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'''Quizlet''' is an online [[memorization]] tool that was originally conceived in October 2005 by Andrew Sutherland with himself as the lone [[Software developer|developer]]. Since its initial release in January 2007, '''Quizlet''' has been managed by a development crew that Sutherland named "Brainflare Inc." and as of September 2009, the site had more than half a million registered users.
'''Quizlet''' is an online [[memorization]] tool that was originally conceived in October 2005 by Andrew Sutherland with himself as the lone [[Software developer|developer]]. Since its initial release in January 2007, '''Quizlet''' has been managed by a development crew that Sutherland named "Brainflare Inc." and as of September 2009, the site had more than half a million registered users.

Revision as of 20:19, 24 October 2009

Quizlet
File:Quizlet.JPG
Quizlet Homepage
Type of site
Memorization Tool
Available inEnglish
OwnerBrainflare Inc.
Created byAndrew Sutherland
URLQuizlet.com
CommercialYes
RegistrationOptional

Quizlet is an online memorization tool that was originally conceived in October 2005 by Andrew Sutherland with himself as the lone developer. Since its initial release in January 2007, Quizlet has been managed by a development crew that Sutherland named "Brainflare Inc." and as of September 2009, the site had more than half a million registered users.

History

Quizlet began as an idea that popped into Andrew Sutherland's head when he was assigned by his French teacher to memorize animal names in French.[1][2] After realizing the daunting task of mechanical memorization, Sutherland sat down to write code for a program to aid him in memorization. However, these first lines of code were scrapped and then rewritten meticulously and carefully over the course of 420 days by Sutherland himself. In January 2007, Quizlet was released to the public.[3]

Study modes

As a memorization tool, Quizlet lets registered users create "sets" of terms customized for their own needs. These sets of terms can then studied under several study modes.

Familiarize

The "Familiarize" mode lets users handle terms in a way similar to flashcards. Users are able to virtually flip cards over to reveal definitions and terms or view both the definition and term side by side.

Learn

In this mode, users are either prompted with the term or definition and is prompted to define the other. Terms/definitions that are incorrectly defined are recycled until the user gets it correct, making this mode of study very effective.

Test

The "Test" mode lets users create randomly generated tests through selecting options to customize a test so that the test may comprise of, for instance, only multiple choice questions and matching questions.

Scatter

This mode is a matching game where terms and definitions are randomly scattered around the screen. The goal is to match terms with their appropriate definitions in the least amount of time possible.

Space race

"Space Race" is a mode that allows players to test their typing skills while memorizing. The object of this mode is to type the matching word or definition before a scrolling word or definition leaves the screen.

Voice race

This mode of study is only available for terms that only contain letters and is developed in association with Spoken Language Systems (SLS), a branch of the MIT Computer Science and Artificial Intelligence Laboratory. When a definition is provided, the user speaks the term and voice recognition software determines if the spoken term is correct.

See also

References

  1. ^ Quizlet About Page. http://quizlet.com/about/
  2. ^ Tynan, Dan. ABC News. 2008 March 10. "Meet the Whiz Kids: 10 Overachievers Under 21". http://abcnews.go.com/Technology/PCWorld/story?id=4417827
  3. ^ MIT Spectrum. Summer 2009. "Quiz Yourself". http://spectrum.mit.edu/issue/2009-summer/quiz-yourself/