation.<ref name="Nests">{{cite web|url=http://www.gamespot.com/ps2/action/thekingoffighters98003in1/index.html?om_act=convert|title=The King of Fighters NESTS|publisher=[[Game Spot]]|accessdate=2008-08-21}}</ref>

A separately produced compilation titled ''The King of Fighters Collection: The Orochi Saga'' was released for the PlayStation 2, [[PlayStation Portable]] and [[Wii]] in North America, the [[PAL region]], and Southeast Asia. This compilation has the same lineup of games as the Japanese ''Orochi Hen'', along with ''KOF '94'' and ''KOF '98'', although the extra features are different, with an added Challenge Mode where the player must win certain matches against the CPU in ''KOF '98'' under specific conditions and a Media gallery featuring listenable tracks from each game and a collection of official illustrations.<ref name="rel">{{cite web | url=http://www.gamespot.com/ps2/action/thekingoffighterscollectiontheorochisaga/similar.html?mode=versions| title=KoF Collection Orochi Releases dates| publisher= [[Game Spot]]| accessdate= 2008-09-21}}</ref>


==Plot and characters==
==Plot and characters==

Revision as of 18:48, 21 July 2009

The King of Fighters
File:The King of Fighters '94 - poster.jpg
Cover artwork of the Neo Geo CD version of The King of Fighters '94, the first game in the series.
Genre(s)Fighting
Developer(s)SNK Playmore
Publisher(s)SNK Playmore

The King of Fighters (ザ·キング·オブ·ファイターズ, Za Kingu obu Faitāzu), officially abbreviated KOF, is a series of fighting games by SNK Playmore (formerly SNK). The series was originally developed for SNK's Neo-Geo MVS arcade hardware, which served as the main platform for the series until 2004, when SNK retired the MVS in favor of the Atomiswave arcade board and will move the series to the Taito Type X2 with the release of The King of Fighters XII. Ports of the arcade games and original The King of Fighters games have been released for the Neo Geo CD, Neo Geo Pocket, Game Boy and Game Boy Advance, N-Gage, Sega Saturn and Sega Dreamcast, PlayStation and PlayStation 2, PC, and Xbox.

Plot and characters

The titular King of Fighters tournament originated from SNK's previous fighting game franchises, Fatal Fury and Art of Fighting. While The King of Fighters series features characters from both series, it does not follow the same continuity, but takes place in an alternate universe.[1]

The first game in the series, KOF '94, centers around a black market arms dealer named Rugal Bernstein, who hosts an underground fighting tournament to lure worthy adversaries to add to his collection of defeated martial artists. In addition to previous established fighting game stars Terry Bogard and Ryo Sakazaki, the game introduces a new hero, a young Japanese martial artist named Kyo Kusanagi, who serves as the lead character in the early KOF games. In KOF '95, Rugal, having survived the previous tournament, host a new one with the intentions of seeking revenge against his adversaries. KOF '95 introduced Kyo's rival Iori Yagami to the series and was the first game to mention the presence of the Orochi clan, which would serve as the central plot element in the following two games in the series. The tournament in KOF '96 and KOF '97 are hosted by a woman named Chizuru Kagura, who seeks to recruit allies (particularly Kyo and Iori, who are descended from the Three Divine Vessels along with Kagura herself) to fight against the Orochi clan. The Orochi storyline concludes in KOF '97, while the following game in the series, KOF '98, is a "Special Edition" with no plot development.[1]

KOF '99 introduces a new story arc involving a mysterious corporation known as NESTS, which seeks to create an army of genetically altered fighters. A new lead character named K′, a fugitive from NESTS who was genetically enhanced with Kyo's DNA. The two following games in the series, KOF 2000 and KOF 2001, continue the NESTS storyline, with each game further unraveling the mystery of the company. KOF 2002, like KOF '98 before it, is a "Special Edition" of the series with no particular plot.

KOF 2003 begins a new storyline focusing on another new lead character named Ash Crimson, a young man who seeks to possess the powers of the Three Divine Vessels for his own unknown agenda. The tournaments from KOF 2003 and KOF XI would be host by "Those From the Past", an organization of inhuman warriors who try to break the Orochi seal to take its powers.

Comics adaptation

During 1995 Tatsuya Shingyoji authored a manga adaptation of The King of Fighters '94. It was serialized in Shōnen Ace from Kadokawa Shoten and was collected into four tankōbon volumes. They were released from February 10, 1995 to December of 1996.[2] There is also a spin-off manga story based on the adventures of the characters from The King of Fighters '96 entitled, The King of Fighters: Kyo. It was authored by Masato Natsumoto and published by Kodansha in two tankōbon volumes during 1997.[3] Ryo Takamisaki also developed another adaptation from KOF 96 during. Shinseisha published the series in three tankōbon compilations from June 1996 to February 1998.[4]

A manhua adaptation of KOF titled The King of Fighters: Zillion was created by Andy Seto. Hong Kong artists, Wing Yang and King Tung produced further manhua for the games, starting in The King of Fighters 2001 through 2003 along with the Maximum Impact series.[5] Both authors also made a sequel, The King of Fighters 03: Xenon Zero (拳皇 XENON ZERO), to conclude the 2003 tournament. Another manhua series is King of Fighters RX Project '00 (拳皇RX) is a three-volume manhua series that was officially sponsored by SNK-Playmore Hong Kong. The NESTS saga version was illustrated by Ricky. It covers the fight against NESTS primarily focused in the 2000 tournament.

Film and animation

During August 2005, a short anime series based upon KOF entitled The King of Fighters: Another Day was announced. It debuted at the year's Tokyo Game Show about a month later. Production I.G produced the title as an original net animation. There are a total of four episodes, each about 10 minutes in length. It has since been released as a bonus DVD, packaged with KOF: Maximum Impact 2 (The King of Fighters 2006 in the US).[6] A live-action movie of The King of Fighters has been scheduled for a 2010 release, it stars Sean Faris as Kyo Kusanagi and will be directed by Gordon Chan.[7][8]

CDs

SNK has released a series of CD soundtracks known as SNK Character Sounds Collection or SNK Sound Character Collection (SNKサウンドキャラクターズコレクション). There are eleven volumes altogether and each one focuses on a single character. The CDs have different versions of the characters themes, as well as quotes. Most of the albums' covers are illustrated by Masato Natsumoto.[9] The Band of Fighters, shortened as BOF, is a character image band that is formed with Kyo Kusanagi, Iori Yagami, Terry Bogard, Nakoruru, and Athena Asamiya.

Dengeki Bunko and Pony Canyon have released several Drama CD from the series. Some of them are direct adaptations of several videogames from KOF '94 to KOF '00. Another CD is Iori Yagami Original Drama The Setting Sun and Moon ~ Prologue (八神庵オリジナルドラマ 夕陽と月〜プロローグ〜), which is centered around Iori Yagami. The drama originally aired on Game Dra Night and Neo Chupi and then released by Pony Canyon CD on July 7, 1999. The guidebook The King of Fighters Perfect Reader includes the bonus CD Drama KOF: Mid Summer Struggle. There are two stories on it, one which is serious and one that is a parody focused on KOF '03. The scenarios were developed by Akihiko Ureshino and BoHyou.

Other merchandise

In December 2006, Sabertooth Games released a King of Fighters 2006 collectable card game set along with Samurai Shodown V for its Universal Fighting System (UFS) game. Other games like Street Fighter and Soulcalibur III are also included into the series. Character starter packs were released for Terry Bogard and Mai Shiranui.

Development

In an interview with veteran developers of the series they claim that their prototype version for KOF was going to be a side-scrolling beat 'em up titled, Survivor. In this version, it would only use core characters from the Art of Fighting and Fatal Fury series, specifically allowing players to play Robert Garcia and Terry Bogard for location testing. However, the idea was quickly abandoned after the debut of Capcom's game with similar gameplay, Final Fight. Since they were attached to the idea of the two series cross-over, they eventually agreed to make their idea into a fighting game. Characters from Ikari Warriors and Psycho Soldier games were also added in spirit of other gaming genres considered for their final product. The concept of a three-man team was one of the ideas kept from the side-scrolling version.[10]

The first games of the series were only available in Japan with the exception of The King of Fighters '95 which saw a US release on the PlayStation in 1996. However, in 1999 when SNK was expanded to North America, the games were released also there.[11]

See also

References

  1. ^ a b "The King of Fighters 2000 Glossary of Terms (waybacked)" (in Japanese).
  2. ^ "The King of Fighters '94 (manga)". Anime News Network. Retrieved 2009-01-17.
  3. ^ "The King of Fighters: Kyo (manga)". Anime News Network. Retrieved 2008-08-08.
  4. ^ "The King of Fighters G (manga)". Anime News Network. Retrieved 2009-01-17.
  5. ^ Shiroi, Eiji. "Remembrances of KOF: An Interview with Eiji". King of Fighters 10th Anniversary Official Website. Retrieved January 18 2008. {{cite web}}: Check date values in: |accessdate= (help); External link in |work= (help); Unknown parameter |dateformat= ignored (help)
  6. ^ "The King of Fighters: Another Day (ONA)". Anime News Network. Retrieved 2008-07-28.
  7. ^ Plunkett, Luke. "Nobody Ever Learns ~ Gordon Chan Directing King Of Fighters Flick". Kotaku, the Gamer's Guide. Retrieved February 27 2008. {{cite web}}: Check date values in: |accessdate= (help); Unknown parameter |dateformat= ignored (help)
  8. ^ Frater, Patrick. "Chan takes on 'King of Fighters'". Film Festival by Variety. Retrieved February 27 2008. {{cite web}}: Check date values in: |accessdate= (help); Unknown parameter |dateformat= ignored (help)
  9. ^ "SNK Character Sounds Collection Volume 1 ~ Kyo Kusanagi - VGMdb beta". VGMdb. Retrieved 2008-03-26.
  10. ^ Akihiko Ureshino, ed. (September 20, 2005). The King of Fighters Perfect Reader (in Japanese). Nikkei Business Publications, Inc. pp. 136~137. ISBN 4-8222-1711-6.{{cite book}}: CS1 maint: year (link)
  11. ^ SNK Playmore. "The history of SNK". GameSpot. Retrieved 2008-09-11.