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'''''TimeSplitters 4''''' is the fourth installment of the [[TimeSplitters (series)|''TimeSplitters'' series]] developed by [[Crytek UK]], formerly known as [[Free Radical Design]], the developers responsible for the first three installments in the series.
'''''TimeSplitters 4''''' is the fourth installment of the [[TimeSplitters (series)|''TimeSplitters'' series]] developed by [[Crytek UK]], formerly known as [[Free Radical Design]], the developers responsible for the first three installments in the series.

Just give the damb date to games. We dont care for your life story. So shut up about what youve heard, and just tell us when the game is comig out to buy. And what system. We don't care what kind of game you think its like. We've played the other 3 series!



==Development==
==Development==

Revision as of 04:43, 15 August 2009

Template:Future game

TimeSplitters 4
TimeSplitters 4 Official Logo
Developer(s)Crytek UK (formerly Free Radical Design)
SeriesTimeSplitters
Releasedata-sort-value="" style="background: #DDF; color:black; vertical-align: middle; text-align: center; " class="skin-invert no table-no2" | TBA
Genre(s)First-person shooter
Mode(s)Single player, Multiplayer

TimeSplitters 4 is the fourth installment of the TimeSplitters series developed by Crytek UK, formerly known as Free Radical Design, the developers responsible for the first three installments in the series.

Development

In June 2007, the Official UK PlayStation Magazine revealed that another installment of the TimeSplitters series was being made.[1] However, at Kotaku, Rob Yescombe, the scriptwriter for the previous title in the series, said that the systems they were developing the game for were "unsigned at the moment."[2] Free Radical Design's David Doak has described Wii development in general as "a good thing to do" and followed that up with "I think we want to put [TimeSplitters 4] on the Wii", in an interview with Game Informer.[citation needed] On the Free Radical Design website, TimeSplitters 4 is listed as in development on "NextGen Platforms". "I'm sure it's possible to do a control scheme that works," Doak added when asked about his thoughts on developing a first-person shooter for Wii.[3]

An early logo for the game was a spoof of the Gears of War logo with a monkey head replacing the skull. There was some concept art for a monkey in Master Chief's armour. Similarly, videos and screenshots of a monkey driving a heavy mechanical diving suit,[4] similar to ones featured in BioShock have been released on the developer's website. Because of this, it is expected that there will be more in-game "potshots" of those games as well as other gaming franchises.[1] Yescombe from Free Radical Design confirmed that prediction.[2] Contrary to previous announcements, Free Radical Design has recently mentioned that TimeSplitters 4 will not use the much-criticised Haze engine, instead opting for some "new and double shiny tech".[5]

Despite the game officially being announced as being in development,[6] the future of the title became uncertain due to Free Radical Design going into administration on December 18, 2008.[7] However, the studio was bought by Crytek, the developers behind the Crysis series. Free Radical have changed their name to Crytek UK.

References

  1. ^ a b ps3.qj.net on TimeSplitters 4
  2. ^ a b Kotaku's information on TimeSplitters 4
  3. ^ [1] Interview with David Doak.
  4. ^ Sir Chimpalot wallpaper
  5. ^ [2]on abandoning Haze engine
  6. ^ Official Developer Website confirms development
  7. ^ Graft, Kris (2008-12-19). "Source: Free Radical Employees Say It's Not Over for Studio". 1UP.com. 1UP.com. Retrieved 2008-12-18.