Mario Party: Difference between revisions
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'''''Mario Party''''' is a party (multi-player) game featuring [[Mario (series)|Mario series]] [[List of the Mario series characters|characters]] in which four human- or computer-controlled characters compete in a board game interspersed with [[minigame]]s. The series was developed by [[Hudson Soft]] and published by [[Nintendo]] (though the [[Arcade game|arcade]] version was developed by [[Capcom]]). |
'''''Mario Party''''' is a party (multi-player) game featuring [[Mario (series)|Mario series]] [[List of the Mario series characters|characters]] in which four human- or computer-controlled characters compete in a board game interspersed with [[minigame]]s. The series was developed by [[Hudson Soft]] and published by [[Nintendo]] (though the [[Arcade game|arcade]] version was developed by [[Capcom]]). |
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Since the release of the first ''[[Mario Party]]'' in December 1998, the series had put out a [[sequel]] every year until 2007 for North America and Japan until 2006. The series is known for its party game elements,{{Fact|date=October 2008}} including the often-unpredictable multiplayer modes that allow play with up to four (and sometimes eight) human players. The most recent game in the series is ''[[Mario Party DS]]'', released in November 2007. The most recent game for a home console is ''[[Mario Party 8]]'', also released in 2007. |
Since the release of the first ''[[Mario Party]]'' in December 1998, the series had put out a [[sequel]] every year until 2007 for North America and Japan until 2006. The series is known for its party game elements,{{Fact|date=October 2008}} including the often-unpredictable multiplayer modes that allow play with up to four (and sometimes eight) human players. The most recent game in the series is ''[[Mario Party DS]]'', released in November 2007. The most recent game for a home console is ''[[Mario Party 8]]'', also released in 2007. |
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== Gameplay == |
== Gameplay == |
Revision as of 16:06, 10 August 2009
Mario Party | |
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Genre(s) | Party game |
Developer(s) | Hudson Soft |
Publisher(s) | Nintendo |
Original release | December 14, 1998 - present |
Mario Party is a party (multi-player) game featuring Mario series characters in which four human- or computer-controlled characters compete in a board game interspersed with minigames. The series was developed by Hudson Soft and published by Nintendo (though the arcade version was developed by Capcom).
Since the release of the first Mario Party in December 1998, the series had put out a sequel every year until 2007 for North America and Japan until 2006. The series is known for its party game elements,[citation needed] including the often-unpredictable multiplayer modes that allow play with up to four (and sometimes eight) human players. The most recent game in the series is Mario Party DS, released in November 2007. The most recent game for a home console is Mario Party 8, also released in 2007.
Gameplay
Over the course of the Mario Party incarnations, gameplay has changed to suit the technology of the hardware, and there are also several modes available for play in each game, each of which provides its own rules and challenges.
Party Mode
Every game in the main series has a standard Party Mode in which up to four players play through a board, trying to collect as many stars as possible. In every turn, each player rolls a die and progresses on the board, which usually has branching paths. Coins are primarily earned by performing well in a minigame played at the end of each turn. On most boards, players earn stars by reaching a star space and purchasing a star for a certain amount of coins. The star space appears randomly on one of several pre-determined locations and moves every time a star is purchased, usually occupying a blue space.
Every Mario Party contains at least 50 to almost 110 minigames with a few different types. Four-player games are a free-for-all in which players compete individually. In 2-on-2 and 1-on-3 minigames, players compete as two groups, cooperating to win, even though they are still competing individually in the main game. Some minigames in Mario Party 1 are 4-player co-op, even though it doesn't say it. In most situations, winners earn ten coins each.
Battle minigames first appeared in Mario Party 2. These games are like the 4-player games, but are often more elaborate. Instead of winners earning ten coins each, each player contributes a randomly selected number of coins (or all coins if the player falls short of the pot amount). The winner of the minigame receives 70% of the pot, the second place winner receives the other 30%, and a random player occasionally gets a coin left over from rounding.
Duel minigames also debuted in Mario Party 2, and were omitted in Mario Party 4 (though the Story minigames were all duels), but returned again in Mario Party 5. Duel games pit two players against each other. In Party Mode, one player initiates the duel, wagering coins or even a star against another player. The winner of the duel receives all coins or stars wagered. Starting with Mario Party 7, the player no longer chooses the wager in a duel, rather, the duel takes place and the prize to the winner, if any, is randomly determined.
Minigame Mode
In addition to Party mode, every Mario Party has a minigame mode in which minigames are played without the board game. Minigame modes vary from game to game, but later games have many different variations. In one such example from Mario Party 5, each player tries to fill a board with as many spaces as possible in his or her color by winning minigames.
Games
Entries in the series have been released for the Nintendo 64, Nintendo GameCube, Game Boy Advance, the e-Reader, Wii, and the Nintendo DS.
Mario Party
The first game in the series, originally released in Japan on the Nintendo 64 on December 14, 1998. 53 minigames are found in Mario Party.
Mario Party 2
Originally released in Japan for the Nintendo 64 on December 17, 1999, it introduced the use of items, a feature that has since been perpetuated in every installment in the series. A total of 65 minigames are in Mario Party 2.
Mario Party 3
Mario Party 3 was originally released in Japan for the Nintendo 64 on December 7, 2000. It features 71 minigames. Daisy and Waluigi were new playable characters.
Mario Party 4
Mario Party 4 was the first Mario Party to be released on the GameCube. It was originally released in North America on October 21, 2002. The game features a total of 77 minigames.
Mario Party-e
Mario Party-e is a card game that makes optional use of the Nintendo e-Reader and was released on February 7, 2003. Many of these cards contain "dot-codes" that, when scanned into the e-Reader allow players to play minigames similar to those found in the regular Mario Party series.[citation needed] The Mario Party-e contains a Play Mat, an instruction book and a pre-constructed deck consisting of 64 cards. An extra card was included as a promotion in an issue of GamePro.[citation needed]
Mario Party 5
Mario Party 5 was originally released in North America for the GameCube on November 10, 2003. There are a total of 75 minigames found in Mario Party 5. Super Mario Fushigi no Korokoro Party is an arcade version of this game released by Capcom in 2004, but with considerable differences.
Mario Party 6
Mario Party 6 was originally released in Japan for the GameCube on November 18, 2004. It was the first game to make use of the GameCube's peripheral microphone, which was packaged and sold with the game. A total of 82 minigames are found in Mario Party 6.
Mario Party Advance
Mario Party Advance was released for the Game Boy Advance on March 28, 2005. It is the first Mario Party game on a handheld gaming system.
Mario Party 7
Mario Party 7 was originally released in North America for the GameCube on November 7, 2005 and also makes use of the microphone sold with Mario Party 6. It supports up to eight players at once (adding new 8-player minigames just for that purpose). It contains 88 mini-games.
Mario Party 8
Mario Party 8 was the first Mario Party to be released on the Wii. It was originally released in North America on May 29, 2007. The game features 81 minigames in all, most of which utilize the Wii Remote's capabilities.
Mario Party DS
Mario Party DS was released on November 19th, 2007, for the Nintendo DS in North America. It is Mario Party's first game on the DS. Many of the 74 minigames featured utilize the capabilities of the DS's touch screen and microphone, in addition to traditional minigames using the directional pad and control buttons.
Playable characters
Character | Mario Party |
Mario Party 2 |
Mario Party 3 |
Mario Party 4 |
Mario Party 5 |
Mario Party 6 |
Mario Party Advance |
Mario Party 7 |
Mario Party 8 |
Mario Party DS |
---|---|---|---|---|---|---|---|---|---|---|
Mario | ||||||||||
Luigi | ||||||||||
Peach | ||||||||||
Yoshi | ||||||||||
Wario | ||||||||||
Donkey Kong | 1 | |||||||||
Daisy | 1 | |||||||||
Waluigi | 1 | |||||||||
Toad | 1 | |||||||||
Boo | 1 | |||||||||
Koopa Kid3 | 1 | |||||||||
Toadette | 2 | |||||||||
Birdo | 2 | |||||||||
Dry Bones | 2 | |||||||||
Blooper | 2 | |||||||||
Hammer Bro | 2 | |||||||||
Mii | 1 | |||||||||
Notes:
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Controversies
This section possibly contains original research. (February 2008) |
In Mario Party, certain minigames required players to rotate the controller's analog stick, including one in which the player is challenged to wind up Fly-Guy at the minigame house. Some players got blisters and other hand injuries from rotating the analog stick using the palms of their hands instead of using their thumb[1]. Some wore away the stick because it was not very durable. The analog stick rotation has no longer been used since Mario Party 2. The exceptions are the mini-game in Mario Party 5 in which the player only needs to rotate it once and the mini-game in Mario Party 3 in which players see how far they can throw Bowser and did not need to use the palm of their hand to move the analog stick.
In July 2007, Mario Party 8 for the Wii was withdrawn from United Kingdom game stores shortly after its release date.[2] This was allegedly caused by a non-playable character in the game using the word "spastic." Complaints were raised from consumers because the term is used to refer to a mentally-retarded person and is considered offensive in the United Kingdom. In August 2007, Nintendo eventually re-released the game, replacing "spastic" with the word "erratic".[3]
References
- ^ "BBC News|SCI/TECH|Nintendo to hand out gaming gloves" BBC News http://news.bbc.co.uk/1/hi/sci/tech/671601.stm>
- ^ Nintendo withdraws game that taunts 'spastics' | Times Online
- ^ Non-'spastic' Mario Party 8 returns Aug. 8 to Europe | Joystiq