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==Reception==
==Reception==
Go Fanboy gave ''Dark Void'' a 4.0 out of 10 claiming that both the gameplay and graphics contributed to an all-around poor game. <ref>[http://www.gofanboy.com/ps3-reviews/1418-dark-void-ps3-review Go Fanboy's Dark Void Review]</ref> [[IGN]] gave it a 5.0 out of 10 stating "Dark Void is one of those games you'll play, beat, and forget ever existed." <ref>[http://xbox360.ign.com/articles/106/1061967p1.html IGN's Dark Void Review]</ref> [[Game Informer]] gave Dark Void it's highest public score with a 7 out of 10. <ref>[http://gameinformer.com/games/dark_void/b/xbox360/archive/2010/01/20/review.aspx Game Informer's Dark Void Review]</ref> [[Game Trailers]] gave Dark Void a respectable a 6.8 out of 10.<ref>[http://www.gametrailers.com/video/review-dark-void/60947 Game Trailer's Dark Void Review]</ref>
Go Fanboy gave ''Dark Void'' a 4.0 out of 10 claiming that both the gameplay and graphics contributed to an all-around poor game. <ref>[http://www.gofanboy.com/ps3-reviews/1418-dark-void-ps3-review Go Fanboy's Dark Void Review]</ref> [[IGN]] gave it a 5.0 out of 10 stating "Dark Void" is one of those games you'll play, beat, and forget ever existed." <ref>[http://xbox360.ign.com/articles/106/1061967p1.html IGN's Dark Void Review]</ref> [[Game Informer]] gave "Dark Void" it's highest public score with a 7 out of 10. <ref>[http://gameinformer.com/games/dark_void/b/xbox360/archive/2010/01/20/review.aspx Game Informer's Dark Void Review]</ref> [[Game Trailers]] gave "Dark Void" a respectable a 6.8 out of 10.<ref>[http://www.gametrailers.com/video/review-dark-void/60947 Game Trailer's Dark Void Review]</ref>


==References==
==References==

Revision as of 21:26, 27 January 2010

Dark Void
Developer(s)Airtight Games
Publisher(s)Capcom
Composer(s)Bear McCreary[2]
EngineUnreal Engine 3, PhysX (Physics Engine)[3], Lightsprint SDK (Realtime radiosity middleware)
Platform(s)Xbox 360, PlayStation 3, Microsoft Windows
Genre(s)Action, third-person shooter, platform
Mode(s)Single-player

Dark Void is a video game developed by Airtight Games and published by Capcom on the Unreal Engine 3 for the Xbox 360, PlayStation 3 and Microsoft Windows. In the game players must face an alien threat that humanity had previously banished. The game mixes on-foot and mid-air combat. It was released in North America on January 19, 2010, and released in Europe on January 22, 2010.

Plot

The game's story centers around a cargo pilot named William Augustus Grey (voiced by Nolan North) who crashes in the Bermuda Triangle. From there, he is teleported to a parallel universe where he encounters other humans, called Survivors. To return to Earth, Will and the survivors battle an alien race known as the Watchers. The Watchers had come from far away, making humans do their bidding and treat them as gods. Eventually people known as Adepts emerged and banished the Watchers to the this parallel realm. With the help of Nikola Tesla, they retrofit Watcher technology to fight the Watchers.

Gameplay

The games make use of a new "vertical cover system", as well as a standard cover system.

The game includes a hover pack, and later, a jetpack, allowing for a quick transition between traditional shooter gameplay and flight. It has also been announced that everything unlocked in the first play through will be transferred over to new games.

The game also features "tactical freedom", which is different ways of achieving the same goal. For instance, in the game, the player must take down an Archon, a large robotic enemy manned by a Watcher. The first way to take it down is by shooting its leg joints, rendering the giant incapacitated. Once this is done, the player must climb onto the Archon's tail, triggering a mini-game, and fight the Watcher that's controlling it. A different way of accomplishing all this is by hijacking an enemy UFO and blasting the Archon with the ship's cannons until it explodes.

Music

The score to Dark Void was composed by Battlestar Galactica composer Bear McCreary, making his video game score debut.[2] He recorded the score with a 63-piece ensemble of the Hollywood Studio Symphony at the Eastwood Scoring Stage.[5]

Film

According to Variety, Brad Pitt will develop a feature film based on the video game. Pitt will develop and produce the film through his production company Plan B Entertainment, and it was said that it could be a possible starring vehicle for the actor as well.[6] No production schedule was released for the film.

Spin-off

On December 21, 2009, it was announced on the Capcom-Unity blog there would be a spin-off title for DSiWare called Dark Void Zero. The title was released on January 18, 2010. Setting it apart from the next-gen version, the game was designed as a retro title featuring 8-bit graphics and sound, with 2D gameplay in the same vein as the Metroid and Castlevania games.

To promote the game, a history of the game was created in which it was a title Capcom was developing to be a breakthrough NES property in the late 80s, but was shelved with the coming of the SNES. This history also appears in-game during the introduction.[7] Additionally, before starting the game, players must use the DSi microphone to blow the cartridge's "contacts", a reference to one of the most common problems with NES games.

Capcom manager Seth Killian said Dark Void Zero started development after finishing the pre-release copy of Dark Void, which has 8-bit music playing over the ending credits.

Reception

Go Fanboy gave Dark Void a 4.0 out of 10 claiming that both the gameplay and graphics contributed to an all-around poor game. [8] IGN gave it a 5.0 out of 10 stating "Dark Void" is one of those games you'll play, beat, and forget ever existed." [9] Game Informer gave "Dark Void" it's highest public score with a 7 out of 10. [10] Game Trailers gave "Dark Void" a respectable a 6.8 out of 10.[11]

References

  1. ^ a b "Dark Void Release Date Celebrated With Trailer". Shacknews.
  2. ^ a b Ocampo, Jason (April 11, 2009). "Galactica Composer Makes Video Game Debut". IGN. Retrieved 2009-04-03.
  3. ^ Dark Void to Shine With PhysX
  4. ^ "Dark Void System Requirements". Game-Debate. Retrieved 25 January 2010.
  5. ^ Dan Goldwasser (2009-05-21). "Bear McCreary scores Dark Void". ScoringSessions.com. Retrieved 2009-05-21.
  6. ^ Capcom's Dark Void a Possible Franchise for Brad Pitt
  7. ^ http://www.capcom-unity.com/jgonzo/blog/2009/12/21/introducing_dark_void_zero
  8. ^ Go Fanboy's Dark Void Review
  9. ^ IGN's Dark Void Review
  10. ^ Game Informer's Dark Void Review
  11. ^ Game Trailer's Dark Void Review