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On April 10, 2009 [[GameSpot]] published an interview with id Software's CEO [[Todd Hollenshead]] in which he revealed that ''Doom 4'' is "deep in development." He stated however that the game is "not [in] pre-production". The development team is "relatively new" and id is "still actually hiring people" onto the ''Doom 4'' team. GameSpot asked Hollenshead if ''Doom 4'' is "a sequel? A reboot? A prequel?" and his response is "Gosh, that's actually an excellent question. It's not a sequel to ''Doom 3'', but it's not a reboot either. ''Doom 3'' was sort of a reboot. It's a little bit different than those, and if I told you why, I would get my ass kicked when I got back. So I'll just have to leave it at that."<ref name="GameSpotApr09Doom4">{{cite web|author=Tor Thorsen |date=2009-04-10 |accessdate=2009-04-10 |url=http://www.gamespot.com/news/6207773.html?om_act=convert&om_clk=topstory&tag=topstory;title |title=Hollenshead Rages about PC gaming, E3 surprises<br>Q&A: id's CEO discusses his studio's new multiplatform strategy, aversion to Wii development, Quake Live, Doom 4, and unannounced projects. |publisher=[[GameSpot]]}}</ref>
On April 10, 2009 [[GameSpot]] published an interview with id Software's CEO [[Todd Hollenshead]] in which he revealed that ''Doom 4'' is "deep in development." He stated however that the game is "not [in] pre-production". The development team is "relatively new" and id is "still actually hiring people" onto the ''Doom 4'' team. GameSpot asked Hollenshead if ''Doom 4'' is "a sequel? A reboot? A prequel?" and his response is "Gosh, that's actually an excellent question. It's not a sequel to ''Doom 3'', but it's not a reboot either. ''Doom 3'' was sort of a reboot. It's a little bit different than those, and if I told you why, I would get my ass kicked when I got back. So I'll just have to leave it at that."<ref name="GameSpotApr09Doom4">{{cite web|author=Tor Thorsen |date=2009-04-10 |accessdate=2009-04-10 |url=http://www.gamespot.com/news/6207773.html?om_act=convert&om_clk=topstory&tag=topstory;title |title=Hollenshead Rages about PC gaming, E3 surprises<br>Q&A: id's CEO discusses his studio's new multiplatform strategy, aversion to Wii development, Quake Live, Doom 4, and unannounced projects. |publisher=[[GameSpot]]}}</ref>


On June 23, 2009, ZeniMax Media, best known for [[Bethesda Softworks]], acquired id Software and announced that all future id Software games not subject to current third-party publishing deals (e.g. Rage by EA) will be published by [[Bethesda Softworks]], ''Doom 4'' being one.{{citation needed|date=June 2009}}
On June 23, 2009, ZeniMax Media, best known for [[Bethesda Softworks]], acquired id Software and announced that all future id Software games not subject to current third-party publishing deals (e.g. Rage by EA) will be published by Bethesda Softworks, ''Doom 4'' being one.{{citation needed|date=June 2009}}


During QuakeCon 2009, Hollenshead announced that there will not be any news released for ''Doom 4'' until next year's QuakeCon in 2010.<ref>{{Cite news |url=http://www.totalgamingnetwork.com/main/showthread.php?t=201838 |title=No News For ''Doom 4'' Until Next QuakeCon |date=2009-08-13 |publisher=[[Total Gaming Network]] |accessdate=2009-08-13}}</ref>
During QuakeCon 2009, Hollenshead announced that there will not be any news released for ''Doom 4'' until next year's QuakeCon in 2010.<ref>{{Cite news |url=http://www.totalgamingnetwork.com/main/showthread.php?t=201838 |title=No News For ''Doom 4'' Until Next QuakeCon |date=2009-08-13 |publisher=[[Total Gaming Network]] |accessdate=2009-08-13}}</ref>

Revision as of 18:57, 30 November 2009

Doom 4
Developer(s)id Software
Publisher(s)Bethesda Softworks[1]
Writer(s)Graham Joyce[2]
Composer(s)
SeriesDoom
Engineid Tech 5
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Doom 4 is the upcoming installment of the Doom series by id Software. The game is neither a sequel to Doom 3 nor a new beginning of the franchise. It will use the company's new id Tech 5 engine and was announced as in production on May 7, 2008,[3] following speculation by John Carmack at QuakeCon on August 3, 2007.[4]

Development

On April 10, 2009 GameSpot published an interview with id Software's CEO Todd Hollenshead in which he revealed that Doom 4 is "deep in development." He stated however that the game is "not [in] pre-production". The development team is "relatively new" and id is "still actually hiring people" onto the Doom 4 team. GameSpot asked Hollenshead if Doom 4 is "a sequel? A reboot? A prequel?" and his response is "Gosh, that's actually an excellent question. It's not a sequel to Doom 3, but it's not a reboot either. Doom 3 was sort of a reboot. It's a little bit different than those, and if I told you why, I would get my ass kicked when I got back. So I'll just have to leave it at that."[5]

On June 23, 2009, ZeniMax Media, best known for Bethesda Softworks, acquired id Software and announced that all future id Software games not subject to current third-party publishing deals (e.g. Rage by EA) will be published by Bethesda Softworks, Doom 4 being one.[citation needed]

During QuakeCon 2009, Hollenshead announced that there will not be any news released for Doom 4 until next year's QuakeCon in 2010.[6]

References

  1. ^ Sinclair, Brendan (June 24, 2009). "Bethesda Softworks' parent company acquires id Software". GameSpot.
  2. ^ Ogden, Gavin (January 15, 2009). "Doom 4 writer revealed". Computer and Video Games. Retrieved 2009-01-15.
  3. ^ Jason Ocampo (2008-05-07). "Doom 4 Announced". IGN. Retrieved 2008-05-07.
  4. ^ Berghammer, Billy (2007-08-03). "QuakeCon 2007: John Carmack Talks Rage, id Tech 5 And More". Game Informer. Retrieved 2007-08-24. {{cite news}}: Italic or bold markup not allowed in: |publisher= (help)
  5. ^ Tor Thorsen (2009-04-10). "Hollenshead Rages about PC gaming, E3 surprises
    Q&A: id's CEO discusses his studio's new multiplatform strategy, aversion to Wii development, Quake Live, Doom 4, and unannounced projects"
    . GameSpot. Retrieved 2009-04-10.
  6. ^ "No News For Doom 4 Until Next QuakeCon". Total Gaming Network. 2009-08-13. Retrieved 2009-08-13.