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{{Userspace draft|source=ArticleWizard|date=January 2010}}
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'''Paul Owens''' is a [[United Kingdom|British]] computer [[List of ZX Spectrum games|games]] programmer who worked at Ocean Software in the 1980s and 90s and was the founding programmer employed by Spectrum Games prior to [[Ocean software]] being established. He is best known for the writing the [[ZX Spectrum]] version of Daley Thompson’s Decathlon.
'''Paul Owens''' is a [[United Kingdom|British]] computer [[List of ZX Spectrum games|games]] programmer who worked at Ocean Software in the 1980s and 90s and was the founding programmer employed by Spectrum Games prior to [[Ocean Software]] being established. He is best known for the writing the [[ZX Spectrum]] version of Daley Thompson’s Decathlon.
Mainly concentrating on the [[ZX Spectrum]], he wrote over 14 titles<ref>{{cite web | url = http://www.worldofspectrum.org/infoseekpub.cgi?regexp=^Paul+Owens$ | title = Sinclair Infoseek: Paul Owens <nowiki>[1]</nowiki> | accessdate = 2010-01-04 | last = van der Heide | first = Martijn | work = World of Spectrum}}</ref> but also collaborated on many other games and other platforms including the Amstrad cpc along with developing other software such as the Ocean Spectrum Loader<ref>{{cite web | url = http://newton.sunderland.ac.uk/~specfreak/Schemes/schemes.html | title = Spectrum loader schemes <nowiki>[1]</nowiki> | accessdate = 2010-01-04}}</ref> and game development software.
Mainly concentrating on the [[ZX Spectrum]], he wrote over 14 titles<ref>{{cite web | url = http://www.worldofspectrum.org/infoseekpub.cgi?regexp=^Paul+Owens$ | title = Sinclair Infoseek: Paul Owens <nowiki>[1]</nowiki> | accessdate = 2010-01-04 | last = van der Heide | first = Martijn | work = World of Spectrum}}</ref> but also collaborated on many other games and other platforms including the Amstrad cpc along with developing other software such as the Ocean Spectrum Loader<ref>{{cite web | url = http://newton.sunderland.ac.uk/~specfreak/Schemes/schemes.html | title = Spectrum loader schemes <nowiki>[1]</nowiki> | accessdate = 2010-01-04}}</ref> and game development software.



Revision as of 09:54, 5 January 2010


Paul Owens is a British computer games programmer who worked at Ocean Software in the 1980s and 90s and was the founding programmer employed by Spectrum Games prior to Ocean Software being established. He is best known for the writing the ZX Spectrum version of Daley Thompson’s Decathlon. Mainly concentrating on the ZX Spectrum, he wrote over 14 titles[1] but also collaborated on many other games and other platforms including the Amstrad cpc along with developing other software such as the Ocean Spectrum Loader[2] and game development software.

In the 80s, Ocean Software collaborated with Sinclair Research to help develop the Sinclair hardware and Paul received a letter of commendation from Sir Clive Sinclair after helping to iron out some problems with the spectrum 128k (codenamed Derby) prior to its release.

Notable releases

Road Frog Spectrum Games 1983
Kong Ocean Software Ltd 1984
Daley Thompson's Decathlon Ocean Software Ltd 1984
Hunchback Ocean Software Ltd 1984
Daley Thompsons Supertest[3] Ocean Software Ltd 1985
Hunchback II: Quasi Modo's Revenge[4] Ocean Software Ltd 1985
Mr Whimpy[5] Ocean Software Ltd 1984
Short Circuit[6] Ocean Software Ltd 1985
Gryzor[7] Ocean Software Ltd 1985
Street Hawk Ocean Software Ltd 1985

References

  1. ^ van der Heide, Martijn. "Sinclair Infoseek: Paul Owens [1]". World of Spectrum. Retrieved 2010-01-04.
  2. ^ "Spectrum loader schemes [1]". Retrieved 2010-01-04.
  3. ^ van der Heide, Martijn. "Sinclair Infoseek: supertest [1]". World of Spectrum. Retrieved 2010-01-04.
  4. ^ "Crash Magazine review: Hunchback II ZX Spectrum [1]". Crash Magazine. Retrieved 2010-01-04.
  5. ^ "Sinclair User Magazine News[1]". Retrieved 2010-01-04.
  6. ^ "Crash Magazine Short Circuit review[1]". Retrieved 2010-01-04.
  7. ^ van der Heide, Martijn. "Sinclair Infoseek: Gryzor [1]". World of Spectrum. Retrieved 2010-01-04.