Richard Gray (game designer): Difference between revisions
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He created the very first suspended platform, aka "void", deathmatch called HIPDM1 or "The Edge of Oblivion" for the ''[[Quake]]'' add-on pack ''[[Scourge of Armagon]]''. This “islands in space” design of this multiplayer map became a staple in ''[[Quake III Arena]]'' and many other deathmatch games. He also created the first player-the-size-of-a-rat deathmatch level with the release of SPRY or "Behind Zee Bookcase" for ''SiN''. |
He created the very first suspended platform, aka "void", deathmatch called HIPDM1 or "The Edge of Oblivion" for the ''[[Quake]]'' add-on pack ''[[Scourge of Armagon]]''. This “islands in space” design of this multiplayer map became a staple in ''[[Quake III Arena]]'' and many other deathmatch games. He also created the first player-the-size-of-a-rat deathmatch level with the release of SPRY or "Behind Zee Bookcase" for ''SiN''. |
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With [[MumboJumbo|MumboJumbo's]] recent acquisition of Ritual and its transition from big-budget projects (like ''[[SiN Episodes]]'') to [[Casual game|casual gaming]], he has been involved with smaller, more quickly developed and more experimental games. |
With [[MumboJumbo|MumboJumbo's]] recent acquisition of Ritual and its transition from big-budget projects (like ''[[SiN Episodes]]'') to [[Casual game|casual gaming]], he has been involved with smaller, more quickly developed and more experimental games. |
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He has recently released a Hidden Object Game called Becky Brogan - The Mystery of Meane Manor using the game programming language [[BlitzMax]]. |
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==External links== |
==External links== |
Revision as of 21:08, 29 October 2009
Richard Gray | |
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File:Levelord e3 2001.jpg | |
Born | |
Other names | The Levelord |
Occupation | Level designer |
Employer | Ritual Entertainment |
Known for | Level design in Duke Nukem 3D and SiN video games |
Website | www.levelord.com |
Richard "The Levelord" Gray is a video game designer who is best known for designing levels for 3D video games. His most famous works are perhaps the levels for Duke Nukem 3D, and SiN. During development of the expansion for Duke Nukem 3D, he quit his position at 3D Realms to co-found the company that became Ritual Entertainment.
He is well known for hiding difficult to find Easter eggs in his levels in the form of hidden messages. Some of which can only be found by viewing the level in an editor program or cheating in the game, with a message such as "You're not supposed to be here! - Levelord". Duke Nukem 3D is known for having many such messages written on walls in some levels.
He created the very first suspended platform, aka "void", deathmatch called HIPDM1 or "The Edge of Oblivion" for the Quake add-on pack Scourge of Armagon. This “islands in space” design of this multiplayer map became a staple in Quake III Arena and many other deathmatch games. He also created the first player-the-size-of-a-rat deathmatch level with the release of SPRY or "Behind Zee Bookcase" for SiN.
With MumboJumbo's recent acquisition of Ritual and its transition from big-budget projects (like SiN Episodes) to casual gaming, he has been involved with smaller, more quickly developed and more experimental games.
He has recently released a Hidden Object Game called Becky Brogan - The Mystery of Meane Manor using the game programming language BlitzMax.